The wild successes of Helldivers 2 and Baldur's Gate 3 send a clear message: Let devs cook

2 years ago by Carighan Maconar to c/games

The studios behind these mega hits spent more than a decade iterating on their favorite design ideas until they went supernova.

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Rook64 18 points 2 years ago

The real message being sent is that you can release a $40 always-online PVE game with MTXs and rootkit anti cheat and gamers will tolerate all of it if they think it's fun...

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maynarkh 16 points 2 years ago

The point being most games do all of this except the fun part, so the bar is pretty low, and companies are all buying shovels.

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Rook64 9 points 2 years ago

Appreciate you not jumping down my throat. You're right, it is a low bar, and HD2 does clear it pretty easily. But you and I both know that publishers won't hear the part about the game being fun (or they won't care). My point isn't that HD2 is bad, just that publishers will see its success and completely misinterpret why it's successful. They'll see a live service game doing well and think that people want more live service games, not fun games.

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Halosheep -4 points 2 years ago

Bro get over yourself lol

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Ultragigagigantic 3 points 2 years ago

6 more decades to go friends. Then I can get over myself... finally.

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iegod -4 points 2 years ago

Someone's upset their view isn't actually popular in real life...

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