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terrrmus 2 points 3 years ago

This looks like a bad reshade to me...

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kadu 1 point 3 years ago

That's the same effect that happened with the first path traced lights for the Super Mario 64 port. The game doesn't carry information about the material, reflectivity, diffusion and other similar characteristics of the textures. So while light rays get simulated, materials do not react correctly to the light creating a weird look.

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thanks for using Leebra!

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