"You can't just have Geralt for every single game" says his voice actor, and if you think The Witcher 4 making Ciri the protagonist is "woke," then "read the damn books"

a year ago by inclementimmigrant to c/games

The story was always going in this direction
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Joeyowlhouse 13 points a year ago

It's about time women got more accurate representation in games. How many games have you play as a man compared to playing as a woman? Technically it should be 50/50 to more accurately represent the real world.

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cmhe 12 points a year ago

I don't think representation is the main issue, it is more about how they are presented.

Striding for a perfect 50/50, doesn't really sense if they are all just stereotypes and sexual objectified. Also there are many other underrepresented population groups.

IMO, it is more important to focus good well written and complex characters, that represent real circumstances right.

I don't complain that AAA studios have gone 'woke' because they now include choices to select from marginalized groups, I complain about them because they are often do not offer a deeper perspective of people in that group and are just different skins.

In some way, I can understand, games often happen in a Fantasy world, but I would wish that selecting different characters would do more than just exchanging the player mesh, texture and voice pack.

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Comrade_Spood 9 points a year ago

Unless you are also complaining about it when white male characters are also surface-level, 2-D, copy-and-paste characters then all you are saying is "Only white male characters are allowed to be simple or a stereotype/trope." Lets be honest, not every game needs a complex and well written character, and that is fine. If they choose to go that route it doesn't matter what race, religion, or gender the character is in the first place. So it doesn't matter if they are a white male, a latina woman, or a black non-binary person.

Now I'm also not gonna shut down your solution without being constructive and providing my own solution, cause I don't think quotas are the answer either. Instead we should be uplifting and empowering marginalized creators and game designers so that they can make more characters that they want to make. Which is generally characters they can relate to. If people want more characters that are women, then the game industry needs to become a safe space for women and empower them so they can provide more representation for characters. Same thing for any other demographic. That will make sure that these characters are being made in an aethentic and organic way, and not just being pumped out to meet a quota, but also isn't restricting when marginalized demographics can be used as characters.

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medgremlin 5 points a year ago

That's why the trailer has me so hyped for this game. It looks like the game is going to be different because Ciri is the protagonist. Her experience, reactions, and approach to saving a young woman from being sacrificed are totally different than what Geralt's would be. I hate it when games like Mass Effect are like "Oh! You can play as FemShep! That totally counts as representation!" even though it changes literally nothing about the story.

I want more games that actually address the real and significant differences in the experiences and perspectives of different characters. I'm always disappointed when there's a "female" option that's just a re-skin of the male character with no changes in how the character interacts with the world and the story. (This happens a lot in non-video game media too.)

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Bieren 2 points a year ago
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RightHandOfIkaros 1 point a year ago

Video games are not the real world. They do not have to follow the rules of the real world. Even if parts or all of the game model the real world, video games are artwork, and artwork invents its own rules. Trying to enforce rules onto art has not worked well in the past, and will likely not work well in the future either.

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