Cities Skylines 2 has realistic economy, layoffs and even homelessness

3 years ago by GamerKick to c/gaming

Expected to arrive at the end of the year, Cities Skylines 2 increasingly shows what is his goal: after some promotional trailers, the game seems to aim for

load all comments
Andjhostet 11 points 3 years ago

I hope it isn't locked into a liberalism ideology too much. If I want to make food and housing a human right, workers employed by the state, and/or democratically owned workplaces do I have the option for that?

My utopian city has no landlords or bourgeoisie and I hope I can make that happen.

path: 0 2423282, hotness: undefined, score: 11, children: 11
amio 12 points 3 years ago

Why don't you go make a socialist city builder game, then? The means of production are right there for the seizing, my friend, go learn game dev right now.

path: 0 2423282 2424213, hotness: undefined, score: 12, children: 6
eltimablo 8 points 3 years ago

No learn, only seize

Edit: guys I was making a joke. If you're going to seize anything, please learn how it works first.

path: 0 2423282 2424213 2426132, hotness: undefined, score: 8, children: 0
cirkuitbreaker 4 points 3 years ago

Sounds like Topico.

path: 0 2423282 2424213 2433409, hotness: undefined, score: 4, children: 0
Shiggles 2 points 3 years ago

It’s communist, not socialist, but there is the fantastic Workers and Resources: Soviet Republic game made by slovakians as a criticism of the time under the soviet union.

Colossal Order is Finnish though, so I have reasonable confidence they know socialism != communism. It’s more of an interesting twist that they let you try the orphan-crushing option.

path: 0 2423282 2424213 2432489, hotness: undefined, score: 2, children: 2
Voli 1 point 3 years ago

You mean “workers and resources” ?

path: 0 2423282 2424213 2433405, hotness: undefined, score: 1, children: 0
lemann 3 points 3 years ago

Paradox has been very welcoming of modders in CS1, I see no reason why someone wouldn't be able to make a mod for a socialist-inspired ideology in CS2, although that would be a biggg undertaking

path: 0 2423282 2431986, hotness: undefined, score: 3, children: 1
Andjhostet 1 point 3 years ago

Eh, there's probably some easy workarounds to be "good enough". Subsidized public housing (which I think will be in base game) to ensure zero homelessness, rent control measures, being able to tax the shit out of high income earners and provide subsidies to low income earners, and free/publicly funded public services like healthcare, education, transit (which should be in the base game) and I'll be mostly happy.

Guillotine for billionaires would certainly be fun, but I'll live without it. Having an economy 100% controlled by the state would be a bit too much micromanagement for me so I'm fine with business creation being driven by market needs.

path: 0 2423282 2431986 2431987, hotness: undefined, score: 1, children: 0
traveler -1 points 3 years ago
path: 0 2423282 2430895, hotness: undefined, score: -1, children: 1
Andjhostet 5 points 3 years ago

Do... do you not understand that city design and political and economic ideology are inextricably linked?

path: 0 2423282 2430895 2430896, hotness: undefined, score: 5, children: 0
gaming

@kbin.social

login for more options
2160
1314
1

go to feed...