believe it or not, it does reuse many nodes. sim/repeat won't be of much help here, there're no repetitions. I'm testing an addon I've been creating which converts regular Python logic into geometry nodes. this is like ~500 lines of Python code converted into nodes. It's making a procedural full-quad wall with crenellations from an edge. unsurprisingly, most of the nodes are to correctly treat edge cases/self intersections, removing stray edges/faces etc.

YES! readable tree is overrated! jk
I try to reuse same input node as many places as I can but this is too much.
No sim, no closure, big spaghetti. What the heck is this thing doing though?
save