Sea of Thieves: The Legend of Monkey Island - Announcement Trailer

3 years ago by Toliman to c/gaming

Split across three hilarious Tall Tales packed with secrets and side-quests, Sea of Thieves: The Legend of Monkey Island invites pirates to meet classic char...
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adthrawn 3 points 3 years ago

That takes me back lol. I've always been eyeing Sea of Thieves, but as a forever solo player, is it something you can play by yourself or do you really need some mates?

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teawrecks 4 points 3 years ago

Having friends to play with is ideal for survivability. They've definitely made it more playable as a solo sloop, but I just don't find playing the game as much fun alone. Solving the quest puzzles is more fun in a group imo. There is an "open crew" mode where you'll get paired with other random people; I've never done it, but I've heard it can be real hit or miss...mostly miss.

I've got over 200 hours logged according to steam and I've never finished the base storyline. SoT is a PvPvE game, so you'll go into it planning to do one thing, but you have to be ok with having your plans interrupted by other players or random events. You log into SoT to have an adventure, but you don't know what it's going to be.

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adthrawn 1 point 3 years ago

Yeah, that's kind of the vibe I got. I've watched a few videos of people playing, but my friend group either isn't interested in the game or they just don't game so... Maybe I can convince them

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Mog_fanatic 3 points 3 years ago

Been a while since I played so I suppose things could have changed but I doubt it. You can definitely play it by yourself and likely have a good time but every where you go and everything you do will have that feeling of "designed to be played with multiple people" all over it if that makes sense. The only big downside is you have pretty much no chance against other teams just trying to make things difficult for you. Also piloting a ship is a bit of a pain but yourself but you can just use smaller ships to make it easier.

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panoptic 3 points 3 years ago

My big complaint about the game was that it's so multiplayer focused while making it so very hard to coordinate a play-session with friends.

One friend running late? Well, you'll either need to get a ship that's too big for the group until the friend joins (and hope they actually do), or you'll have to end and restart the session to size up the ship.
Someone needs to go suddenly? Same problem but possibly worse (since you've probably got a ship full of stuff and could run into other players as you go to turn in, which could suddenly make sign-off a drag)

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adthrawn 1 point 3 years ago

Ah Ok. Maybe I can con some friends to download it and suffer with me

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