Systems with success/minor success/failure

3 years ago by simblanco to c/rpg

Hello, first time posting in the new community. I am looking at games similar to Power by the Apocalypse or Forged in the Dark. Just to clarify:

-good roll = you fully succeed in your intended action

-average roll = minor success or an additional complication

-bad roll = usually a miss, and definitely bad consequences are happening.

Thanks!!

Ps trying the formatting options for a list but I cannot make it work :)

EDIT: I meant games apart than PbtA or FitD, thanks!--

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Morbid_Corvid 1 point 3 years ago

Off the top of my head, here are some I haven't seen mentioned yet:

I've only flipped through the rules, but I believe Call of Cthulhu (and by extension, it's derivatives) has degrees of success/failure.

Mutants and Masterminds has it too.

Systems with a single d6 resolution mechanic tend to have it as well (like Freeform Universal and Neon City Overdrive.)

Some systems, like Black Sword Hack don't really have degrees of success/failure, but a near success can be ruled a "yes, but" at the GM's discretion.

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belchion 1 point 3 years ago
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