What is the state of raytracing on Linux?

3 years ago by Tywèle [she|her] to c/linux_gaming

What is the state of raytracing on Linux. Does it work on new games that are released with raytracing.

Does the game have to be native or does it work through Proton?

Is the performance comparable? Better? Worse?

Is it only working for AMD? Only for Nvidia? Both? (Neither?)

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beeboopbeep 4 points 3 years ago

Last year I remember seeing something about working rt on Linux games via steamos, I imagine it’s coming soon. It worked for nvidia. I’m unsure of the amd side of the house.

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silent_clash 1 point 3 years ago

I thought that was only novel because the steam deck doesn't have ray tracing-specific hardware. It was also on a game that otherwise wasn't very graphically intensive.

If your graphics card has ray tracing hardware, then it already worked (albeit maybe not as smoothly as on windows, check protondb for details per game).

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circuitfarmer 2 points 3 years ago

Doesn't RDNA2 support ray tracing in general? I think it was just waiting for the Linux drivers to support it.

There was a way to do it with Valve's Windows 10 drivers for the Deck more than a year ago.

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