Does this make it harder to implement?
Lower level means you have more control over the small details. However, that also means that you have to reimplement some things from scratch, while higher level frameworks do those things for you.
I think you are confused about the difference between the opengl spec and an actual implementation of the spec, and who is responsible for shipping what.
thanks for using Leebra!
go to feed...
Noob here, but can someone explain to me what's the advantage of DirectX vs Vulkan, apart from being around for longer? And why do more developers embrace Vulkan for better portability?
save