does anybody know what causes the geometry to disappear after a few frames with simulation nodes?

3 years ago by yourgodlucifer to c/blender

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yourgodlucifer 4 points 3 years ago

I've noticed that this happens alot while messing with simulation nodes what am I doing wrong?

path: 0 998043, hotness: undefined, score: 4, children: 3
mokpo 2 points 3 years ago

Weird. I'm surprised that this is working at all. I thought there would be no points to instance on after creating the first instance. The simulation zone isn't the culprit here though. The same happens here if i simply chain a few (7) instance on points nodes after another. I have to investigate this further. You can fix it by adding a realize instances node after the simulation. Be careful though. this gets ugly quickly :) And use radians if you pipe a vector into the rotation socket. -pi to pi should give you the 360° you are aiming for.

path: 0 998043 1208967, hotness: undefined, score: 2, children: 0
mokpo 1 point 3 years ago path: 0 998043 1209602, hotness: undefined, score: 1, children: 1
yourgodlucifer 1 point 3 years ago

Thank you

path: 0 998043 1209602 1216183, hotness: undefined, score: 1, children: 0
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