My play style is heavily dependent on sneaking

3 years ago by syscall to c/deadbydaylight

Katana314 1 point 3 years ago

Ultimate Weapon works reactively when a player touches a locker and then camps the hook, which is really terrible design. Most other aura reveals are meant to keep the game moving by going between events like hooks and downs.

I’m curious if they can even keep the same effect if they change the trigger, but making it reactive for so long is just such an issue for camping. At least Nowhere to Hide is very short.

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deadbydaylight
deadbydaylight

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