Sony backs down regarding Helldivers PSN account linking on PC

2 years ago by golden_zealot to c/steam

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bisby 62 points 2 years ago

Hopefully "we're still trying to learn what's best for PC" isn't some sort of code for "PC players are too whiny and won't bend the knee, this weekend was bad PR that wasnt worth it. we just won't release future games on PC"

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golden_zealot 46 points 2 years ago

Ehhh, I think its probably code for

"We want to try to convince you that this was unintentional and not a calculated business decision that was made with the objective of profit at your expense.

We want you to believe that our multi-billion dollar company did not foresee this even though we have hundreds, if not thousands, of business analysts who work for us globally who definitely suggested this was a possibility in the first 10 minutes of account linking on PC after 4 months being suggested internally.

Also our PR people probably suggested it as a possibility.

Also our legal team probably suggested it as a possibility.

But even though we analyze the industry and the market and the users, and the business, and the case studies, and the marketing, and the games constantly, not stop, day and night, globally; please believe us that we are still trying to learn whats best for PC teehee.

In the future, we will be sure to try to force you into account linking from the beginning with any future release.

Please ignore our transgressions and instead give us money. Goodbye"

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Rentlar 15 points 2 years ago

I mean $107 million in Steam sales within 2 months is something worth it for Sony to put up with a whiny playerbase. If there's something I know Sony likes, it's more money. I doubt they will pass up the opportunity to collect money from PC gamers, and digging their heels letting players develop grudges against them were going to hurt Sony's future sales figures all around than what they would have benefited from PSN integration.

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gmtom 4 points 2 years ago

You know, part of me wants to believe there was actually nothing malicious going on here and when this all went down some guy at Sony was just very surprised this turned out to be a big deal and wa just kinda like "if it matters that much to you we just won't do it I guess, idc."

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ImplyingImplications 9 points 2 years ago

I don't even work for Sony and "you need to create a third party account to play our game" isn't something I expected to generate 300k negative reviews in 3 days. There are a lot of games that come with third party accounts and launchers. With all the shit companies like EA, Epic, and Ubisoft force onto their players, I'm genuinely surprised this caused any pushback.

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Son_of_dad -22 points 2 years ago

To be the Devil's advocate, I've noticed that PC gamers are unpleasable, they all have different machines to optimize, they sometimes play a new game on their shit machine and give an unfair bad rating based on that, throwing off the review ratings, and something like %35 of PC gamers pirate their games. That honestly doesn't sound like an attractive market to me 🤷‍♂️

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AngryMob 7 points 2 years ago

35% of players don't pirate every game... Thats absurd. If you're referring to the pc gamer survey from like 10 years ago, there was way more nuance to it than that. Go read more than the headline please.

But even so, its not up to the consumers to bend over and be "pleasable". Devs should treat the platform well, instead they shit out bad ports, they dont bother with basic options, they require more layers of launchers and stores, drm, kernal anti cheat, etc etc etc.

The pc market is huge, even excluding people who haven't upgraded in 10 years. Its plenty attractive

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GreyEyedGhost 5 points 2 years ago

Love how you say that while ignoring that the difference between total sales and PS sales is topping the charts and hitting 20th place. But yes, let's talk about the pirates some more.

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