News: Transition to the new WoW64 wine and wine-staging

a year ago by tomatoely to c/archlinux

cross-posted from: https://sh.itjust.works/post/40293009

2025-06-16 - Peter Jung

We are transitioning the wine and wine-staging package to a pure wow64 build. This change removes the dependency on the multilib repository for wine and wine-staging.

The main reason for this is to align with upstream Wine development, which simplifies packaging and the dependency chain.

Potential Issues:

  • OpenGL Performance: A known limitation of the new WoW64 mode is reduced performance for 32-bit applications that use OpenGL directly
  • Breaking Changes: Existing 32-bit prefixes needs to be recreated

If you are facing issues with 32 bit prefixes, please recreate these and reinstall the application.

mactan 2 points a year ago

might ding those rare (non steam) EAC games that arent on steam sitting back on proton flavored 10.0. it still expects the separate loaders to exist

edit:clarify nonsteam

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tomatoely 2 points a year ago

AFAIK Proton uses its own wine build, so by the time they go WoW64 only, it should comply with anticheats (or atleast I hope valve takes that into consideration)

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mactan 1 point a year ago

indeed, however , shockingly, not all games are in steam. and not everybody wants to use proton

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