Made a 3d model -> voxel SDF translator

9 months ago by polotype to c/gamedev

Getting some acceptable performances, 6minutes for 300Âŗ voxels and 16k triangle.

Had to put an end to this project for uni but the end goal is to make each model a single fourier series which can be quickly evaluayed in an SDF renderer.

Everything was coded in C with raylib for rendering

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