How I Got 2,583 Decorative Plants Down to 3 Draw Calls in Unity (Mesh Baking + Custom Wind Shader)
6 months ago by SubconsciousGames to c/gamedev
Wrote about how I got 2,583 decorative plants down to 3 draw calls using mesh baking and a custom wind shader in Unity. My modeler was a fan of the game who ended up being the person making it beautiful.
Full devlog with screenshots and code: https://cornucopiavideogame.com/devlog/
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