Game++. Part 1.2: C++, game engines, and architectures

5 months ago by CodyIT to c/gamedev

This book offers insights into C++, including algorithms and practices in game development, explores strengths and weaknesses of the language, its established workflows, and hands-on solutions. C...
AMillionMonkeys -4 points 5 months ago

Hot take: nobody should start a project in C++ in 2026.

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savvywolf 2 points 5 months ago

Any particular reason why?

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AMillionMonkeys -2 points 5 months ago

It's a miserable language and the memory management is a giant footgun. Use C# or Rust or something.

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bufalo1973 1 point 5 months ago

With containers and shared_ptr/unique_ptr?

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ulterno 1 point 5 months ago

The libraries you use might still be C/C++.

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