Zooming Fractal — Infinite Mandelbrot Deep Zoom
3 months ago by ☆ Yσɠƚԋσʂ ☆ to c/programming
Tbf my setup was already a few years old when I did this, and the quality of this site is a lot lower than a lot of the deep zoom YouTube videos including mine. After I saw this I saw videos in the e^thousands range from years ago.
Modern browsers can compute fractals quickly using the GPU because a WebGL fragment shader can operate on every pixel simultaneously. For each pixel, the shader maps the screen coordinates to the complex plane and iterates the equation until the value escapes. And all the pixel calculations are then done in parallel.
@lemmy.ml
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I got into these like 15 years ago and did a pretty deep zoom on my computer I think it rendered for a few days.
I zoomed to e^144
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