W4 Games, the company formed by Godot Engine veterans, gets help and funding from Tencent

2 months ago by Vittelius to c/godot

With an extra $18 million raised, W4 Games plan to continue to expand their enterprise technology and support for the open-source Godot Engine. This new round of funding that was just announced was led by "Tencent, with support from other investors including OSS Capital, LUX, Naval Ravikant and Tobias Lutke’s family office".

W4 Games said they have also now "signed a multi-year strategic partnership with Tencent" to help them scale up the business and Godot ecosystem across Asia to help with the likes of marketing, localization, ecosystem support, advocacy and so on.

onlinepersona 10 points 2 months ago

With Tencent as both a strategic partner and an investor, we have an opportunity to accelerate the adoption of enterprise-ready Godot technologies, particularly in Asia, while continuing to strengthen the open-source ecosystem that sits at the heart of everything we do.

Emphasis mine. I like this. Asia is extremely populous. Getting them started on opensource early on is a great way to get more contributors and users.

This new round of funding that was just announced was led by "Tencent, with support from other investors including OSS Capital, LUX, Naval Ravikant and Tobias Lutke’s family office"

If this is the same guy who owns Shopify and added DHH to the board of directors, fuck him.

path: 0 25474750, hotness: undefined, score: 10, children: 2
sukhmel 6 points 2 months ago

Getting them started on opensource early on

I feel like it's not in any way early, could you elaborate? It's not like Asia doesn't do code or doesn't know FOSS exists

path: 0 25474750 25477727, hotness: undefined, score: 6, children: 1
onlinepersona 2 points 2 months ago

Early on as in age of people, not the country. There also have to be opensource alternatives to get people with. If most of the stuff that's easily available is closed source, people will use closed source.

Furthermore, access to computers with which to make games still can grow a lot in Asia - I'd say more than in Europe or the US. You can look at numbers of device usage per country provided by Cint. India, Malaysia, Myanmar (well there's a war there now), Indonesia, Nepal, Pakistan, Afghanistan, Bangaladesh, and more countries in Asia have less than 30% of PC usage. Those numbers hover around 45-50% for European countries, North America, Australia, Russia, and a few others I'm probably forgetting . I'm sure you can find more up to date numbers with a possible separation between laptop and PC, but regardless, it wouldn't surprise me if the numbers were about the same or climbing.

Combine that with the direction Macroslop is going, exposure to Linux and other OSS will probably increase. Yes, new generations are very mobile phone heavy, but game development will probably happen more on beefier machines, which Asia is slowly getting access to at an increased rate.

path: 0 25474750 25477727 25479971, hotness: undefined, score: 2, children: 0
Kojichan 5 points 2 months ago

...Tencent?... uhhh, we sure about this?

path: 0 25484211, hotness: undefined, score: 5, children: 0
tabular 4 points 2 months ago

😬

path: 0 25475349, hotness: undefined, score: 4, children: 0
KingThrillgore 2 points 2 months ago

Concerning.

path: 0 25485384, hotness: undefined, score: 2, children: 0
godot
godot

@programming.dev

login for more options
7968
1190
529

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

  • Posts need to be in english
  • Posts with explicit content must be tagged with nsfw
  • We do not condone harassment inside the community as well as trolling or equivalent behaviour
  • Do not post illegal materials or post things encouraging actions such as pirating games

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

  • The icon is a modified version of the official godot engine logo (changing the colors to a gradient and black background)
  • The banner is from Godot Design

go to feed...