Stargate Worlds, an MMO that never launched, gets its own rogue server that you can play right now

a month ago by klu9 to c/stargate

If you cast your mind way, way back, you might recall the promising MMO project that was Stargate Worlds. Based on the hit sci-fi franchise from the '90s and 2000s, Stargate Worlds was announced in 2006 and progressed all the way to the beta stage by 2008. Unfortunately, the collapse of studio Cheyenne Mountain Entertainment [...]

If you cast your mind way, way back, you might recall the promising MMO project that was Stargate Worlds. Based on the hit sci-fi franchise from the ’90s and 2000s, Stargate Worlds was announced in 2006 and progressed all the way to the beta stage by 2008. Unfortunately, the collapse of studio Cheyenne Mountain Entertainment in 2010 meant the end of hopes for this MMO, even as it was nearing launch. [...]

schwim 24 points a month ago

Downloaded, logged in, the demo starts, no option to fire or punch, just stand there while the demo bad guy slowly drains your health, die, logout.

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klu9 2 points a month ago

Others are saying the main game, as opposed to the demo, is more functional (although still eventually hitting functionality issues).

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fox2263 10 points a month ago

Eli was playing this I’m sure in SGU pilot

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klu9 5 points a month ago

Looks like Windows-only ATM

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UnrefinedChihuahua 10 points a month ago

What a let down! I'm just rewatching the series as my girlfriend has never seen them, other than the original film.

We're just beginning watching SG-1 S8 and Atlantis S1 in the suggested order: https://www.gateworld.net/...

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saltesc 6 points a month ago

I should watch them again. It's been long enough that it'll almost feel new again. I also never finished Atlantis.

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Ksin 2 points a month ago

Yes, though I did manage to get it to work on Linux using Lutris.

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klu9 1 point a month ago

Cool. Were you able to do anything like fire, punch etc?

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Ksin 2 points a month ago

Yes! I didn't do the demo that others have reported issues with but the main game "worked". I could do quests, level up, fight and defeat enemies and talk to a few NPCs. Though after just a few quests on the first world you go to I got stuck not being able to complete a quest, couldn't talk to the NPC Anat, not sure if that might just be the end of content. Otherwise a lot of the game systems are not implemented, for instance when you level up you get talent points that you can spend at your class trainer to unlock skills, but the skills don't have icons, can't be equipped or used, and just don't do anything.

Edit: I'll just strike that part because I did just find how to use the skills, though they do still seems quite half finished.

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klu9 1 point a month ago

Thanks for the info!

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atro_city 1 point a month ago

Hm... why make an old, unreleased game playable again instead of making a game from scratch? Wouldn't that be easier?

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Ksin 5 points a month ago

How would making an entire new game be easier than patching up an existing game?

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atro_city 2 points a month ago

If you have to reverse engineer everything, I imagine that's way harder than just writing it from scratch, no? I can't imagine they got the source code to the original game. If so, how? That would be interesting to know because there probably is copyright and it's supposedly a fan release.

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