Any modders have knowledge on converting nexus mods to ps4 using kernel panics conversion tools?
I'm trying to figure out if a mod I want to convert will work even without it's script extenders.
Any modders have knowledge on converting nexus mods to ps4 using kernel panics conversion tools?
I'm trying to figure out if a mod I want to convert will work even without it's script extenders.
Trying to convert the ridablebots mod.
It has a meshes folder, sound folder, texture folder, material, scripts and actors (textures) folder. I figured out how to convert sounds, but my ba2 extractor won't extract a large number of the actors files.
I'm also hitting a wall because I can't seem to find all of kernel panics tools (as shown in modded warfares skyrim vid from 5 years ago).
@lemmy.world
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@lemmy.world
Welcome to c/FalloutMods, the community for Fallout mods on the fediverse!
Visit our sister community at !fallout@lemmy.world, moderated by @fxomt@lemm.ee!
We have a matrix, please join us at #falloutnewmatrix:matrix.org!
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go to feed...
It depends on the specific mod, and I'm sure there are exceptions where you could create a cut-down version, but near universally, if a mod requires the script extender, there's almost no way to port it to consoles. May I ask which particular mod you're trying to convert?
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