I'd be surprised if it wasn't easier. The PS4 is straight up a PC with some extra security DRM chips slapped on it.
yup, the PS4 is x86_64 so CPU wise it should be pretty easy. Especially compared to the nightmare of the PS3 cell processor. And to be fair people do straight ports of desktop linux distros to PS4 all of the time since it is x86. But obviously there are other quirks to deal with despite the PS4 being x86.
What are some PS4 console locked games? I don't think there are many right? Most have made their way to PC already I think. I guess the only thing that really comes to mind for me is Gravity Rush 2.
Oh shit, you're right. That's the one everyone mentions too, for some reason in my mind I always think that was like a late PS3 title that was ported to PS4, but no you're so right. This would be pretty big for Bloodborne fans, hopefully with capabilities for higher framerates, and higher resolutions. Not to mention, maybe mod support later on in development? That would be dope. Watch, the day this gets published, Sony will announce a Bloodborne remaster, I just have a feeling.
Do you guys think that this will eventually include things like touchpad and gyro support? That would be pretty dope.
I'd imagine any emulator would be serious about supporting core features of its default controller. Might take a bit though.
For what it's worth Yuzu (the Switch emulator) already supports gyro aiming with PS4/5/Steam/Switch Pro controllers natively and feels pretty great. I'm sure other emulators have made progress there (I recall Citra's 3DS gyro emulation working but feeling off)
We had Orbital and Spine before this, what happened to those?
Maybe I'll finally play bloodhorne
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@sh.itjust.works
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
Comments.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
go to feed...
How beefy of a PC would you need for that?
save