Starfield's new Creation Engine took 'so long to do,' Bethesda's Todd Howard happy with results
3 years ago by trifictional to c/xbox
The hype cycle for this game is really taking off.
I think so, for a couple reasons.
They would have advertised this feature as an upgrade to the engine already.
They’ve already confirmed that there is loading screens between space and ground.
I didn't realize they made a new engine for this.
It’s not new, it’s just significantly revamped.
Seems like they completely reprogrammed the visuals part of it but the part responsible for gameplay looks largely the same.
With the addition of manipulatable gravity I would bet they also had to largely redo the physics system.
That would be fantastic if they did.
Well that's cool I guess. Though to be honest visuals are the last thing I look at in Bethesda games. Gimme that huge sandbox world (or should I say universe) with many things to do, places to go and people to talk to, all tied up together by fun RPG mechanics
Ever since the direct, I’ve been looking forward to this game so much.
I think it has the potential to be the next Skyrim in popularity.
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An Xbox community for Lemmy!
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Are buildings still going to be behind doors and load screen? Not seen anything regarding it either way yet
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