The people who researched this topic and wrote that article are most probably not the ones working on the browser. As any company, Mozilla has departments.
@lemmy.dbzer0.com
The people who researched this topic and wrote that article are most probably not the ones working on the browser. As any company, Mozilla has departments.
Just another day on which I as a European am absolutely shocked how shit the quality of life in the US is.
The gripe with golf usually lies within the incredibly high amounts of water needed to keep the courses green.
Just use yt-dlp instead of relying on websites that shove ads in your face and may do what ever they want to the files you're downloading?
I've seen this mentality in other threads and I'll repeat it here - the smaller userbase makes me feel like my comments, thoughts and opinions are actually seen, that I don't type them out for nothing. I never interacted on reddit, but do a lot more so here.
a tweet, screenshotted and reposted on tumblr, then screenshotted and reposted on instagram. the lifecycle of memes...
The review embargo was lifted with the start of the early access, meaning that all the regular review channels that received review copies have already posted their content.
Or take github out of the equation and directly use cloudflare pages. It has its own pros and cons, but for a simple static blog it'll be more than enough, and takes out the CNAME hassle.
I've done this a couple of times, and let me tell you, it's a journey.
General info
when I did this, I stored all my games on a generic drive that I wanted to easily access from both windows and Linux. Lutris / Wine would usually expect every game to sit in its own prefix, but since every prefix uses multiple hundreds of MB and makes folder structures annoying to navigate, I instead opted to use my default prefix (~/.wine) for literally everything. While this probably has downsides, it worked for me most of the time.
In this default prefix, through the wineconfig, I added my data drive as an additional D: mount to make Installation paths identical to how they'd be on windows, even if it doesn't really matter. I also mounted library folders like "Documents" to the same folder Windows would access to (hopefully) use the same save files between Windows and Linux. For games saving to AppData, I had to create manual links from the main folder on the data drive into the AppData folder in the wine prefix.
Installing Games
I'll assume you're either getting clean steam files from "the forum" or using repacks that need installing. In the latter case, I'd usually not bother adding the installer to lutris, it seemed more effort than needed. I'd rather open the terminal, navigate to ~/.wine, put the installer .exe in the same folder, and run something along the lines of WINEPREFIX=$(pwd) installer.exe. Specifying the prefix made sure that no new prefix would be created. Obviously you can also run the same command anywhere else on the filesystem, just remember to actually specify the prefix you want to use.
At that point, the installer should hopefully open. Proceed like usual and specify the installation path (in my case something like "D:/Games/Name of Game" or whatever). Best case scenario, everything works. Worst case, something breaks or fails, at which point id just boot into a windows install I had on the side, installed there, then booted back to Linux. You could probably achieve the same with a vm, but I never tested that.
Running games
Once you've survived the installation, you can add the game to your lutris library. Remember to set the wine prefix to the default one. You'll also want to mess around with different runners ("wine" basically never, "lutris-wine" sometimes, "proton" or "proton-ge" for steam games, and there's plenty more) and environment variables (enabling DXVK and DXVK_ASYNC for performance and other stuff). Since every game is totally different and requires different flags, I skipped all tinkering and went straight to https://www.protondb.com, where you can look up the game and the additional info other people use on the game. Transfer that info into your lutris game settings, and then hopefully things work.
What if they don't
Oh man, this happened a lot. Let me preface that I was on arch, so my troubles might not apply to you. When games don't launch, you can right click the game in lutris and look into the wine logs, where you'll most often find some form of error. Sometimes it's file access permissions (save location read only, game exe not executable, or whatever else), wrong or missing environment variables, or (for me this was the most frequent) problems with some media decoding component of the system that simply couldn't decode the media files no matter how many additional codec packages I installed.
At some point I just gave up and went back to windows. Gaming on Linux is a fucking handful and, for someone with a full time job and at most 2-3 hours of game time per day, spending 2 thirds of that trying to get shit to run wasn't a good investment of my time once the novelty of "wow I'm doing such cool and nerdy stuff" wore off. So I'm hoping this helps you and your experience will be better than mine.
I didn't proof read this, so no guarantee for perfect grammar or content. In addition, some helpful subreddits are /r/LinuxCrackSupport, /r/CrackSupport/ and to an extent /r/linux_gaming/. You can find some limited degree of help and information there too.
Let me know if you have further questions.
Edit: corrected helpful subreddits
Hey! I'm also running my homelab on unraid! :D
The reverse proxy basically allows you to open only one port on your machine for generic web traffic, instead of opening (and exposing) a port for each app individually. You then address each app by a certain hostname / Domain path, so either something like movies.myhomelab.com or myhomelab.com/movies.
The issue is that you'll have to point your domain directly at your home IP. Which then means that whenever you share a link to an app on your homelab, you also indirectly leak your home location (to the degree that IP location allows). Which I simply do not feel comfortable with. The easy solution is running the traffic through Cloudflare (this can be set up in 15 minutes), but they impose traffic restrictions on free plans, so it's out of the question for media or cloud apps.
That's what my proxy VPS is for. Basically cloudflare tunnels rebuilt. An encrypted, direct tunnel between my homelab and a remote server in a datacenter, meaning I expose no port at home, and visitors connect to that datacenter IP instead of my home one. There is also no one in between my two servers, so I don't give up any privacy. Comes with near zero bandwith loss in both directions too! And it requires near zero computational power, so it's all running on a machine costing me 3,50 a month.
Completely off topic, but can anyone pinpoint this Christmas market? Looks hella cozy, but I don't recognize the buildings around it.
Keep in mind you can always block communities you're not interested in to prevent them from appearing in any feed. I've already blocked plenty of communities to make the "All" post list digestable.
Classic password managers are not decentralized, and why would they be? If you're worried about storing your credentials on one central server (the official one), there are plenty of very good options for selfhosting a password manager on your own infrastructure. I will always point out the Vaultwarden project, an implementation of the Bitwarden API thats very efficient on ressources and works near flawlessly with all apps and extensions. A wonderful addition to your homelab or VPS.
yes, not torrenting. get your links and downloads from cs.rin.ru, where all the cool kids hang out. other than that, use the direct links from dodi and fitgirl. if in doubt, consult https://www.reddit.com/...
You can pay with crypto on porkbun too, so in the anonymity regard it should be high up on the list. Other than that, they've never caused me any trouble over multiple registrations, always fast, always zero fuss. Much recommended.
it really isnt a stretch. as soon as the moderation team of the website doesnt care about, or even protects, the first malware infected torrent - none of the torrents can be trusted anymore.
i for one will not will not get torrents from 1337x anymore, unless I've been sent to a specific one from a trusted external source (like game repackers, who do host their torrents on 1337x from time to time). the risk is simply too high, and there are better sources for games and movies anyways,
Are you too young to know the Bernie Sanders meme, or too old to know the Bernie Sanders meme?
Why would I? The list of communities which one wants to block is very personal / individual. My preferences what I don't want to engage with is purely mine and cannot be transferred to all other users. So any user should make their own decisions what communities they want to block, instead of blindly copying someone elses and potentially missing out on content they would enjoy.
as per lemmy.dbzer0.com/post/1585338, yes, its fairly easy to confirm. though there probably were multiple uploads for the game, of which only the one from "VitaminX" should be infected (unless others reuploaded that one as well).
at the end of the day, why bother with these weird reuploads and repacks from unknown nobodies. get your repacks from dodi and fitgirl who're comparatively trustworthy, and have been for many years. or skip the repack alltogether and get the DRM-free files from gog-games.
At that point I'd rather pirate the game and donate to mod developers who are putting endless hours of unpaid time into free mods.
thanks for using Leebra!
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