Brody
3
9
Brody

@lemmy.world

🏢 Programmer at The Odd Gentlemen


🛰 Posts about game dev / space / space art

Brody 12 points 3 years ago

Something I continually think about is how Doom 3 showed us a world where you can have a first-person game that seamlessly has you controlling a mouse cursor on in-world computer screens, and it saddens me that nobody picked up that baton.

Best feature in that whole game.

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Brody 3 points 3 years ago

My upvote is a downvote in spirit

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Brody 2 points 3 years ago

Oh shit

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Brody 2 points 3 years ago

Git has a plugin very commonly used now called Git LFS (Large File Support) that resolves the issues with using large, binary files. I've used it for years on Unity projects, and it works really well!

BUT! Before you start committing a ton of files, you need to tell your git repo (via a .gitattributes) which file extensions or specific files you want to be placed in the Large File storage versus the regular git repo.

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Brody 2 points 3 years ago

If you want a really solid, structured course, Udemy has a lot of really good video coursewares that are all at-your-own-pace. This one looks pretty great and starts you from the very basics if you don't have experience with programming previously.

(If the price seems a bit high, sign up for Udemy, ♥ the course, and within a few hours it magically goes on sale for like 80% off. They're aggressive and automatic with their discounting)

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Brody 2 points 3 years ago

I really cannot recommend Citizen Sleeper enough. I didn't jump in thinking I would get pulled in like I did. The writing is just so terrific!

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Brody 2 points 3 years ago

Personally very excited to be able to revisit the Metal Gear Solid games on the Switch. Some of them came out on the Vita, and that was fine! But compromises had to be made then due to only having 2 shoulder buttons instead of 4.

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Brody 1 point 3 years ago

I'm in the same boat: been mildly curious about the game since it's been patched up, and this sounds like it's going to make it a lot more solid.

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Brody 1 point 3 years ago

Wow, thank you for the detailed response! I'll take a good look at their Git plugin, as file locking is something I really, really miss from Perforce since going to Git full time.

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thanks for using Leebra!

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