Some more 13 Sentinels Aegis Rim.
I only focused on the story this week, but didn't have much time anyway. Went from ~21% to ~44% completion.
With each new character I follow, the story just seems to get better. I'm excited to get the full picture eventually - but I also feel like I'll need to play a good old linear RPG afterwards.
As for the weekend, I played a lot of God Eater 3. About halfway through the story, I think.
On paper, the gameplay has a few problems. Almost all enemies seem to have some badly telegraphed AOE attacks or chain some quick dashes across the area together. Getting hit is mostly unavoidable. At the same time, the game is quite easy. Missions rarely take longer than 5 minutes - some monsters yielding after just a minute. But despite this, the Monster Hunter formula is just inherently fun and there a many ways to customize your character. So even if you don't care for the story, there's always a motivation to jump into the next mission right away.
Unlike Monster Hunter, crafting is rather easy, and you can get most weapons/shields without replaying any missions. But you still can and will be rewarded for grinding, because some of your moves will gain EXP by using them. There are about 10-20 skills per weapon, and you can equip 3 at the same time.