I would have bought Shinobi on PC if it didn't have denuvo.
@programming.dev
Thought so. Your startup time and crashes are almost certainly attributable to running it via gamenative rather than the game itself. By not including that detail in your post you're being pretty unfair to the developers of the game IMO
howlongtobeat.com is usually where people are looking for these numbers. It has numbers for "main", "main + extra", and "completionist". I usually play games on at least harder than normal setting and I pretty reliably hit +-10% of the "main + extra" number with some rare exceptions, so I don't think your description is accurate at all.
I imagine some people are slower or faster at certain types of games but can still use the number as base to adjust from. For instance a slow reader might add a percentage to a text heavy RPG
What's on the disc isn't even the game you play most of the time. Hell even the day 1 patch that replaces most of the files on the disc isn't the game you play unless you mainline it in release week.
I'm sure it's about that for some people, but yeah if they ever actually get significant market share they will enshittify so fast it'll make your head spin. The only thing that has changed is they've decided they need to make a bare minimum experience instead of just throwing money around.
Hmm I've never once seen an ad but I have all the home page stuff turned off. 
I tried toggling them and none of them showed anything like you screenshot.
I'd also think turning off any setting with the word "sponsor" might work

Edit: realized the screenshot is supposed to be a notification... I also haven't ever seen a notification outside of functional ones, and I don't see any setting about it anywhere...
The card thing made it a game that was fun when you play all the time instead of the once a month your busy adult friends are free at the same time, so a lot of people that had previously loved l4d couldn't really get into it
This is really sad, but one has to wonder if it's actually prevalent enough to warrant news or the typical "everyone panic the youth are doing blank" when someone just said something on the internet once.
Another site allows users to pretend they are taking a smoke break with other people without actually smoking or physically being around anyone. The site displays an image of a cigarette, a "start" button, and messages from other logged-in users, creating the feeling of an online break room.
That's kind of neat actually, but nothing that didn't already exist on AOL in the 90s
If the new games were any good, people would play new games.
The real problems are that games aren't finished when they come out. Even small games that aren't broken generally get patches to make them somewhat better in the first year. And games tend to go on sale after around that long. So I just wait and pay less for a better game.
The combination of getting burned by Anthem straight up crashing on my hardware until after my friends were already done with it making it a complete waste of money and the horror of getting my witcher-superfan friend cyberpunk 2077 on launch as a gift and it being complete garbage made me never want to buy a newly released game again.
Out of curiosity, do we have access to new vs old game data on other platforms? Probably makes sense to compare these things rather than assume it is different with only one side of the data
thanks for using Leebra!
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