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Implant

@sh.itjust.works

Implant 22 points 3 years ago

You can comment there and I probably can see it. They can't because they're not pulling sh.itjust.works data.

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Implant 10 points 3 years ago

Cool. What's the admin's home address?

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Implant 7 points 3 years ago

https://sh.itjust.works/instances shows instances .works is connected to, but I'm not sure of a way to find other instances that blocked this one. Although if they blocked us, then they didn't deserve us anyways :^)

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Implant 7 points 3 years ago

I really hope you find a way to re-federate. But they do have a point, open sign up is a a time bomb. Do you have any anti spam in place?

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Implant 5 points 3 years ago

Yeah I'm all for love and peace but don't mess with my monitors dude

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Implant 4 points 3 years ago

Enter the gungeon. Been playing for a year now and I still discover new stuff, like ::: spoiler spoiler If you get enough curse points you could find a bunch of witches with a magic pot. Maxed out curse also summons mega grim reaper to follow you around for the entire game. wild stuff man :::

path: 0 171676, hotness: undefined, score: 4, children: 0
Implant 2 points 3 years ago

Honestly I'd look online for that. Maybe amazon or ebay, worst case check a chinese store like alibaba for fresh off the factory batches

path: 0 171618, hotness: undefined, score: 2, children: 0
Implant 2 points 3 years ago

Personal static site generator. My aim with it is to double click a file and have everything ready to publish

path: 0 171750, hotness: undefined, score: 2, children: 0
Implant 2 points 3 years ago

Tomatoes are not Italian!

path: 0 224660, hotness: undefined, score: 2, children: 0
Implant 2 points 3 years ago

Right now I'm working on supercover lines and implementing the fast voxel traversal algorithm. It's a bit tricky to get working, especially since I found out my world origin was offset by 0.5f and that caused a lot of subtle bugs >:(

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Implant 1 point 3 years ago

libtcod is the roguelike library. I know r/roguelikedev on reddit used to have an annual roguelike development tutorial using that

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thanks for using Leebra!

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