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Lols

@lemmy.world

Lols 24 points 3 years ago

this, i despise the focus on polygon and texture counts so goddamn much

games from a decade ago are still popular and still look good, can we please just focus on performance and actual mechanics

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Lols 17 points 3 years ago

we all know this is nonsense, right? like, the development cycles have gotten so long because theyve just decided that its better that way

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Lols 12 points 3 years ago

the concept of duplicate communities in general seems extremely based in reddit culture in general and seems antithetical to what makes the fediverse interesting- in reality theres no such thing as 'duplicate' communities, and having redundancy, competition and options is nothing but a good thing for user experience

communities with the same name across different instances are ultimately still different communities, regardless of how much overlap there is regarding content or users

needing one of them to 'win', or more importantly, needing all the others to 'lose' seems like arbitrary tribalism for no real reason other than mimicking the reddit experience

appreciate the duplicate communities for what they are or might become- slightly different flavours of the same base concept that you can pick based on which one you vibe with most

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Lols 10 points 3 years ago

is this really a change of any sort?

its depressing, but in practice every year has been the most pollution heavy year, right?

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Lols 10 points 3 years ago

what does this mean in practice for users of those instances and users of beehaw? im still new to this whole thing, but i can still comment and interact with beehaw and all from lemmy.world

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Lols 10 points 3 years ago
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Lols 9 points 3 years ago

huh, whys this not showing up on /all/ for me

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Lols 8 points 3 years ago

history is a flat circle

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Lols 7 points 3 years ago

you continue to use freedom of speech and dont give them the satisfaction of coopting it

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Lols 4 points 3 years ago

have you tried those synthesized ones? ive been seeing a lot of folks hyping them up but that video from sweden was pretty messed up so im still pretty hesitant about them

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Lols 4 points 3 years ago

100% 60 fps and toned down

older games are often still played a lot nowadays, and art direction is way more important than resolution and the like

honestly the immense focus in polygon and pixel counts in games lately has annoyed me immensely, especially because they rarely actually make for a stand-out look

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Lols 3 points 3 years ago

that happens when you put the overton window on shopping cart wheels

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Lols 3 points 3 years ago

im not advocating for things like fifa, cod or NBA, but a~15 year wait between games of the same franchise like elder scrolls is pretty ridiculous

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Lols 3 points 3 years ago path: 0 191682, hotness: undefined, score: 3, children: 1
Lols 3 points 3 years ago

honestly probably fo4, though its a close match with fo3

the gameplay improvements and loop just entertains me for significantly longer, despite fallout 3 having better atmosphere, and fallout 4 having a lot of issues in practically every part of its design

at least besides far harbor, my beautiful baby boy

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Lols 3 points 3 years ago

not there for me for some reason, very odd

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Lols 2 points 3 years ago

76 made me a ton more hopeful for the future of bethesdas franchises than fallout 4 did

every major issue i had with the game was either a result of the dreadful launch, which i doubt they would repeat, or of what the game was trying to be, things that are fundamentally incompatible with their single player story based experiences and therefore not a concern when it comes to said experiences

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Lols 2 points 3 years ago

howard, director of the studio is also explicitly pro modding

Bethesda knows what it has, any push towards blocking modding is going to be a decision from higher up (microsoft, zenimax)

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Lols 2 points 3 years ago

im not sure you can call krout racist

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Lols 2 points 3 years ago

i actually prefer the power armor in fallout 4, its more accurate to the lore and feels a lot more imposing and impressive

it coukdve used a lot of balancing though, especially regarding power cores

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thanks for using Leebra!

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