Hi Havatra, thank you so much for taking the time to share such detailed feedback. It’s rare to get this kind of high-level design insight, and I really appreciate you taking the effort to write it all out.
I’ve touched on several things especially the balance between casual engagement and anti-cheat measures. I’m currently focused on reworking the ui/ux and balancing gameplay and your point about risk-reward tiers is a fantastic perspective that I’m definitely going to keep in my notes as I continue development as i already have some activities that dont required lot of risk for casula players but the greater the risk the greater the reward but ill still continue workign on it
It’s great to hear from someone who appreciates the PBBG genre. I’d love to keep you in the loop as the game progresses if you’re open to it, I’d be happy to reach out when I have a playable test version ready for more specific feedback. Thanks again for the support!