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TEKUMS

@lemmy.ca

TEKUMS 18 points 3 years ago

I'm surprised that this wasn't something that was already implemented. When I was in highschool in the early 2000's cellphones would be instantly taken away if they were spotted by a teacher during class.

I don't understand parents needing constant contact with their children. As a kid I would've hated that, helicopter parenting x1000.

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TEKUMS 14 points 3 years ago

Understandable, but I doubt much bullying is happening during class time, where I feel that having cellphones put away would be the most beneficial. Several times I've been asked to put my cellphones in pouches that set off alarms when opened during small comedy shows/concerts, I feel that might be an alright solution to in class device lock down. Then when the class is over phone can come out.

In terms of bullying I think that's more a failure of the education system that these students don't have someone to turn to, in the faculty, to deal with it. It sucks because I couldn't imagine what bullying is like now in the digital age. I always felt that teachers and admins never got enough power to deal with severe bullying without blow back from parents.

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TEKUMS 7 points 3 years ago

Part of the deal is that he has to sell his 10% stake in the Canadians. So that will remove any sort of conflict that may occur.

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TEKUMS 7 points 3 years ago

Noclip did a doc about it recently (https://youtu.be/GtNvEna6bxc). I remember seeing it for the first time at a buddies place growing up, but I didn't have a strong enough computer to run it. I did though when black and white 2 came out and it was awesome! I feel the only thing comparable to it currently is the Anno series, no spells or anything but just city management and stuff.

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TEKUMS 7 points 3 years ago

I feel that when it first came out all my podcasts that I was listening to at the time were talking about it for at least 6 months. It really got its hooks into me and I also come back to it occasionally as well.

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TEKUMS 6 points 3 years ago

lol I'll wait and see, but 'fewest bugs' in a Bethesda game isn't exactly inspiring confidence the way they probably assumed it would.

Very curious if this is enough of an engine overhaul to make it a little bit more stable in general.

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TEKUMS 4 points 3 years ago

Starting in August is a bit late to call it a summer experiment!

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TEKUMS 4 points 3 years ago

Yeah, the same thing happened to me. I was taking my pace but it took me so long to get anything done that eventually it just fizzled out for me. I don't think I made it half way through the story and at this point I don't think I can go back and play it because it seems like such a chore.

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TEKUMS 4 points 3 years ago

Suuuper curious to see how this turns out. I didn't get through The Outer Worlds, something about it lacked the draw of exploration for me and it felt like a smaller more linear game. Hopefully this will be more like Oblivion/Skyrim with the world being more connected.

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TEKUMS 4 points 3 years ago

This is a afterlife I can get behind

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TEKUMS 3 points 3 years ago

Yeah that's the only thing on the list that I could see a possible improvement in performance in. I'm waiting on a good price for an x3d and I'm coming from an 5600x. Outside of that there won't be much of an improvement anywhere.

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TEKUMS 3 points 3 years ago

I am not surprised at how quickly companies have shifted to AI support. I forsee a frustrating future for anyone looking to get help with anything in the future.

I find myself calling into support just to be sure that I'm talking to an actual person rather than brain dead 'Ai' systems that are more useless than a well made faq.

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TEKUMS 3 points 3 years ago

I got like 40 hours into MGSV and I just got burnt out on it. I feel that going back I would probably have a better time but the first time I was obsessively doing the side missions and it just killed it for me.

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TEKUMS 3 points 3 years ago

I still haven't played through it yet, got it on steam sale, but with this announcement I'll probably hold off until this update is released.

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TEKUMS 2 points 3 years ago

The characters seem to still being doing that Bethesda thing where they just stand in attention at you and stare you down lol.

Really curious to see how the combat actually feels and if there will be a V.A.T.S. like system, I know that's something that a lot of people like and the combat is this game looks a lot faster than any combat in a Bethesda game before. So it could turn some people off who aren't a big fan of fast paced combat but really enjoy Bethesda stories and worlds.

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TEKUMS 2 points 3 years ago

Oh God don't give them ideas

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TEKUMS 2 points 3 years ago

I found that I really had to put all other games aside and focus on it.

I actually started by playing the first two games before starting 3 and that really helped me focus on just playing 3 because at that point I was super invested. 1 and 2 are both pretty short games (compared to 3) but super different from each other so if you want to give that a try it might be worth it.

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TEKUMS 1 point 3 years ago

Wow that was a nail bitter! Great job, I couldn't imagine the rush you got from that close of a finish!

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TEKUMS 1 point 3 years ago

Hopefully, even though it's smaller, it feels more connected. I think that's what I was missing from the outer worlds, it just felt so did jointed. I should Go back and give it another go though.

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TEKUMS 1 point 3 years ago

From what I remember it that is true, he let another developer give it a shot since he had no interest/experience in IOS development. Maybe he'll do it again and a more dedicated developer will be able to complete the port this time.

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thanks for using Leebra!

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