Also, being a beginner and having to fight against your tools is a great way to lose motivation when you aren't really spending time doing actual game development.
@beehaw.org
Also, being a beginner and having to fight against your tools is a great way to lose motivation when you aren't really spending time doing actual game development.
There is an interesting GDC talk on YouTube about how they managed to implement pathfinding for the NPCs on the rough terrain in the game.
Funny coincidence, just saw a video about crocheting hyperbolic surfaces and how crocheting and topology are connected.
thanks for using Leebra!
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