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a_world_of_madness

@beehaw.org

a_world_of_madness 9 points 3 years ago

Also, being a beginner and having to fight against your tools is a great way to lose motivation when you aren't really spending time doing actual game development.

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a_world_of_madness 4 points 3 years ago

There is an interesting GDC talk on YouTube about how they managed to implement pathfinding for the NPCs on the rough terrain in the game.

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a_world_of_madness 2 points 3 years ago

Funny coincidence, just saw a video about crocheting hyperbolic surfaces and how crocheting and topology are connected.

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thanks for using Leebra!

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