Crazy that Binding of Isaac is still in there, it's been years since the last release and it's not really in the public consciousness the same way something like Vampire Survivors is. Fantastic game though, happy to see it continue to succeed
@lemm.ee
Crazy that Binding of Isaac is still in there, it's been years since the last release and it's not really in the public consciousness the same way something like Vampire Survivors is. Fantastic game though, happy to see it continue to succeed
If you have a micro SD in the slot, and then you take off the back case (which is what I assumed happened here because of the upgrading), it will snap the SD card in half. You just have to remember to remove your card before taking apart the deck
*Assuming your home instance federates with the instance. Which in most cases is default, but not always (see Beehaw for example)
Hell yeah let's fuckin' goooooo. I came back from a month break to put in an operation to save the kids
When they see my "Shots Fires" and "Shots Hit" stats 😎😳 (the sickle has crazy rate of fire) (my kills are in the bucket)
Note that you can only get two energy per player, but in multiplayer you could make more by hitting multiple people (EG if you hit Bob with 3 guys and Alice with 1, you'd get 2+2=4 total energy)
Besides Gloomhaven, I have to shout out Race for the Galaxy. The physical version isn't bad, but the digital is so well made and so snappy, and with the AI I can play a full game in 5 minutes. Just wonderful experience
Deep Rock Galactic runs great and is a lot of fun. It is a bit of a battery hog though, so best plugged in or in short bursts.
Boltgun runs fantastic and is a great boomer shooter. The cutscenes don't work without a workaround, but there's 4 total and none of them are important anyway.
Doom Eternal runs beautifully, and is super action-packed and fun. Surprisingly good on the battery too for such nice graphics.
Jeepers, nearly 400 hours in one playthrough! Congratulations on the achievement, you've just joined a very exclusive club
So now we're making actual people into magic cards eh?
I know he was in the assassins creed games, but it's still funny to have an actual historical figure as a magic card. Can't wait for my Teddy Roosevelt mono-green commander!
Oh shiiiit, Nagas are becoming snakes! Finally the tribals can make sense!
Real interested in the lore implications here, did slivers somehow get to Amonkhet? Or did the Scarab God get to another plane with slivers?
Man, crazy that energy almost premiered all the way back in mirrodin. And that Sultai almost didn't exist at all (my Sidisi!).
You are not alone
My my, how ominous 😶
Actual answer, first game would be Dominion (assuming I can bring my xpacs): tons of variety, is just fun, and in extremis it's a lot of kindling if it comes to it 🔥
For my second answer, I'm going to say Mage Knight. It's long and in-depth, has several game modes including both co-op and competitive, and if my islandmates are too concerned with stuff like "finding food" the solo is fantastic. This is a true island game, as I never play it usually, but with nothing to do and infinite time it seems perfect
Right?? I'm so mad the "trade row" style of Ascension is what took off instead of the "market" style of Dominion. It makes sense from a developer side as it's much easier to just make a stack of cards and let the variance balance the powerful stuff for you, but the ability and satisfaction to make long-term strategies makes market superior to me IMO.
If you haven't heard of it Aeons End is another fun deckbuilder that uses market-type randomization. It's cooperative and features enemies so it's not too similar to Dominion, but it's a fun time!
Cube is lots of fun! A tailored 2-person cube is customizable and you can play over and over and have new experiences.
I used to have a "Sudden Death" cube where you start at 1 life that was a lot of fun
Since it's silver-border it falls under silver-border judging rules, which states "C'mon, friend, you know what a toy is, don't be a cheese"
Yep, with both exes, no dice. Currently waiting for my lutris download as a next step to try
Knocked out some Dominion! I have all the original cycle expansion, plus the 2nd edition updates. First game was crazy, Platinums/Colonies, Tiara, Pirate, Tide Pools, all lead to crazy and big plays. Second game was grindy as hell, only trashing was Lookout and Jack of All Trades, and only draw or action engine was doing nonsense with Trail. First game I got to try Tournament though, which is a really interesting power-curve throughout a game.
I did, for the enemy scaling mod. It requires making a "Mods" folder in the Witcher folder, and the copying the mod there, no further work. Was easy enough to do in desktop mode with the GUI
thanks for using Leebra!
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