freakrho
2
20
freakrho

@programming.dev

Gamedev

freakrho 13 points 3 years ago

in linux I use codium and add a symlink from code to codium, that way software that only recognizes code will work with codium (don't know why godot does it) and it works great, on windows I just couldn't make it work so I use code because unity only works with code and I have to use Unity for work also, I enabled the vscode store in codium because there are some extensions I need that aren't on the codium store

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freakrho 7 points 3 years ago

thanks I hate it

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freakrho 6 points 3 years ago

Death Stranding

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freakrho 4 points 3 years ago

i automate things so i have more free time for my hobby: automating things

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freakrho 4 points 3 years ago

I went on a trip with some friends that also had decks so I put a sticker on mine to recognize it

It's been there since last november seems to hold up quite well. It's one of those made for electronics stickers

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freakrho 3 points 3 years ago

Spider-man remastered

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freakrho 3 points 3 years ago

I'm finishing spider-man and will start miles morales after that

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freakrho 3 points 3 years ago

if your game is in production you risk introducing bugs with every update, but you will probably want the latest version of the engine for your new game

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freakrho 2 points 3 years ago

It came in this pack, don't quite remember where I bought it, I think it was a store in madrid

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freakrho 2 points 3 years ago

I really dig the design. I'd like to see how the feed looks.

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freakrho 2 points 3 years ago

haven't used spotify for a while now but I heard you can specify if you don't want what you are listening to to affect your recommendations

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freakrho 2 points 3 years ago

I know for unity you can filter using adb logcat -s Unity (which works in windows as well), I guess it would be adb logcat -s Godot for godot

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freakrho 2 points 3 years ago

I played it twice in a weekend, so be ready to wait

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freakrho 2 points 3 years ago

there's a decky plugin to use google drive or one drive (it should work with any other cloud service but requires extra setting up), haven't tried it but seems to do just that

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freakrho 2 points 3 years ago

the thing is the code won't compile, I might get around it with reflection but it's gonna be tedious

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freakrho 1 point 3 years ago

jsaux has a similar one, maybe that one's better

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freakrho 1 point 3 years ago

it was a bit finicky but I got starlink to work using lutris and now it works fine in game mode

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freakrho 1 point 3 years ago

does it have a mode that enables both gyro and analog triggers? I have a pro+ and you can set it to switch or xbox so you can have gyro or triggers but not both, it's annoying

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freakrho 1 point 3 years ago

i'd recommend the 8bitdo pro2 but it can't enable gyro and analog triggers at the same time, for that reason I mainly use a ps4 controller when docked, you can set it up to enable gyro when pressing L2 so you get better aiming, it works great the 8bitdo controllers would be way better if they had a ps4 mode

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freakrho 1 point 3 years ago

on xcode i would say it has a 50% chance of working

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thanks for using Leebra!

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