I had to go look, it’s absolutely amazing. Some guy posted a mock-up of a new Steam controller, and the top response is “I don’t see what this has to do with steam engines”
@kbin.social
Try to see it like a choose your own adventure instead of "gotta catch 'em all". I find it helps to have a soft rule against savescumming for myself - if I make a mistake, my character made that. The only times I let myself reload is if the outcome of what I did was unclear, and went entirely against what I thought it would do.
would focus on the essence of what made the original series great by making an, “arcadey, amazing-feeling, very accessible, competitive and fun game.” Project Gravity was also planned to be a live-service, free-to-play title
Yeaaaaaah, those two are probably not compatible.
To be fair to the man: The early Foundation stuff was written in the late 1940s and early 50s, and he later freely admitted (it’s in his second autobiography, I, Asimov) that as a huge science/science fiction nerd he had no idea how to write women and avoided it.
This was the whole ethos of the first Star Wars films - Lucas made a point of getting everything look worn, to the point of having a term for it: the "used universe". Exemplified by C-3PO's whole look, Luke's clothes or even Han Solos's sweaty shirt.
It's a shame he seems to have completely forgotten this when it was time to make the prequels...
Det här sades redan när FRA-lagen infördes: det KOMMER bli en ändamålsglidning, för det blir det alltid när man har ett verktyg. NEEEEEEEEEEEJ då sa förespråkarna, så blir det inte, vi ska hålla hårt på det här. Tjena.
Releasing a niche new IP from a well-regarded but lesser-known developer with little to no marketing in the extremely busy autumn and expecting success is... a bit weird. You gotta wonder what they were thinking.
He's also been saying that he wants to take a more active role in the game's development. It would be logical that he then evaluates what he needs to do to have the time for that, and decides to move away from the business side of things.
Jaysis. Just stop buying these exploitative and morally bankrupt games. No "at least on the X franchise". No "I won't pay any microtransactions". No "I won't preorder".
They will not change, nor get better as long as they're selling.
Just STOP buying this shite, everyone.
Arrowhead has less than 100 employees. Helldivers 1 sold much, much less than 2. It has an all-time peak of 6,744 players, and that was seven years ago.
These were the conditions going in. I’m sure they’re trying to scale up and meet the insane demand for bug fixes and content, but that ain’t done in two months. In most respects this is a small developer who hasn’t planned for this kind of popularity.
I really cannot understand why everyone gets so excited by Rogue One. It’s a story that there was absolutely no need to tell, and I felt it only cheapens the stakes of both itself and A New Hope. Besides, the plot is barely coherent at times, with characters who are worked up into huge deals being left behind without any meaningful affect on the story. I liked the Vader scene, I’ll give it that.
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