macOS is included with every Mac, not free.
@feddit.org
It can be beneficial in terms of performance if done right. The native Linux build of Baldur's Gate 3 runs considerably better than the Windows version via Proton, even though the Proton version already runs better than it runs on Windows natively.
Passkeys use public key authentication. This makes them very resistent to phishing attacks. It's also not possible for a phishing site to request authentication via a passkey created on a the original website.
Epic/Tim Sweeney can only do one thing really well: crying to the public.
Fuck Epic. Don't care if they merge all of their games into one shitty game. Fall Guys was cool before Epic bought it, same thing with Rocket League. Now I don't care about either game.
They want to be on iOS so bad with their game and store so they can farm credit cards of children's parents, yet they don't care about Linux at best, or are hostile against it at worst.
Some points are valid, but this looks more like the author (of the image) wanted to highlight as much as possible to confirm their own bias (that it's not well designed). Maybe I'm being ragebaited, but here we go:
Different font size and styles for main panel header
Yeah, one shows breadcrumbs and the other a title.
First icon is narrower than the rest
First one is the "start menu" button. The tasks could also have text labels on them, of course they can have a different width to an unrelated element.
Content not even remotely close to being vertically centred in its box.
It can show two lines of text (as evidenced by the third item in the same row). It would look pretty bad if every item was centered on their own.
This is absolutely pixel perfect alignment. More like this please!
It looks good, but the red line the author connected from the snowflake to the horizontal line of the "H" doesn't necessarily back their claim that this is "absolutely pixel perfect alignment" because the horizontal line of the "H" might not be geometrically centered to the line height of the text and you could also have different characters in different languages.
Yeah, some elements like the scrollbars aren't positioned well (in this screenshot, this is a bit outdated tbh). But there's also the concept of a visual center as opposed to the geometric center.
Realized today that borgbackup failed for almost 2 months straight on one of my servers (was a simple case of a lock being stuck). Finally setup push notifications via Pushover to notify on success/fail.
Not Android, not an Android fork, not reliant on hardware from the company you want to get away from (GrapheneOS requires Google Pixel devices).
Linux kernel still gets patches for AMD's GCN architecture from 2012. Mesa sometimes has game-specific fixes that would affect older architectures as well.
I wouldn't be worried on Linux, especially not for RDNA 2, as the Steam Deck's APU is RDNA 2 based and Valve usually provides game-specific fixes for high-profile games should they be required. Architecture-specific "Game ready" drivers never really were a thing on Linux anyway.
Still doesn't make sense to me to get a Google device (required for GrapheneOS) to "degoogle".
This only works because Google currently allows it. They could stop tomorrow and while you might be able to continue running GrapheneOS on a device where it's already installed, they can't magically update proprietary firmware for example.
X2 "Elite Extreme" probably in ideal conditions vs. the base M4 chip in a real-world device. Sure, nice single core results but Apple will likely counter with the M5 (the A19 Pro already reaches around 4,000 and the M chips can probably clock a bit higher). And the M4 Pro and Max already score as high or higher in multi-core. Real world in a 14 inch laptop.
It doesn't "crush" the M4 series at all and we'll see how it'll perform in a comparable power/thermal envelope.
I don't hate what Qualcomm is doing here, but these chips only work properly under Windows and the Windows app ecosystem still hasn't embraced ARM all that much, and from what I've heard Windows' x64 to ARM translation layer is not as good as Rosetta 2. Linux support is pretty horrible, especially at launch.
For someone owning both devices and actually trying to decide which version to get, both are decent in portable mode with the Switch 2 taking the lead in docked mode (as the Deck doesn't increase its power limits in docked mode whatsoever). So I'd probably get the Switch 2 version if I didn't have a desktop PC to go with my Deck, but I do, so my "docked" experience (playing on my PC) is vastly superior anyway, with the Deck getting the portable part done.
For a technical comparison it's kind of inaccurate I think. Yes, it's certainly impressive that the Switch 2 can run this game in portable mode likely consuming less than 10 watts for the entire system while producing okay graphics. And it's clear that DLSS does a lot of heavy lifting here, but:
I still think the Switch 2 is very impressive in terms of performance in portable mode, certainly more than I expected when hearing about the rumored Ampere architecture and the Samsung manufacturing process.
It also shows that something comparable to DLSS (likely FSR 4) would be hugely beneficial to PC handhelds so I hope that the Deck 2 will properly support that. Sad that AMDs Z2 series don't, but I hope Valve is cooking another custom chip with AMD soon.
thanks for using Leebra!
go to feed...