he/him
All of their replies are extremely obvious AI-speak. Even just the act of responding to a tongue-in-cheek three word post with multiple paragraphs is enough of a dead giveaway.
Slay the Spire is meant to be a difficult strategy game, balance matters in order to maintain that difficulty. To me it actually does scratch a similar kind of itch as some competitive games. I see the Spire as my opponent, and I want it to put up a strong fight.
At launch, infinites were so easy to obtain that the dominant strategy was to force them on nearly every run. Not only was it too easy, it was repetitively dull. The ease with which you could just keep doing the same thing over and over and get away with it sucked all strategy out of the strategy game.
Even after the nerfs, StS2 is still considered to be much easier than its predecessor, even on max difficulty. Part of the goal of Early Access is to work on refining the game's balance until it's as polished as the original, so of course those infinites had to be the first priority to address.
I dunno if I'd still enjoy it if I went back to replay it today, but I have a childhood soft spot for Final Fantasy II. I loved the absurdity of being able to dual-wield shields and attack myself to level evasion, what a beautifully stupid game.
I've never heard anyone say the Civil Rights movement was about enforcement of existing laws and rights. Segregation was the existing law that needed to be changed, not enforced.
I presume they're also printing physical copies, in which case preorders are still useful to secure a copy day 1. Especially if you're getting it shipped, because if you wait until day 1 to buy it then you're actually waiting a few more days for shipping.
Why would that make it irrelevant? MMOs should not become unplayable either. All games should be preserved, regardless of genre.
In this analogy, can the car you paid for still be driven? Because the problem SKG wants to address is that the games people paid for cannot be played, and I don't think your analogy makes any sense with regards to that.
If you bought a game, and they've made it so you cannot play the game that you paid for, they are taking the game from you. This is the whole point of Stop Killing Games.
Under SKG, the new title would effectively be forced to compete with the old despite the fact that the IP holder doesn't want that.
chad_yes.jpg
Publishers shouldn't be able to erase existing games consumers have purchased so that new games don't have to compete with them. That's the equivalent of Disney confiscating all DVDs of the Sam Raimi Spider-Man trilogy and destroying them so that the new MCU movies don't have to compete.
If their new products aren't good enough to compete with the old, tough shit. Not an excuse to confiscate and destroy what consumers already paid for.
Remember that the far right has been desperately trying to label any LGBTQ-related content as 'porn'. Educational resources? 'Porn'. Biographies about gay people? 'Porn'. Drag queens? 'Porn'. A book about a boy with two mommies? 'Porn'. Anything that acknowledges the existence of trans people? 'Porn'.
The purpose of this bill isn't to ban porn, it's to ban 'porn'. Anything they don't like will be deemed 'porn', and then this gives them the legal justification to ban whatever they want.
thanks for using Leebra!
go to feed...