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tuxicoman 7 points 2 years ago

lol. surprise. an ea game has better gameplay loop that original diablo... that's strange considering early videos of D4 also shown slow paced combat but it was cancelled very fast. many players of poe like the slot machine of poe1 more than the slow gameplay of poe2. Let see how market will share.

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tuxicoman 5 points 3 years ago

Vous utilisez quel client android? Jerboa est tout buggé.

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tuxicoman 4 points a year ago

One of the best xmpp clients out there

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tuxicoman 3 points 3 years ago

How? Do you see it for any clan member?

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tuxicoman 3 points a year ago

The problem is the depth of the biolabs vs buffer in each biolab. If the last biolab in the inserter chain is pulling fast it can create stuttering in the research

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tuxicoman 3 points 2 years ago

it's a grind game. not a skill game. easy mode is unlocked with more playtime. you then come back with better stuff and better chances to win. i see no problem with that approach and prefer that to diablo 3/4 that forces you to play easy world tier for days. But if you think you can win anything proposed to you with whatever gear juste because you unlocked the entrance. This is not true. Game is not balanced like this. This wouldn't work as some build and skills are better than others.

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tuxicoman 2 points a year ago

You should try Vrising. This seems to match what you look for.

I feel I love the same than you.

I'm curious what path POE2 will take. Would they double down on a slower and methodical gameplay or go back to POE 1 blast screen explosions ?

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tuxicoman 2 points 10 months ago

Still boring on the long run. Once character tree is set, i play the same moves again and again and the patterns of the ennelies is not that important compared to player build.

The endgame is a grind. Ok if you will. But replayability is poor. No teamplay, no skill swap...

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tuxicoman 2 points a year ago

It has playstyle customisation.

The weapon gives main attack +2 spells. The talent tree gives you 3 spells. Each spell is moded (either by finding special weapon flavor or by trinket on tree spell)

Blood and armor set choice gives stats balance (mor offcence, defense, speed, spell damage basically)

So you never feel like the other guy in front of you in pvp.

Yes there is paper scissor mind that avoids a build to be the absolute best in all situations.

I also like the fact you are not bound to a build per char. So don't need to play the same spells over and over for a hundred of hours. This is my second grip so far Irh PoE2. Yes, I can reroll, but still it lacks situational playstyle. I would have expected more defensive/stun/effect skills and a rotation based on the ennemy type. There is a little with elemental affinity but that is very little to care. And as it's not predictible, not even worth to swap gear or build.

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tuxicoman 2 points a year ago

The pinetime is weak, both hardware and software. It doesnt even support unicode chars...

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tuxicoman 2 points 2 years ago

You mean the horse ? I don't know too.

Let's wait for the patch notes.

Not so impressed by the gameplay in video. It seems more poe1 screen mess incoming...

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tuxicoman 2 points a year ago

The tiering craft materials, gems and the merchant tab will increase need for mtx. GGG

Even SSF needs large space inventory as you progress in the game to either store potential gear, for rerolls, mats for craft...

The freemium business model is real. It's not bad and well done. I'm just sharing my feedback.

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tuxicoman 2 points 2 years ago

I will not. I'm too casual. I usually only reach to complete the campaign (6acts) over a season, get lost when arriving endgame lacking objective then stop to play. I'm redoing an hardcore character for ea league

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tuxicoman 2 points 2 years ago

i play a warrior. i died a couple of times for sure. either bosses or trash mobs. always seems fair. it's a grind game after all and better gear solves everything, even the honour ascendency dungeon is trivialized. i'm starting act3 it's super fun to stun ennemies then punching them. i like different ennemies on every map. with different pattern and optimum way to kill them. i have my nemesis of course which surely are not the same as rangers.

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tuxicoman 2 points 2 years ago

I'm glad they kept their vision on slow combo based combat. Otherwise they would throw under the bus all the nice animation and different attack pattern they developped on each monster. I hoped they would reduce the monster move speed and make them a bit more deadly so that play positionning matter more. Some mobs already play thar well : the sorceress with the read area marker ib the first area, the knight with the shield sending a green projectile on hit in the mausoleums..

0.2 launch was rockandroll on the technical side. I couldn't play on AMD gpu until 6hours after launch. This hurted their reputation, despite technically being fine. (Firsr cohort reported issue, fix deployed super fast)

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tuxicoman 2 points 2 years ago

When are they going to talk about new biters?

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tuxicoman 2 points 2 years ago

Used Sligde with WhatsApp bridge. The bridge is fine. But WhatsApp requires a login on its app very few days without notice (not a fixed schedule). This defeats the purpose of the bridge which for me is to not rub WhatsApp on my phone.

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tuxicoman 2 points 2 years ago

It's on purpose. Dev explained the dodge end animation is slow so that players don't use it constantly to run

Seems fair to me.

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tuxicoman 2 points 3 years ago

The game speed is a "a bit" too fast now. Specially at lower levels. Both movement, animations, level up seem to be too fast. No time to look at choices for gear or abilities.

After level 20 m, it's a big slow down on the level up. Grind fest again. I become compartively weaker for the mobs (maybe it's due to the bonus of the altars you start with) I would prefer something spread more evenly.

Otherwise same game. I feel saw most of it and all that remain is replaying the same. Not really big differencr between biomes and between dungeons

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tuxicoman 2 points a year ago

What is the difference with xmmp , conversations , prosody?

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thanks for using Leebra!

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