Palworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO says

2 years ago by nanoUFO to c/games

Palworld developer's CEO Takuro Mizobe talks about the possibility of the game switching to a live-service model.
nanoUFO 23 points 2 years ago

How has this game not made enough money to finish it off and finish off their last half baked game too?

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Annoyed_Crabby 23 points 2 years ago

difficult choice

Is it? I thought this game make more than $570m in revenue?

But i guess it's a difficult choice to choose between money and more money.

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Kolanaki 1 point 2 years ago

The game currently has an average user base of just over 20k players and is dropping by the thousands every day. Going to a live service model wouldn't necessarily make them more money or be as sustainable as simply moving on to a new game.

They also might not be that great at managing money. They went from barely known to having a flash-in-the-pan hit out of nowhere. Plenty of other devs have collapsed under the weight of their own, similar successes because they couldn't figure out what to do with it.

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iAmTheTot 3 points 2 years ago

20k and dropping by thousands every day? So you're telling me no one will be playing it in a week?

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Daikusa 12 points 2 years ago

If it becomes live service I'm going to try get it refunded.

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Anarchistcowboy 5 points 2 years ago

The game has a little news section that says that this interview happened months ago and that they are not going f2p or gaas.

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