Oh it's definitely a systemic issue for sure, I loathe it with a passion as well.
Oh it's definitely a systemic issue for sure, I loathe it with a passion as well.
I remember way back when EA told everyone Simcity 2013 require always online because "the simulation was so advance, it had to run on servers!" Yet it was just 2 months later, people reverse engineered the "server" and i was able to play for game on my complete peice of shit laptop... so much for advance simulation.
SimCity getting absolutely annihilated from existence be releasing a corrupt flop of a game just before city skylines offered a much better base game out of the box is something I wish would happen more with games that singularly rule their subgenre (The Sims, I'm looking at you).
(The Sims, I'm looking at you).
It is 2014. I am twenty years old. I am booting up The Sims 4 for the first time. I find myself disappointed by the amount of content that is missing when compared to The Sims 3….
It is 2024. I am thirty years old. I am booting up The Sims 4 again. I have not touched the game for months prior to this, but I just spent $40 on the newest expansion. I find myself disappointed, but I feel like I need to play it a few more times to get my money’s worth.
It is 2074. I am eighty years old. I am booting up The Sims 4 again. I have not touched the game for months prior to this, but I just spent $700 on the newest expansion. The game now requires an entire 512TB drive. It takes 23 minutes and 41 seconds to boot up. My computer chair hurts my back.

Battlefield 2042 nearly had this happen to it too.
The game was shit. And battlebit came out same time which was way way better.
Sadly the battle it devs screwed the pooch and vanished then the game died.
I'm still bitter about that whole debacle. CS never really clicked with me, so after trying ever other contemporary city sim under the sun I went back to playing SC4, but only every now and then. Goddamn, Simcity was so good and what EA did was a fuckin crime.
I've been playing freelancer without issue, but I'm afraid I have no idea how it works if you only own, say, half the maps it uses.
Seems to be made specifically for the Hitman World of Assassination
I love steam. but something you need to realize is, the community is just gamer facebook.
every idiot, shitposter, racist, bigot, propagandist, and cousin-fucker is on there and outside of a few specific cases, allowed to say whatever they want.
Better to compare it to gab than Facebook. Steam community supports and allows way worse shit than Facebook because they have no advertisers who will pull out if the site is crawling with Nazis.
I saw someone saying literal Nazi shit and it never got taken down 😬
Better to compare it to gab than Facebook. Steam community supports and allows way worse shit than Facebook because they have no advertisers who will pull out if the site is crawling with Nazis.
As a general rule, Steam itself doesn't moderate their forums - game forums are moderated by the dev/publisher or whoever they designate, and user communities are moderated by whoever runs that community or whoever they designate, barring content that is actually illegal in the US (like CP) which Steam will actually take action on. Steam will rarely moderate user profiles, but only if it's extremely egregious.
Well generally I'm referring to the Steam Forums and reviews, but you're right they don't moderate game pages, and most game Devs aren't attentive enough to do it themselves or limit the pages to customers of the game if not lock them entirely. It's a very bad combination.
one of the worst ones, for a game I still somewhat care about is Arma 3
the community section and to some extent the workshop, have become a free speech zone for russian fascist war propaganda.
I enjoy the game but these practices need calling out. I didn’t realise how bad it was when I purchased it. The whole marketing for this game is awful as well, it’s the first game I’ve needed a user made guide to show me which version to purchase.
Honestly in many aspects the old games are far superior anyway. So many awesome levels. Strongly recommended checking out Blood Money Reprisal on iOS and Android as well.
Yepp it’s pretty ridiculous. I purchased most of the game but still missed on 3 DLC levels I wanted purely because the cost to add them was ridiculous.
Absolutely understandable. I didn’t get it that way purely because I personally get very anxious about viruses etc when it comes to sourcing games/software. But I did deliberately get a key off a grey market site to give them as little profit as possible.
I also hate how handholdy all the fun stuff is, it totally removes that element of working it out yourself which felt so good in the previous games. I haven’t tried freelancer mode yet, I’ll give it a go.
Interesting - how are the old games better? To me, the World of Assassination trilogy is peak hitman, a condensation of all they've learned from the past many games, and an all-round improvement on Blood Money.
Oh I hear you, the new hitman games are far from bad, and I agree with you they are kinda a culmination of lessons learned in the previous games.
The main thing which bothers me is the handholding, where it comes up “mission story revealing” and then guides you. I’d love to at least pretend I’m working it out for myself. I understand you can turn that off, but I’ve also read online that doing so skips some story dialogue, would love it to turn out that’s wrong.
It’s also down to personal preference for me; I just happen to prefer some of the levels from the classic games. I also dislike the UI and general vibe of the new ones, how it feels like a live service. I appreciate my word choice of “superior” was overly strong in hindsight, I really meant it subjectively and was not trying to make a reaching claim. Both classic and new are very good, marketing and DRM aside.
The handholding is too much, I agree, but I had honestly forgotten it since I turn off that and the minimap at the start of each game. It doesn't seem to skip any dialogue, I've at least not seen any dialogue online that wasn't in my game, but I guess I wouldn't know.
Overall the games are indeed not that challenging if you know a little about what you're doing, but I appreciate that you can set your own challenge, and be rewarded in-game for e.g. silent assassin or suit only runs.
Yepp doing Silent Assassain / Suit Only really adds the challenge back in where the handholding takes it away. It’s what I’ve spent most of my time with the game doing.
That said, thanks for your insight on having the guides turned off. It’s only just hit me I can always just turn it off and replay levels I’ve already done to see what I miss, if anything. So I’ll do that next time I play.
https://thepeacockproject.org/
Annoying that something like this is needed, but still pretty cool that talented coders stepped up and made it happen.
I was a huge fan of the Hitman series. I haven't bought a Hitman game since they switched to the always online, buy the gamepass, dark pattern crap.
The newest games are genuinely the best in the genre. The live service parts are very interesting ways to build on the fanmade blood money contracts, and experiment with the genre, but ultimately not worth the always online requirements.
That being said, the games are hardly predatory. Genuinely the best Hitman has ever been.
I think Hitman is in this weird haze where... yeah, there was a game's worth of new content three years ago, but it was just the same engine and even inside the same launcher as 1 and 2, so that's just been an ongoing thing since 2016, so it feels older than it is, even discounting how far away 2022 feels right now for other reasons.
Still, you said "new Hitman" and got me excited. I guess it's back to waiting for the inevitable cancellation of that 007 thing they're supposed to be doing now.
Eh, I get it. Someone recently said "twenty year old" games, presumably meaning something like the N64 and when I checked it turns out that twenty year old games are Shadow of the Colossus and GTA San Andreas.
Personally I have a hard time getting past the PS3/360 cutoff. Part of it is personal lived experience, part of it is you still get stuff like Crysis 3 and Red Dead Redemption show up in benchmarks. I think with Hitman since it's been a bit stale after Hitman 3 I have more of a sense of waiting for another full sequel or reboot separate from the World of Assassination trilogy.
Hitman 2025. Is the same as past year, but this time it's title says 2025 instead of 2024.
Still confused. Hitman 2025 seems to be a Jason Statham movie. Hitman World of Assassination is IO's weird episodic game thing where they released Hitman 2 and 3 in this strange, convoluted platform that was meant to drop a map per month, which didn't really work, so they rolled back to doing full price games.
I don't like that, there's a reason I did finish the first season with the monthly episodes but not the other two "games". The whole platform framework is also incredibly convoluted and impractical. Great games, messed up wrapper and release strategy.
If they changed something this year (or last year) I didn't hear about it.
I think its just a joke.
Yeah, I was making a joke comparing the Hitman release with sport games.
You absolutely nailed it, fantastic games but absolute dogshit launcher/wrapper/online service.
If they'd just released 3 games packaged normally and didn't try to nickle and dime people everyone would be raving about how great the games are.
I genuinely don't think the wrapper impacted much one way or the other (the sequels got tons of praise in any case), but it's definitely way more cumbersome than it needs to be. Especially when they went from 1 to 2 and they started doing this thing where you needed to transfer not just your saves but the entire first game over to the second game as DLC to put it all in the same place.
The thing is I actually preferred how the first game was released as an episodic thing in the first place. To me that sort of justified having a big wrapper to launch each episode. I get that keeping the wrapper going across the sequels then allows to have seasonal missions and user generated missions across all maps of the franchise, which is pretty cool, but they just never found an elegant way to handle it and without the episodic cadence there is just less of a reason to mess with all the live content anyway.
What I don't think is that the games are too similar. If anythingI think more games should be like Ryu Ga Gotoku/Yakuza, where they just keep using the same tools to pump out a ton of games with the same tech and leave the iteration for the story and the level design. Games are too expensive and consistent anyway, you really don't need to reinvent the wheel from scratch every time.
Don't need a massive platform launcher to consolidate all of it, though. If anything, once you're moving at that speed the game itself rolls back to becoming the seasonal content.
They gave that cunt and elderly abuser Conor McGregor money to put him in of the DLC’s of the game. So fuck IOI I will never buy a game from them.
They got rid of him. ¯_(ツ)_/¯
They still gave him money, even before that rape verdict he had a history of abuse.
I adore the game otherwise, but totally agreed.
It's especially egregious when cutscenes are interrupted by "Reconnecting" bullshit.
Peacock works great and even adds some of its own content. But it's unconscionable that it's even needed in the first place.
That's really it.
If they'd packaged the game as a standalone it would've been fine. I'd played both 1-2 on a console. When I wanted to play 3 on a PC I was faced with installing WOA signing into their servers, and buying per-pack/location/etc vs just paying the $60-$70 one time and being done with it.
It sucks because they're really good games. There aren't a lot of pure stealth games like that and it's easily one of the best but they completely messed it all up with the weird packaging/launcher/server stuff.
yeah, totally agreed. Really phenomenal game once you're in it, but the constant attempts to upsell shit and the pathetic online stuff really do seriously detract from the overall experience.
I still do recommend trying 3/WOA if you can get it for a good price. Freelancer genuinely adds a lot to the game and the new destinations from 3 are excellent.
But I totally understand not wanting to even bother.
The sims.
And the worst is: your saves are not even stored in your IOI account: A Steam save is not visible on EGS and vice versa.
It seems the "always online" feature is just for the leaderboards, alias the stuff I don't give a fuck about.
This is a shame because Hitman WOA is really great.
This isn't normal for Steam, though, it's something the game dev/publisher/owner implemented (even if Steam is somewhat complicit in allowing it at all). Most single player games on Steam still work when you're offline.
Steam on the whole is alright, obviously there are things that could be better but it works well as a centralised distribution platform with some nice extras. Ofc it's still DRM but it's probably the best way you're ever going to see said DRM.
Inherently Steam Reviews are usually inclined to support the game. Because they're from people who bought the game and are thus pressured to support their decision which they feel starts to represent them. There's a inclination that a defense of the game is a defensive them. This is especially true when controversies involved and when the game's more expensive. When it's cheaper it's easier to circumvent this.
thanks for using Leebra!
go to feed...
Psst.
You didn't hear it from me, but there's a tool called the Peacock Project that lets you self-host (effectively) the backend for the game. Big up to the folks who put it together, it's a life saver
save