Short Demo: New 17.3 touch display for my VF-1 inspired home cockpit panel

a year ago by Beko Pharm to c/diysimulators

TragicNotCute 5 points a year ago

Iโ€™m here from /all, so pretty naive about all this stuff. What do you use it for? Looks like a cockpit, but the touch display specifically is what Iโ€™m curious about. Very cool though! Thanks for sharing.

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bekopharm 4 points a year ago

It's part of my Space Pew Pew gaming setup. Basically a glorified button box. The display is running a homebrew app that shows game data depending on the current situation. There's a dedicated project page at https://simpit.dev/ and of course more videos on the channels, if this interests you.

What interests you on the display? The chipset? I'm sure all parts can be obtained individually but I just went with an offer from the VSDISPLAY Store. They have all sorts of DIY kits and I salvaged two older displays by making use of their LCD controllers.

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TragicNotCute 4 points a year ago

The video was helpful, thanks! Mainly I was interested in how you use it during your gaming session. Iโ€™ve flown jets before and been in a number of different aviation simulators, so simulation isnโ€™t foreign to me, just wondering what you hit on that touchscreen. Firing weapons? Hailing other ships? Just curious what you use it for in universe.

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bekopharm 2 points a year ago

Nice! I'm a little crazy on this. The display has a full functioning Primary Flight Display - totally pointless in a space game - I know - but it feels better near a planetary :D

For now there's not much touch use and I won't add much because most of the suggested actions are on the button box itself (I prefer buttons).

The top has a kinda new button bar with a few functions concerning the app itself now though: That's mostly to enable/disable network functions and theme debugging/selection for now. The app shows not only ingame chat, for example, but is also connected to my Owncast/Twitch/YouTube channel so I don't miss messages during live streaming. That's optional though and in some cases needs setup during runtime (e.g. YT) to obtain access tokens.

I do want to make some of the windows interactive so I can shove them out of the way when they pop up - or switch to a completely different view.

Currently this is semi smart e.g. when I'm mining it shows the last asteroid scans so I don't have to linger around and check the probes manually. If something interesting shows up I just fly back. In combat mode all the unimportant clutter is automatically hidden and it shows targeting data and energy management.

It can also show current route planning, cargo inventory, a limpet (drones) counter, which system I'm in and all the little stuff that is annoying to look up all the time. I may add some more functionality here but as written before: I really prefer buttons ๐Ÿค“

Edit since I forgot: It also shows alerts and plays sounds: https://www.youtube.com/watch?v=wp1PkVhH9cc

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HK65 4 points a year ago

Looks like some space sim thing, right?

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bekopharm 4 points a year ago

That's what it is ๐Ÿ‘

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pdqcp 2 points a year ago

Really cool stuff. Are you planning any further updates to your setup?

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bekopharm 2 points a year ago

Yes. It's slowly growing. Did mostly programming of the HUD over the last weeks so there's not that much to show at the moment.

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