Relic's taken a break from real-time strategy to make a turn-based hybrid of Advance Wars and cult classic Impossible Creatures—but it feels totally removed from the studio's legendary legacy

a year ago by Agent_Karyo to c/strategy

The studio's first foray into turn-based tactics needs a lot more time in the lab.
supersquirrel 2 points a year ago

It is probably because they tried Beyond All Reason and realized they couldn't compete.

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A community for all things strategy gaming. We love RTS games (like Supreme Commander, Age of Empires and Company of Heroes), 4X games (like Civilization and Age of Wonders) and Grand Strategy games (like Stellaris, Europa Universalis and Hearts of Iron). Join us to talk about them, organise games, post gameplay footage, and more!

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