I never really played Dota 2, but the monetization is a prime example how a Free to Play model should be in my opinion.
I never really played Dota 2, but the monetization is a prime example how a Free to Play model should be in my opinion.
I actually like them when there isn't a time limit. Chivalry 2's battle-pass-thing is nice for that reason. It's just something i can throw on while i play normally with no grind
Valve also "invented" the Free to Play model with loot boxes and showed on large scale how much money one can make with it, if I'm not mistaken.
thanks for using Leebra!
go to feed...
I give dota 2 a pass on any shitty monetization for cosmetics since they give all new heroes for free. I've played too many f2p games that don't do this, and new characters tend to be OP for some reason...
save