Classic
I tried LOL 10+ years ago and it felt like my input didn't matter, my hero was just watching those minions fighting.
It's more fun playing CS at least I have a chance of winning when I play with someone that's as bad as me.
I can see how it could be fun in moderation, esp if you've got friends to explain stuff. The only Moba that I actually liked removed a lot of tedium of regular mobas, then it shut down.
edit: it's kinda wild how both my favorite moba and my fav BR (that removed a shitload of tedium too) shut down, life is unfair sometimes
Have you ever tried Heroes of the Storm? It threw away a lot of annoying stuff from the standard MOBA formula. Not exactly alive as of now, but you can still play. That is until Microslop thinks it's servers are needed to train LLMs.
I tried a very similar gamemode in Battlerite, haven't touched HotS at all, might check it out, thanks
Shards of war, they had wasd controls, far more compelling (to me) characters and fewer items. Map is like half the size of league too
I was just gonna say "LoL players tend to be fucking awful people", but, seeing that there are many recovered addicts in this thread...
...unironically challenges my assumptions and gives me hope that people in general can change.
Now we just need to make Warthunder not work on linux...
This is how I feel about most PVP games. I used to love playing smite and overwatch too, but then the player base ruined both of them.
I have not played in a while, but the last time I did play, Squad is essentially a milsim-lite, and it has an actually decent community.
Though I may be biased, as I was an early tester for Project Reality, way back in the day.
To make a long story very short, basically, a good chunk of the original PR dev team founded Offworld Studios, and basicslly just remade the same concept of a game, in Unreal 4, and more recently they apparently switched over to UE5.
I can at least guarantee that an average Squad playing experience is not going to be as suicidal ideation inducing as an average CoD playing experience.
Now we just need to make Warthunder not work on linux...
Gaijin devs have us all by the crotch lol.
I would kill for a competitor game. I'd even be happy with a proper DCS arcade mod that let's you do the same stuff as WT realistic battles.
I recently watched a youtube video that explains, and I am oversimplifying here, but essentially...
They managed to reinvent a new kind of Russian Bias, by way of primarily two things.
They apparently do not actually model the amount of time it takes, with an autoloader, to actually switch over to a different ammo carrousel, so switching ammo types and just reloading in general is far too quick
The physics model for shell penetration/internal damage is basically broken in specific situations + several high end Russian vehicles are incorrectly internally modelled, so this results in many high end Russian vehicles being far, far more resiliant than they actually should be.
At this point, I only keep up with warthunder at all for the shenanigans.
It is truly masterful how they've designed the points and gold and combat systems to essentially constantly gaslight you into playing and/ot spending more, despite the actual gameplay basicslly being a bunch of rabid racists doing the opposite of anything resembling teamwork.
I can't say I am aware of a comparable aerial combat game, but, if you're interested in tanks, I have heard good things about Gunner Heat PC! (GHPC).
Not everyone who plays it is toxic, or addicted. Thereโs this gamemode right now, aram mayhem, queues are instant, everyone plays it constantly and itโs just a for-fun mode with ~15m games. I donโt think Iโve ever met someone actually be toxic in it.
This has nothing to do with league, this will happen in literally any pvp game. If you canโt stand it, itโs not the gameโs fault. They give you the option to disable chat and emotes, it was your choice to keep them on.
It is actually the game's fault. Mutes and blocks are a last-line defense, not a first-line defense. Others games do proper moderation and will properly foster a positive community, and while they might have toxic people in them, they cannot be toxic as freely as LoL allowed them to be. Unless you are like, comparing it to a Call of Duty lobby, which is a meme on it's own for the same reason. League is starting to get around to banning people more actively but they should have started over a decade ago.
Player to player interaction is very important for people to enjoy multiplayer games and it's one of the reasons for people to prefer them over single player games. You can't always know who's an toxic moron ahead of time, and it's unreasonable to cut out all of the primarily positive interactions with people because of a few idiots who act like schoolyard bullies and try to put everyone else down at any moments and create a negative atmosphere. Trash talk is fine, but the kind of people that say "EZ" often do so at times where they've already won. In other words, they're punching down, and they're bad winners.
If you do that at a real life event, you're not going to be welcomed back. Because if you ain't got anything nice to say, don't say anything at all. And for multiplayer games to survive you need both good winners and good losers, otherwise the only people that eventually stick around are the toxic ones, and the game will die or just be known for it. Like LoL is.
so basically a casual gamemode? i always thought there was already one and people just didn't tell me...
(i've played LoL twice, couldn't understand it either of those times, and i didn't like the pressure of it being so competitive, so i just never got into it)
There was always regular aram (where you get a random champion and its perma 5v5 fighting, basically no strategy) but now the mayhem version gives you โaugmentsโ which is kind of like roguelike modifiers. It takes literally all the skill out of the mode so its pure RNG. That means all ranks play together and everyone gets to have fun.
Linux: Able to play DotA... Also a win for Linux
Having played lol for years, I tried so much to enjoy Dota, but honestly it feels like they donโt care to keep the game modern. On league when a champion gets old, they rework it. When visuals are not clear they make them clear. Usually all AOEs you can tell exactly where they end. Dota did not do this, so half the roster feels like all they do is variants of auto attacks.
Also the fact that every hero feels like a disgustingly OP version of a league champion (though in truth itโs probably league champions that are nerfed dota heros). Sniper has like 3x the range of Caitlyn, everyone wants BKB/Blink dagger, CCs last absolutely forever.
Maybe Iโm just not used to it, but playing dota tilts me more than league ever has. Honestly even ranked league is chill these days.
Yeah once you have soured on one, I can imagine it would be really hard to enjoy another, since they are so incredibly similar. Dota came first so the game and nearly every hero in league is somehow based on a Dota hero. I'll grant it's a more accessible (shorter learning curve) game which is why the player base is higher, but the reason the pro scene is so much bigger and more established in Dota is precisely because it is so meticulously balanced and rebalanced each month.
but the reason the pro scene is so much bigger and more established in Dota is precisely because it is so meticulously balanced and rebalanced each month.
What do mean itโs bigger? League pro play has over 4 times the viewers. It also has more players and more tournaments. Leagueโs final last year had 6.7M viewers, and 6.9M the year before, a figure that has never been beaten by any other esport in history, not even close. Dotaโs peak for comparison was only about 2.7M, same for CSGO.
As for balance, well, every game tries their best and you wonโt convince me that any is much better balanced than the other. League also has a balance patch every two weeks and Iโm sure dota players complain about balance as much as league players do.
My bad I was just looking at the prize pool from those old TI tournaments ($12 million). And my information is outdated. Suffice to say a larger audience doesn't mean a better game. In my experience, for every big pop culture phenomenon in history, there's always been a better version of it which goes underappreciated because it appeals to a smaller audience base. Most of the LoL or FPS player base is just a little bit too stupid or impatient for Dota 2, so they can't handle the two year learning curve
Dota came first
This is true. However, League was the first 'big' moba that was a standalone game and it quickly felt more polished/modern than the Warcraft mod to me. If dota 2 came out earlier I think I would have never left it and I would have never even tried league of legends.
Switching to Linux did break my addiction to gaming, though usually I play single player stuff. And then Steam started working, but fortunately crypto came along and made graphics cards shoot up in price and now LLMs have made memory and storage shoot up, so I haven't upgraded my PC in a long time. So that's kept me from going back. Now I just play little games on the Switch periodically. But I can't use those controllers for anything that requires lots of detail control or for long periods., so I don't play too often.
Gotta have a healthy relationship with a hobby.
Its one thing for it to be an important part of your life and you as a person... its another thing when it becomes your entire life, when you start throwing away other things, opportunities, relationships, finances, etc, to keep being intensely dedicated to it.
Yeah, totally. I've gotten much better at thst over the years for sure. But I know if something like a new Fallout game were to come out or something, I'd easily get sucked back in. So, whether or not it's clinically an addiction, I treat it like one. Fortunately, I have ADHD, so addictions are easier harder to create and easier to break. But there's still some compulsive behaviors that can pop up.
I mean, with the amount of dark patterns, micro transactions... that we now have words for those concepts...
A lot of games literally are designed, at the fundamental gameplay level, to wave a theoretical victory/payoff in your face, and give you ladders to climb, that make you feel like you are achieving something...
But it ultimately still ends up being inconsistent operant conditioning, which fundamentally is the same pattern that is at play in behavioral addictions like gambling.
So yeah, a whole lot more things either basically are, or literally are addictive, in the same ways that things that are broadly recognized by society addictive are.
Good on you for being aware of yourself!
So the community got so bad the developers had to intervene to take measures to prevent them from cheating each other out of fake internet points and people still play? Hrm... Doesn't sound like something I'd want to get into anyway.
So... still toxic. Just marginally less.
Donโt forget Fortnite and pubg. Best thing thatโs ever happened to Linux.
That died real quick when they added their kernel anti cheat.
Yes, Steam have a good games for playing in Linux, no needs this game.
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sudo in Windows.We all have our opinions, and certain public figures can be divisive. Keep in mind that this is a community for memes and light-hearted fun, not for airing grievances or leveling accusations.
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Important: never execute code or follow advice that you don't understand or can't verify, especially here. The word of the day is credibility. This is a meme community -- even the most helpful comments might just be shitposts that can damage your system. Be aware, be smart, don't remove France.
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