Those recommend gpu reqs are fucking ridiculous lol. If people are getting anything less that 60 with a 6700xt, then m$ and Bethesda fucked up again.
Also, 125gb? What the fuck?
Those recommend gpu reqs are fucking ridiculous lol. If people are getting anything less that 60 with a 6700xt, then m$ and Bethesda fucked up again.
Also, 125gb? What the fuck?
as an rx 580 user, i feel you
Since they're locking Consoles to 30 fps I'm worried their Recommended settings are using that as baseline as well.
If that's the case I'll wait for some IT hero with too much free time to upload their optimisation mod to nexus 😂
I won't be getting it day1 as I have an RTX 30-series GPU that is half the performance of the minimum requirement, hopefully this is a case of them being overly cautious.
Ssd required? Does it use direct storage?
I'm speculating using a physical hard drive will be a poorer user experience - ie: being slow to stream the world data causing pop in, texture loading issues etc
Nah I have a SSD with my rig running Windows 10. You'll just have to switch your hard drive which can be kind of a pain
Possibly, but not necessarily.
Many video games contain multiple versions of assets to place them near each other when a new level gets loaded. This wastes a lot of space, but it makes loading the game on hard drives a lot quicker. With SSDs, you don't need those multiple copies. In fact, fragmented files are theoretically faster than linear loads. You can just pack the assets once and load them in when necessary, even if the assets go through RAM first. However, hard drives will suffer significantly in their load times and possibly pop-in or video/audio stutters.
Loading from SSD is also fast enough that it's possible to use less intensive compression for the same loading speed. On hard drives compression can quickly benefit loading time as the CPU is faster at decompressing content than the hard drive can serve raw files. On SSDs, less densely compressed files should cause fewer CPU overhead provided there's enough RAM bandwidth available.
It's also possible that hard drive optimisations were just deemed not to be worth the effort with modern gaming systems. With SSD prices what they are, I would certainly appreciate it as a developer if my boss would tell me not to bother with testing and optimising one specific slow configuration.
Welp, I'm out.
This is my fear as well. Considering their targeting 30fps for the consoles, I wouldn’t be surprised if that’s what these specs are targeting as well.
I wish they would add more context to their specs, like how some devs list resolution/fps targets.
No Linux?
Oof. That min spec? That's my max spec right there. Except linux not windows.
thanks for using Leebra!
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Specs here
MINIMUM:
OS: Windows 10 version 22H2 (10.0.19045)
Processor: AMD Ryzen 5 2600X, Intel Core i7-6800K
Memory: 16 GB RAM
Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
DirectX: Version 12
Network: Broadband Internet connection
Storage: 125 GB available space
Additional Notes: SSD Required
RECOMMENDED:
OS: Windows 10/11 with updates
Processor: AMD Ryzen 5 3600X, Intel i5-10600K
Memory: 16 GB RAM
Graphics: AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2080
DirectX: Version 12
Network: Broadband Internet connection
Storage: 125 GB available space
Additional Notes: SSD Required
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