70% of games that require internet get destroyed

a year ago by ProdigalFrog to c/games

Auf YouTube findest du die angesagtesten Videos und Tracks. Außerdem kannst du eigene Inhalte hochladen und mit Freunden oder gleich der ganzen Welt teilen.
randomaside 126 points a year ago

Piracy is essentially a form of archivism. The digital age literally ended scarcity in digital media and these people were like "well that won't do".

path: 0 17214328, hotness: undefined, score: 126, children: 22
Zexks 2 points a year ago

You know you bring up a really great point. We've finally hit post-scarcity in an industry (information) and look at what it has done to us. Are we really ready for this in other areas yet. Should we use this as a chance to figure out how to integrate such a creation into society such that the next time this happens it doesn't kill us all.

path: 0 17214328 17248335, hotness: undefined, score: 2, children: 0
RowRowRowYourBot -6 points a year ago
path: 0 17214328 17222921, hotness: undefined, score: -6, children: 20
Initiateofthevoid 32 points a year ago
path: 0 17214328 17222921 17223474, hotness: undefined, score: 32, children: 19
Olgratin_Magmatoe 8 points a year ago

It also allows the game to revive itself. Those 40 players playing pirated WoW could introduce more people to the game. And at the very least, it allows it be run in the future if ever historians should need access.

path: 0 17214328 17222921 17223474 17225898, hotness: undefined, score: 8, children: 0
RowRowRowYourBot -20 points a year ago
path: 0 17214328 17222921 17223474 17227519, hotness: undefined, score: -20, children: 17
Initiateofthevoid 13 points a year ago
path: 0 17214328 17222921 17223474 17227519 17228802, hotness: undefined, score: 13, children: 13
CileTheSane 11 points a year ago

You are not entitled to get things the way you want them.

"You want to purchase something and use it the way you want to? How entitled can you get?"

path: 0 17214328 17222921 17223474 17227519 17232510, hotness: undefined, score: 11, children: 0
sugar_in_your_tea 6 points a year ago

Right, and the way licenses work should be illegal. If I purchase something, I should be able to do whatever I want with it, for as long as I choose to. That's what purchase means.

If I rent/subscribe to something, that only lasts for the duration of my contract.

Sure, I'm not entitled to get things the way I want, but am entitled to get things the way they were advertised. If I buy a game, I should be able to play it even if the publisher shops selling it. They have options on how to handle that, either by releasing the server code so I can self-host it, removing the server bits so I can play offline, or continuing to keep servers online for existing owners.

path: 0 17214328 17222921 17223474 17227519 17248209, hotness: undefined, score: 6, children: 1
cheers_queers 110 points a year ago

Im honestly so sick of online games that should be offline. I just got a few switch games to pass time on my breaks, and half of them require internet access. One of them is literally a bubble shooter.

path: 0 17213043, hotness: undefined, score: 110, children: 0
Blackmist 65 points a year ago

If your game requires a server for single player content, I ain't buying it.

I'm not paying full price and getting a rental.

path: 0 17227057, hotness: undefined, score: 65, children: 5
Korhaka 18 points a year ago

Only exception to this is if I can run the server myself. Even multiplayer games I feel somewhat cautious about now.

path: 0 17227057 17227096, hotness: undefined, score: 18, children: 1
killeronthecorner 4 points a year ago

Me building mega castles on my one man modded Rust server.

path: 0 17227057 17227096 17243040, hotness: undefined, score: 4, children: 0
Surp 4 points a year ago

V rising kind of does this but a single player game is just called a server it's on your local machine though.

path: 0 17227057 17227731, hotness: undefined, score: 4, children: 1
Evotech 2 points a year ago

And I kind of hate that

path: 0 17227057 17227731 17233758, hotness: undefined, score: 2, children: 0
ampersandrew 2 points a year ago

It shouldn't require a server that I can't control for multiplayer either.

path: 0 17227057 17244800, hotness: undefined, score: 2, children: 0
Ksin 57 points a year ago

It's astonishing to me how even right here on Lemmy so many people still misunderstand what this is about with comments saying that piracy fixes it or that downloading the game installer solves the issue. The games where those things are options aren't what this effort is about, this is about games like Darkspore, Defiance, Tabula Rasa, and our prototypical example The Crew, where there is no one who can play them no matter where, how, or when, they acquired the game, it is impossible to play for anyone, the whole piece of art has been destroyed.

Honestly if we can't even communicate what the movement is about to those who aught to be our base it really does not bode well for gaining any kind of wider traction.

path: 0 17221137, hotness: undefined, score: 57, children: 51
ProdigalFrog 16 points a year ago

I think the issue is that, as with reddit, a lot of people are only reading the headline and commenting.

path: 0 17221137 17222025, hotness: undefined, score: 16, children: 5
AgentRocket 14 points a year ago

Also many young people are so used to games requiring online connection and being shut down, that they can't imagine a better way.

path: 0 17221137 17222025 17223944, hotness: undefined, score: 14, children: 2
ProdigalFrog 13 points a year ago

That does seem to be an influence, though oddly there are some modern wildly popular games, Minecraft being a prime example, that still allow you to self host your own server, so it shouldn't really be as foreign of a concept as it appears to be to some younger folk.

path: 0 17221137 17222025 17223944 17224006, hotness: undefined, score: 13, children: 1
Rekorse 1 point a year ago

I'm not young and I disagree with this petition. I don't think developers are doing anything wrong or immoral, and they should be free to make the design decisions they think are best. If the consumers end up not liking their decisions, then they won't buy the companies product. I think creating a law or regulation around this is too far.

path: 0 17221137 17222025 17223944 17224006 17251768, hotness: undefined, score: 1, children: 0
sugar_in_your_tea 1 point a year ago

Sure, but when the link is to a video, I don't blame them.

path: 0 17221137 17222025 17248110, hotness: undefined, score: 1, children: 1
ProdigalFrog 3 points a year ago path: 0 17221137 17222025 17248110 17249096, hotness: undefined, score: 3, children: 0
ICastFist 14 points a year ago

In a way, piracy can fix that problem too, since pirate servers existing for ongoing games means they'll never actually die, unless the server source code gets taken down and nobody archives a copy. I mean, WoW Classic only happened because a private server running vanilla got too big, despite Blizzard bullshit of "You think you want it, but you don't" and "We don't have the code to roll back".

Star Wars Galaxies, Phantasy Star Online, City of Heroes, Warhammer Age of Reckoning all still exist and can be played, despite being "dead", thanks to private/pirate servers.

path: 0 17221137 17225099, hotness: undefined, score: 14, children: 3
samus12345 5 points a year ago

Marvel Heroes Omega is one I recently discovered has private servers now. I really miss that one. The whole campaign is playable, but the server will be wiped once 1.0 of the emu comes out, possibly early next year.

path: 0 17221137 17225099 17227972, hotness: undefined, score: 5, children: 0
sugar_in_your_tea 5 points a year ago

That only works if the server code gets leaked or someone reverse engineers it. Both of those options shouldn't be relied on, especially for more complex or less popular games.

path: 0 17221137 17225099 17248089, hotness: undefined, score: 5, children: 0
kazerniel 2 points a year ago

In a way, piracy can fix that problem too, since pirate servers existing for ongoing games means they’ll never actually die

That happened to Ragnarok Online. Iirc the early server code got leaked by hackers (it seems it's still being developed on GitHub lol), so all throughout the game's 20+ years lifetime it has had a flourishing private server scene with hundreds of servers still online, so I don't think it will die in our lifetimes.

path: 0 17221137 17225099 17250335, hotness: undefined, score: 2, children: 0
RowRowRowYourBot -15 points a year ago
path: 0 17221137 17222888, hotness: undefined, score: -15, children: 40
Ksin 14 points a year ago

You're damn right I don't like it, I especially don't like how it destroys art history, which is why I'm part of this campaign to make that practice illegal.

path: 0 17221137 17222888 17223494, hotness: undefined, score: 14, children: 7
Rekorse 0 points a year ago

Its sort of like complaining your favorite pub got shut down though, isn't it?

path: 0 17221137 17222888 17223494 17251896, hotness: undefined, score: 0, children: 6
Adalast 1 point a year ago

If that pub has been around long enough that it can reasonably be argued that it is part of regional heritage, then yes.

path: 0 17221137 17222888 17223494 17251896 17291278, hotness: undefined, score: 1, children: 5
Adalast 13 points a year ago

Yeah, but a contract that you cannot negotiate before signing isn't really a contract is it? It is a gate keeper. A gun to the head. An "agree to this or else". In the modern world, one can do essentially nothing without signing a EULA. Want to get a job without signing one? Good luck. Want to play a game? Not many of them. Want to shop online, look at art, communicate with friends and family. Many of the most integral parts of maintaining our mental health are being put behind abusive "contracts" that strip us of any rights we think we have. Community, leisure, socialization, entertainment, all of the primary avenues in the modern world have predominantly become privatized and every one of those comes at a pretty steep nonmonetary cost.

path: 0 17221137 17222888 17226075, hotness: undefined, score: 13, children: 20
Rekorse 0 points a year ago

You are acting like an EULA is going to ruin your life. Restaurants have EULAs too, like requiring shirt and shoes. Its not some crazy concept that if you want to enter someone else's establishment (online game) they might have expectations on how you behave.

path: 0 17221137 17222888 17226075 17251828, hotness: undefined, score: 0, children: 6
Adalast 1 point a year ago

"No shirt, no shoes, no service" is a health code, not a EULA.

Also, you are conflating social contracts with actual legally binding ones. If you had to sign a contract to eat at a resteraunt which gave them the right to photograph you and record all of your conversations while you ate then use all of it for marketing without compensating you or to sell the contents of your conversations and likeness to unknown 3rd parties without informing you of who they were sold to and what the intended use was, would you still eat there.

Your comment shows an utter lack of understanding of the issues at hand and what abuses of rights are done in digital spaces.

path: 0 17221137 17222888 17226075 17251828 17290816, hotness: undefined, score: 1, children: 5
RowRowRowYourBot -2 points a year ago
path: 0 17221137 17222888 17226075 17227255, hotness: undefined, score: -2, children: 12
samus12345 7 points a year ago

You can also choose to call them out on having anti-consumer practices. You are entitled to criticize shitty business practices.

path: 0 17221137 17222888 17226075 17227255 17228058, hotness: undefined, score: 7, children: 10
Adalast 1 point a year ago

Except... For a contract to be legal it must be agreed upon by both parties free of manipulation or coercion. Now, usually this is specified to be manipulation or coercion on the part of one of the parties, but what I argue is that in the modern era that is insufficient to encompass the growing complexity around the way society works and how it will continue moving forward.

Pulling the numbers out of my well educated ass, 40 years ago the average person would encounter EULA-like contracts a handful of times per year. Maybe for a mail order service, or a piece of software. Today we encounter them daily. The amount of information in them is intentionally made dense and overwhelming so the average person becomes numb very quickly and opts to click through on most of them without reading them. This enables all sorts of personal liberty and information abuses on the part of corporations.

40 years ago you did not have one to find a job, a lover, buy a car (still had a loan contract, but if you paid up front you had 0 contracts other than the bill of sale). You would not encounter them to work most jobs. You could go years without having to risk signing your rights over to a company and usually when you did you had negotiation power. This is not true today. You work for a company, they use Zoom, Slack, Google Workplace, a Virtual Timecard service, all of which have individual EULA that you as a private citizen, not an employer, must agree to and be bound by. Microsoft can put in their EULA that they are allowed to take a screenshot of your computer every 15 seconds and transmit it to their servers. This could be intercepted, or the servers could be hacked and have the entire database compromised and you have 0 say other than public outcry or to airgap your system, which then complains constantly that it cannot connect to the internet and becomes virtually unusable for about 80% of why you want to own it.

Being required by an employer to use software which requires that you as an individual sign a EULA is coercion. Having 0 recourse for alternatives in a marketplace which do not require signing a EULA is coercion. Having the terms which strip your rights irrevocably and transferrably buried and written in confusing ways is manipulation.

I should never have to worry that my copyright is being stripped from a piece of art I create just because I share it to a friend on some website.

path: 0 17221137 17222888 17226075 17227255 17291253, hotness: undefined, score: 1, children: 0
Semjaza 6 points a year ago

People aren't used to this as a concept, especially when there are so many terms and conditions screens (that have been shown in multiple jurisdictions courts to not be legally binding) they click through on a daily basis as well as many other "as a service" models that are reliable enough that people don't realise what the pitfalls are (people playing for Netflix are fairly certain it won't close next week, for instance), even the more technically minded expect sunset clauses - which would be a pretty good legal baseline to improve the situation.

path: 0 17221137 17222888 17223356, hotness: undefined, score: 6, children: 8
Blueberrydreamer 3 points a year ago

Or people are used to this concept and accept it as normal instead of unethical behavior that should be illegal.

path: 0 17221137 17222888 17223356 17228468, hotness: undefined, score: 3, children: 7
Zexks 1 point a year ago

That's basically like saying g all mmo's should illegal. Or that it is illegal to go out of business and close up shop without giving away all your code.

path: 0 17221137 17222888 17223356 17228468 17248228, hotness: undefined, score: 1, children: 6
MonkderVierte 1 point a year ago
path: 0 17221137 17222888 17230659, hotness: undefined, score: 1, children: 1
RowRowRowYourBot -1 points a year ago
path: 0 17221137 17222888 17230659 17231769, hotness: undefined, score: -1, children: 0
CubitOom 53 points a year ago path: 0 17212872, hotness: undefined, score: 53, children: 4
Quacksalber 19 points a year ago

Two more months to go and more than 50% left to reach 1 million signatures. It's sad to see that with how many people game, this petition has so little reach. I guess we'll have to wait till Fortnite is shut down, then suddenly many more will care that their childhood game is gone forever.

path: 0 17212872 17215409, hotness: undefined, score: 19, children: 3
ProdigalFrog 10 points a year ago

Unfortunately, I think it was just a lack of awareness that the petition in existed in certain countries where Ross just didn't have enough reach, possibly due to language barriers. A big push from native speakers of those countries with large audiences, like streamers, could've pushed it over the edge.

path: 0 17212872 17215409 17215440, hotness: undefined, score: 10, children: 0
tal 4 points a year ago

I don't know if I fully agree with the petition, but I do think that there are some real problems with the status quo.

I also think that either a legislature or courts need to provide legal criteria for the good or service division with games. I think that there probably need to be "good" games, "serviceʾ games, and possibly even games that have a component of both.

But I'm not in the EU or UK.

I also am kind of puzzled by this:

https://www.stopkillinggames.com/faq

Isn't the law on this already settled?

A: It mostly is within the United States, but not in many other countries.

It doesn't sound like it was as of 2020 in the US, at least on the good/service distinction:

https://www.carltonfields.com/...

Of course, case law has never really been settled on whether games are goods or services. Right, Steve?

Steve Blickensderfer: No. No, I haven't been able to figure this out one way or the other looking at the cases.

A few quick searches haven't picked up US case law, if it's out there.

path: 0 17212872 17215409 17217919, hotness: undefined, score: 4, children: 1
ProdigalFrog 11 points a year ago

It doesn’t sound like it was as of 2020 in the US, at least on the good/service distinction:

The creator of the Stop Killing Games campaign did a segment about the viability of fighting it in the US in a segment here: https://youtu.be/DAD5iMe0Xj4?t=1097

tl:dr, the motivated lawyer he talked with on it eventually found a court case that set a precedent that would be extremely difficult to fight in such a pro-corporate court system without extreme amounts of legal funds. This is why the Stop Killing Games campaign is focusing on implementing laws in the EU and other non-US countries.

path: 0 17212872 17215409 17217919 17218313, hotness: undefined, score: 11, children: 0
barnaclebutt 43 points a year ago

This is why it is so important to find exploits for current gen consoles. It is not about piracy, it is about preservation. You don't own a game that requires the internet, or a fucking download code Nintendo.

path: 0 17226380, hotness: undefined, score: 43, children: 6
samus12345 29 points a year ago

It is not about piracy, it is about preservation.

path: 0 17226380 17227495, hotness: undefined, score: 29, children: 4
grrgyle 4 points a year ago

Nice. Did you make this?

path: 0 17226380 17227495 17228101, hotness: undefined, score: 4, children: 3
samus12345 8 points a year ago

Slapped it together real fast, yup.

path: 0 17226380 17227495 17228101 17228158, hotness: undefined, score: 8, children: 2
grrgyle 5 points a year ago

Nice.

path: 0 17226380 17227495 17228101 17228158 17233304, hotness: undefined, score: 5, children: 0
Evotech 4 points a year ago

First original content on lemmy

path: 0 17226380 17227495 17228101 17228158 17233775, hotness: undefined, score: 4, children: 0
thisisnotmyhat 3 points a year ago

A PS3 with Evilnat custom firmware is truly a thing of beauty. A great era for videogame creativity and experimentation, when F2P was just a twinkle in Tim Sweeney's eye.

path: 0 17226380 17227499, hotness: undefined, score: 3, children: 0
Fandangalo 41 points a year ago

Out of the games I’ve been fortunate to work on, 1/7 require internet, and the 1 was my first industry job as QA. Everything else has been mobile, online required. 5/7 are no longer playable / removed from the internet.

It makes me sad because my kids will never play a bunch of things I made. I can’t revisit them nostalgically. If I had made something in the 90s, it would be preserved still.

I played the cards dealt to me to follow a dream and make a living, but I wish the industry wasn’t like this. The money has always been a role, but nowadays, it’s distorted so badly.

path: 0 17214742, hotness: undefined, score: 41, children: 1
Sunsofold 3 points a year ago

That's the difference shareholders make.

path: 0 17214742 17224783, hotness: undefined, score: 3, children: 0
creamlike504 40 points a year ago

...Dead games, which means no one on Earth can currently play the game. It's not possible...

...At-risk games, which means these games are currently working, but they're designed in such a way that the second the publisher ends support, they will become dead games without some sort of intervention...

...Dev Preserved, which means the game would have died, but the publisher or developer implemented some sort of endof life plan, so now the game is safe...

...Fan Preserved, where the publisher did nothing or practically nothing to save the game, but fans managed to either hack it to remove dependencies or reverse engineer a server emulator so that the game was saved in spite of the publisher actions.

path: 0 17231620, hotness: undefined, score: 40, children: 4
MrScottyTay 9 points a year ago

Out of curiosity what are the 16 dev preserved ones?

path: 0 17231620 17242807, hotness: undefined, score: 9, children: 1
creamlike504 5 points a year ago path: 0 17231620 17242807 17248263, hotness: undefined, score: 5, children: 0
sugar_in_your_tea 5 points a year ago

Why doesn't that graph show at risk games?

path: 0 17231620 17247848, hotness: undefined, score: 5, children: 1
creamlike504 9 points a year ago

These are the total numbers and includes the at-risk games. Which may not be helpful to some, since the fate of those games is unknown.

path: 0 17231620 17247848 17248242, hotness: undefined, score: 9, children: 0
SpaceDuck 31 points a year ago

Yeah, trusting that anything Internet connected keeps working is a pipedream these days unfortunately.

Hardware and software.

path: 0 17212926, hotness: undefined, score: 31, children: 1
Quill7513 17 points a year ago

I don't even trust non-unlockable bootloaders. There's so much planned obsolescence everywhere

path: 0 17212926 17213694, hotness: undefined, score: 17, children: 0
heyWhatsay 27 points a year ago

I boycott single player games that require online login/validation. Rockstar and Ubisoft are on my blacklist

path: 0 17218561, hotness: undefined, score: 27, children: 1
docmark 6 points a year ago
path: 0 17218561 17223710, hotness: undefined, score: 6, children: 0
ICastFist 23 points a year ago

Gotta save up for some hard drives to download and keep my GOG games, plus some pirated totally legally acquired titles

path: 0 17215237, hotness: undefined, score: 23, children: 1
Fiivemacs 7 points a year ago

I call em full version demos. Specifically because I buy when it's good. The 2 hour steam thing sometimes, just isn't enough to really know. It usually is tho.

path: 0 17215237 17217083, hotness: undefined, score: 7, children: 0
isekaihero 23 points a year ago

This is true. I've been grieving the loss of Isekai Demon Waifu, which shut down only a few days ago on the 19th of this month. I had been playing it over 3 years, and had unlocked most of the girls, become the #1 on my server, and had grown attached to seeing my harem girls every night when I play the game before bed. I missed the server shutdown notification and I was messed up the next day. It hit me hard.

I hope there is another harem game with succubi and monster girls. IDW had a lot of charm. The music, art style, aesthetic. Amazing monster girls. I'm going to miss seeing Ephinas, Fiadum, Hastia, Scardia, Palotti, Ymir, and all the others.

It doesn't seem fair that we can spend years of our life, hundreds or even thousands of dollars, make a game experience part of our lives, and then one day it just goes poof and it's all gone. Part of you vanishes in that moment. It's like a bandaid being ripped off a wound, or a light in your life going out. Because someone else decided it cost too much to keep a server running?

They should be required to transition the game into an offline mode!

path: 0 17222548, hotness: undefined, score: 23, children: 10
slaneesh_is_right 40 points a year ago

I can't tell if this is satire or not.

path: 0 17222548 17224997, hotness: undefined, score: 40, children: 2
Olgratin_Magmatoe 11 points a year ago

Given the username I'd guess not. Good username btw

path: 0 17222548 17224997 17225638, hotness: undefined, score: 11, children: 0
MousePotatoDoesStuff 8 points a year ago

Depends on whether they have heard of Josh Strife Hayes.

path: 0 17222548 17224997 17226230, hotness: undefined, score: 8, children: 0
Regrettable_incident 18 points a year ago

They should be required to transition the game into an offline mode!

Seems to me like this would be good business sense too. Wouldn't people be more likely to buy their next online game if you felt there was a good chance you could keep playing it after a few years? Instead they're going to get a reputation for making products with a short shelf life.

path: 0 17222548 17223133, hotness: undefined, score: 18, children: 0
AlexisFR 15 points a year ago

Can't you use that money to see a therapist now?

path: 0 17222548 17228856, hotness: undefined, score: 15, children: 0
Rekorse 1 point a year ago
path: 0 17222548 17251993, hotness: undefined, score: 1, children: 0
RowRowRowYourBot -36 points a year ago
path: 0 17222548 17222850, hotness: undefined, score: -36, children: 3
isekaihero 32 points a year ago

That's weasel speak. Hiding behind a user agreement is a pathetic excuse for bad behavior on the part of the developer. The developer decides what is in that agreement. It can be changed at any time, and 'but you agreed to this" is a poor excuse for laziness and disrespect for the community that supported them for so many years.

Transitioning the game into an offline mode could be done with some development time spent on a final update. Take out the multiplayer stuff, let the game run offline, and put the game up for sale as an idler for like $5 or $10. It might not make much money but it lets players continue to play a game that they love. It shows that you as a developer care about your product and the customers who have supported you for so long.

path: 0 17222548 17222850 17223234, hotness: undefined, score: 32, children: 2
steeznson 13 points a year ago

Weasling out of things is what separates us from the animals... except the weasel of course.

path: 0 17222548 17222850 17223234 17224911, hotness: undefined, score: 13, children: 0
TheKMAP 0 points a year ago

That's the point of agreements though. If you buy a game and don't like the agreement you should be allowed to return it. If they change the agreement you should be allowed to return it. Agreements aren't inherently a bad thing. There just hasn't been enough backlash about bad agreements or the business models they create.

path: 0 17222548 17222850 17223234 17228827, hotness: undefined, score: 0, children: 0
rabber 22 points a year ago

that's why i dont buy digital games on nintendo. one day the service ends and it's gone forever.

path: 0 17213702, hotness: undefined, score: 22, children: 21
pdqcp 20 points a year ago

I'm not buying Nintendo at all, so many shitty policies from that camp

path: 0 17213702 17214128, hotness: undefined, score: 20, children: 19
rabber -13 points a year ago

i buy physical because i genuinely think nintendo is one of the last good game devs remaining. but switch 2 is just download cards. i will not be purchasing it.

path: 0 17213702 17214128 17214711, hotness: undefined, score: -13, children: 18
Owlboi 13 points a year ago

"one of the last good game devs" brother there has been so much drama with nintendo being a god awful company the past year ALONE.

path: 0 17213702 17214128 17214711 17215519, hotness: undefined, score: 13, children: 13
topherp 1 point a year ago

Their games are genuinely fun though, and they work offline

path: 0 17213702 17214128 17214711 17215519 17215831, hotness: undefined, score: 1, children: 6
rabber -2 points a year ago

But just judging by quality of games they are still the best

path: 0 17213702 17214128 17214711 17215519 17223896, hotness: undefined, score: -2, children: 5
RedStrider 3 points a year ago

i think that's a myth, switch 2 will have real games.

path: 0 17213702 17214128 17214711 17214770, hotness: undefined, score: 3, children: 0
Sabin10 3 points a year ago

It's already happening on other platforms. Doom dark ages only has something like 28 megabytes on the disc.

path: 0 17213702 17214128 17214711 17215803, hotness: undefined, score: 3, children: 2
DrSteveBrule 1 point a year ago

I'm not even aware of any ps3/xbox360 games that are fully contained on discord. Maybe Orange Box?

path: 0 17213702 17214128 17214711 17215803 17216308, hotness: undefined, score: 1, children: 1
leave_it_blank 11 points a year ago

That's why I only buy games on GOG. After purchase I archive the installer, and it's mine forever. On console you are really fucked.

path: 0 17213702 17215196, hotness: undefined, score: 11, children: 0
Ulrich 21 points a year ago

That's why the first thing I do when I buy a new game is to turn off the internet and boot the game. If it doesn't boot or work offline, I refund it. And I just don't buy games that have Denuvo.

path: 0 17234397, hotness: undefined, score: 21, children: 0
ssfckdt 12 points a year ago

There ought to be a law...

path: 0 17234672, hotness: undefined, score: 12, children: 0
ZombiFrancis 5 points a year ago

An MMO i played from 1999-2007 shut down in I think 2017. I still remember the landscapes and landmarks and it is really strange knowing the shared experiences in those places are just flat gone. Inscribed items with messages to other players: deleted.

I have emulated the game world but only fragments were saved by collective efforts in the community before shutdown. Regardless there's simply no people or things to interact with so it feels even more soullessly dead and empty.

path: 0 17249687, hotness: undefined, score: 5, children: 6
Rekorse 7 points a year ago

Its a depressing perspective sure, but it mirrors real life pretty closely. Nothing lasts forever, buildings change, towns die out. Still a good idea to take some pictures or videos in either case.

path: 0 17249687 17251624, hotness: undefined, score: 7, children: 0
Eyedust 2 points a year ago

I still love Lord of the Rings Online. It still has enough people to feel alive, to the point where they even upgraded their servers recently, and still keeps that old school feel. You can even earn LOTRO points through hunting monsters and quests, so if you put the work in you don't even need to buy anything.

Do I miss the days before MTX? Yeah, but I feel like they are fairly less greedy about it than other games. Fairly. There's still the VIP subscription while double-dipping into MTX that rubs me the wrong way a bit, but they still actively try to listen to the players. I'll be sad when its gone...

Its mostly much older generations that play, though, but that really cuts down on a lot of the toxicity. I've had so many polite conversations in world chat with programmers and sysadmins offering advice. One of the most helpful players I met was a 72 year old vietnam veteran. He helped me get started and gave me a ton of gear just for having a nice talk with him.

path: 0 17249687 17252272, hotness: undefined, score: 2, children: 4
A_Random_Idiot 3 points a year ago

I love lotro. I played it for 10 years. From release, until mordor.

I was madly inlove with lotro. It was a beautiful game. the only MMO where you actually read lore and quest text and anything else, because of how immersive it was all.. and the game was perfect (before mordor). Casual, relaxing, but challenging in all the right places.

and the community was just absolutely amazing. Kind, considerate, helpful, generous. Like you said, i think the average age of lotro players was over 40.. Until there was there was some issue with WoW that caused a lot of WoW players to immigrate to lotro... Then chat got less friendly, and more obnoxious, and the community got less kind, and less helpful.. cause all the kind helpful people got burned by the jackholes being jackholes.. Still a pleasant community overall, but no where near what it was before that WoWpocalypse.

My love and faith in the game changed with Mordor, though... Mordor broke me, It was just so pointlessly difficulty spiked on even the landscape mobs were slaughtering raid-ready players, that most of my kin, myself included, ended up just quitting the game. A few people eventually got the gang back together again for southern mirkwood, but that mordor level of difficulty was still there. No one in the kin, except for the hunters and the champions, seemed able to even 1v1 the landscape mobs. that also reflected group content.. no one wanted anything but healers and hunters. was the same with mordor, but even worse with southern mirkwood. Mobs were so dumbly overpowered that only the lotro character equivalent of tactical nukes were wanted in groups.. I, sadly, was not a tactical nuke class.

It really breaks my heart. I loved that game. I made great real life friends in that game.. I met my Ex in that game (though in retrospect that probably shouldnt be viewed as part of the happy memories lol), Spent so many evenings bullshitting in voice chat while we did instances and group content, or just ground out old content for deeds. Was such a magical fucking experience, that I'll probably never experience again for the rest of my life. The pre-mordor game was absolute perfection. Especially with the revamps to some less ideal/polished game areas like Moria.

And killed, to me, because devs listened to a vocal minority that wanted moar harderer.

I'm sad now.

path: 0 17249687 17252272 17252682, hotness: undefined, score: 3, children: 3
Eyedust 2 points a year ago

I absolutely love LOTRO, too. I understand what you mean. The endgame content is pretty advanced, but I had this conversation with someone on Reddit years ago.

It doesn't have to be hard. There is so much content in LOTRO to last you years of playing new classes and enjoying the world. Throw out all of your max level up items, they're going to ruin the game for you. Just go out adventuring. I've had a good time during anniversary helping people through old dungeons (I hate you, Saruman).

The endgame is hard, because half the community beats endgame and complains that there's no content, and half the community just plays casually. They don't really have the power to keep pushing out quantity in content, so they have to make ridiculously hard and rewarding content to make up for it. It's really a lose-lose either way, and they chose to keep the community that has been faithful for years over trying to pull in new players.

It sucks, I agree, but I think I would have made the same choice. I still love playing and wandering around; leveling new classes, and you can now get new titles for playing new difficulty modes they made. You can change the world difficulty starting at level 10, I believe.

path: 0 17249687 17252272 17252682 17267777, hotness: undefined, score: 2, children: 2
A_Random_Idiot 2 points a year ago

Respectfully, I have to disagree with some of what you said.. I don't mind end game being a challenge, or even difficult.

Because the end game has always been in instances and raids. I don't mind raids being challenging. I dont mind 3/6mans being challenging. Cause they are content you can typically choose to do or not, you need a group to do them, and they have the tier system that lets you select how difficult you actually want it.

Thats a good, healthy system to introducing challenge to the system.

And that meshed very well with the otherwise relaxed/chill nature of lotro. Because before mordor, Turbine/SSG/Whatever they are now, did a fairly admirable job at balancing and spacing out the challenging aspects amongst the fun and relaxing stuff to keep playability and fun high, while keeping a sense of satisfaction by overcoming the challenging bits.

Landscape wasnt a cake walk, unless you were ridiculously overeveled, but it wasn't a torture session either. Any class could get through their landscape quests with an acceptable amount of challenge.

But then Mordor came in, and you couldn't solo landscape unless you were one of the chosen classes, with Hunter being the king of them, because their DPS was insane, and they were range, so they could power down anything without taking damage. A poorly equipped hunter was solo survivable, when a very well equipped not-hunter could barely survive, if survive at all.

Mordor landscape wasn't fun, it wasn't a challenge. it was just naked brutality for brutality sake. They listened to a vocal minority that hadn't played the game for long, comparatively, and wanted to turn lotro into a souls-like difficulty game, at the expense of all the people who had made lotro their evening stable for a decade+. and they lost players because of it. It really changed lotro from a fun way to spend an evening, to a way to ruin your evening because you just want to do these handful of landscape quests without having to deal with generic orc 37 that's as strong as a 3/6 man miniboss (slight hyperbole).

I dont know if they've re-balanced the areas since then, or introduced mechanics to take the edge off, or what. I hope they did. I hope they've brought the fun and play-ability back so new players don't hit the same wall that destroyed a generation of players, but no matter what changes they may or may not have made.. ultimately, I just cant see myself ever mustering desire to play lotro again.. and that saddens me as much as the state of the game that made me quit to begin with.

I don't want to even think of how many thousands of hours i poured into lotro over a decade of almost nightly play. Thats too terrifying a number to ever think about, lol.

path: 0 17249687 17252272 17252682 17267777 17270750, hotness: undefined, score: 2, children: 1
PanArab 3 points a year ago

I’m still upset about Atelier Resleriana: Forgotten Alchemy & The Polar Night Liberator

path: 0 17226202, hotness: undefined, score: 3, children: 0
ipkpjersi 3 points a year ago

Technically 100% do, games that require the Internet require the Internet, which means by design you're relying on someone else hosting servers which means it may not be available, 50, 100, or even more years into the future. That's not the case with single-player/offline-available games.

path: 0 17248005, hotness: undefined, score: 3, children: 3
ProdigalFrog 7 points a year ago

As the graph breaks down, some games are patched by companies to allow them to function offline or to enable self-hosted servers. Mostly its fan efforts to reverse engineer the server code, though.

The point of the stop killing games campaign is to legislate by law that going forward, developers/publishers would have to account for a way to allow the player to host a server or patch the game to run offline when they become unprofitable and are shut down.

path: 0 17248005 17249076, hotness: undefined, score: 7, children: 2
ipkpjersi 1 point a year ago

My point was more that games that require the Internet itself, and not just LAN-capable servers, are games that are inevitably going to disappear.

It may seem like I'm splitting hairs but what I said is technically true.

path: 0 17248005 17249076 17249411, hotness: undefined, score: 1, children: 1
ProdigalFrog 4 points a year ago

I understand, but I'm not really sure why you're pointing out the exact problem that this campaign is actively trying to solve.

path: 0 17248005 17249076 17249411 17253265, hotness: undefined, score: 4, children: 0
NotASharkInAManSuit 1 point a year ago

I still miss GhostX.

path: 0 17245334, hotness: undefined, score: 1, children: 0
atlien51 -7 points a year ago

Good.

path: 0 17221949, hotness: undefined, score: -7, children: 0
mtchristo -7 points a year ago

Are people still playing MS-DOS games or listening to the 50s music. I bet there are a numbered few. But everything will die eventually

path: 0 17252990, hotness: undefined, score: -7, children: 2
ProdigalFrog 8 points a year ago

MS-DOS games are pretty much what GOG built their business on, they still sell quite well. 50's music is still listened by many (over 57 million views on that one song alone), and often used in movies, though that's a bit of an odd comparison, almost as if old things aren't worth keeping around. I mean, people still listen to classical music that's hundreds of years old at this point, read ancient stories, and look at art from artists long dead. I consider games to be an art form like any other, and worth preserving.

path: 0 17252990 17253162, hotness: undefined, score: 8, children: 0
Ksin 3 points a year ago

Being for the destruction of all art history is certainly the wildest take I've ever seen on this issue.

path: 0 17252990 17259298, hotness: undefined, score: 3, children: 0
games
games

@lemmy.world

login for more options
51224
10063
6977

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform
By type
By games
Language specific

go to feed...