Why don't all games do this? it would make loading so much faster!
Link to the original post on Reddit.
Why don't all games do this? it would make loading so much faster!
Link to the original post on Reddit.
What does this do?
Speeds up loading by 1000x (but not really, because it's a joke)
Thanks! Good joke, I guess! π
I know nothing, but it looks like they're trying to set game speed to 1000x before loading a level.
The (obviously facetious) implication being that it would speed up load times because everything is running 1000x faster.
@Ludicrous0251 @damnthefilibuster yeah, it's a meme π
As much as a meme this is, this is exactly how loading works in Fallout games. There is literally a βfast loadβ mod you can install that uncaps the engine fps during load then recaps it after.
I initially read this as something useful:
Slow down the update loop thing by 1000x while loading to reduce overhead.
Which seems like a nice thing to do.
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Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
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Funny thing is, that usually works for emulators. Makes you feel like you're pressing "Skip" but for the loading screen
save