Why don't all games do this?

3 days ago by Shatur to c/godot

Why don't all games do this? it would make loading so much faster!

Link to the original post on Reddit.

four 25 points 3 days ago

Funny thing is, that usually works for emulators. Makes you feel like you're pressing "Skip" but for the loading screen

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Shatur 10 points 3 days ago

Yes, I always toggle fast forward on loading screens!

I'm so used to this that sometimes I even instinctively try to toggle it on in non-emulated games πŸ˜…

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Hudell 2 points 3 days ago

But then you're speeding up the emulator itself, not the game - it's like the game is running on better hardware while the button is pressed.

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damnthefilibuster 11 points 3 days ago

What does this do?

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shrek_is_love 24 points 3 days ago path: 0 26288300 26288440, hotness: undefined, score: 24, children: 1
damnthefilibuster 7 points 3 days ago

Thanks! Good joke, I guess! πŸ™‚

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Ludicrous0251 8 points 3 days ago

I know nothing, but it looks like they're trying to set game speed to 1000x before loading a level.

The (obviously facetious) implication being that it would speed up load times because everything is running 1000x faster.

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darksideofyogurt 0 points 3 days ago path: 0 26288300 26291029 26291179, hotness: undefined, score: 0, children: 1
Xabis 2 points 3 days ago

As much as a meme this is, this is exactly how loading works in Fallout games. There is literally a β€œfast load” mod you can install that uncaps the engine fps during load then recaps it after.

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deadbeef79000 10 points 3 days ago

I initially read this as something useful:

Slow down the update loop thing by 1000x while loading to reduce overhead.

Which seems like a nice thing to do.

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