This is a limitation of the unreal engine, so you can do it any unreal game. Have fun bouncing
(Currently I do this in drg while others are in menus)
Bouncing.... For Karl!
I haven't tested these, but for ideation:
Follow real life traffic laws.
It was especially frustrating when one of the NPCs broke the law, but I got blamed for it.
fun might not be the right word, but I've been playing New Vegas and trying to throw out every piece of trash I can find. if adding an item to my inventory would cause karma loss, I use grab and move it over next to a trash can. I also separate the different kinds of trash, and in McCarran and Vikki and Vance I cleaned up the bar/restaurant areas by stacking plates and cups, and disposed of all cigarettes into ash trays. its... exhausting, really.
you might like viscera cleanup detail ;-)
"There goes the Courier. He really cleaned up this town." Keep doing God's work
I'm always coming up with stupid little things like this. Most recent example: Ive been replaying Super Mario 3 and after beating a world boss, I always try to time a jump to catch the magic wand as high as possible.
It means nothing at all, but I've been doing it for 30 years and I'm not about to stop now.
Lots of games are a lot more fun if you roleplay them. Forget your meta knowledge, what would the character do? This adds a lot to strategy games as it adds challenge and puts you in interesting situations.
Playing without savescumming is also a good challenge in a bug free game. I try to only savescum for bugs/missclicks.
For MMOs - play through to the endgame with randoms only, no guild/org etc.
I fill in easier crosswords left-to-right, top-to-bottom.
In some games, I like to try to see if I can kill literally everyone on the map without getting caught or alerting anyone.
Nothing like spending hours schlepping bodies around the map. It was a little easier in Dishonored once I was able to make the bodies immediately disappear into ash.
GTA V taxi challenge.
There's a certain area on the map where if you ask a taxi to hurry, they have a very low success rate of actually making it to your destination. I have a great time rooting for the next driver to make it further than the previous. I've never had one make it all the way.
I love playing Skyrim with certain challenges. For example:
Speedrunning. Can you beat any games in 1 sitting? You can be a speedrunner, give it a shot! Some easy ones are:
1 - Oblivion. The Any% category is extremely easy. You learn 1 exploit to pass through walls, then you walk straight to a door that takes you to the end of the game. You can beat the whole game in ~20 minutes with absolutely no practice, and ~4 minutes after practice.
2 - Portal. Specifically the "Inbounds" and "Glitchless" categories. It's a very short game with interesting mechanics, and tons of room for creativity even without glitches. But the insane array of glitches at your disposal make the game's skill ceiling crazy high. The glitches range from extremely simple to insanely precise and esoteric, but all of them are fun!
3 - Quake. The original Quake. It can be tough to find a comfortable route for all of the levels, but it's a relatively short game and all the levels are not very long. Getting good at running Quake is a matter of improving your movement rather than an exercise of memorizing as many glitches as you can, so it's one of the simpler games to get into, yet it still has a crazy high skill ceiling.
4 - Super Mario 64. Another game that's a blast to run without any glitches, but even more fun when you do learn to exploit them. Similar to Quake, getting good at running this game mainly involves improving your movement rather than learning to exploit a bunch of glitches. Simple game with a high skill ceiling.
I'm on a streak where I only go fishing whenever the game supports that. Far Cry? Time to learn the mechanics. Minecraft? How about building a restaurant at the ocean and then bringing in the food. Some obscure casual game? You know it baby.
Yeah so when I asked the Devs for that in testing...
Nah just joking. I did fish in Hades tho. 2/5 not as fun as other fishing mechanics.
Terraria Fishing Intensifies
Oh most definitely. I play this one together with a friend occasionally and he always helps prepare for the bosses while I mainly just fish. 4.5/5 really good fishing game. Enjoyed the loot.
Have you tried Dave the diver yet? That game is at least 60% fishing.
No but in the videos it looked really cool. Great game, but 4/5 for fishing only because the mechanics resemble fishing less and less. Mhm, maybe 4.3/5 for fish variety and originality as well as cooking.
Nice. I strive to be her.
Have you fished rdr2 yet?
Not my kinda game but would love to hear a fishing review on that one.
Last time I played Mario 64 on 3D All Stars I tried a "stay out of the basement" run, to see if I could collect enough stars to beat the game with only touching the basement levels to get the metal cap and do the required Bowser level for progression. I ended up picking up another game at the time before I finished it, but I've been looking for something to play this week after beating Tears of the Kingdom, so maybe I'll go pick up where I left off while waiting for the Mario RPG remake!
For shooting games we played "hot potatoes". Basically once you got a kill you had to get to the person you killed and take their weapon to make your next kill.
Sounds bland in text but really fun when you get going with it.
When I used to play CoD, I did something very similar to this. I'd spawn with a knife (and maybe a pistol), and had to "earn" better guns by grabbing them from kills. Like Gun Game, but more fun since everybody else was properly equipped.
It sounds simple and silly, but it kept me playing those games for 2ish years longer than I would have otherwise.
Currently doing a pistol only (the only gun, melee and grenades are okay) play through
Play moonring and fully dedicate yourself to one god. No stat buffs from the other 4, no abilities from the other 4, no sinning against your current god.
This one also gives you the bonus challenge of which god you pick, cause wolf moon is way easier than sanguine moon, etc.
I replay the "Metroid-vania" Castlevanias every few years (SotN, GBA/DS games), and one of my goals is always maximum map completion... obviously not required for actually beating the games, but I only consider the game completed if I get all the rooms on my map.
More specifically for SotN, I also gotta get the Crissaegrim + Medusa Shield otherwise am I even playing the game properly?
Some of the others I try to get all the doodads: cards, souls, glyphs, whatever. Some are a bit more annoying than others, so sometimes I'll skip out on the really annoying ones if I don't get it done before filling in the map.
Then there are stat reductions. Less HP/mana/armor etc. Or, alternatively, you can take a value from a stat and add it to another/other stats.
I once checked out the damages done by different bullets in the original DOOM and with the console I "traded" bullets for others based on those values.
thanks for using Leebra!
go to feed...
In the original Borderlands, you can jump on to the heads of NPCs and other Player Characters.
Once you are on top of someones head, you'll sort of keep bouncing up and down, you can't really "stand" on their head.
We used to keep a stopwatch and see how long one of us could bounce for, before falling off. It's been so long I don't even recall our best record.
However, it was one of the dumbest and funnest things we ever got up to in Borderlands.
save