Or do as I do.
Buy game.
Never play it.
I have a problem.
Or as I do:
Currently I’m thinking of Baldur’s gate 3, but you know… I’ll probably get around to it in a few years.
Buying any game after 3-5 years is the way to go. The bugs are fixed, patches are out, so mods are stable and most of the time you can find a sale where it costs 10-20€. And if you forget about it before that time, that means the game was not worth it
On top of that, there might be a bundle with the base game + a few DLCs + christmas discount or whatever.
GoG, my friend
I love Stop Killing Games, a movement against drm stuff. Also the Steam DRM-free list is nice too
Fighting games would like to have a word
This is what I feel. I've finished ToTK and Baldurs Gate 3 once(so far...), but beyond that I haven't finished a game in probably years. Hasn't stopped me from having fun in tons of games over the years. I usually play for gameplay more than story anyways, with a couple exceptions.
Cyberpunk feels like it so much missed potential it almost made me sad playing it.. The game is gorgeous and in many ways it really nails the cyberpunk feeling, which I've been very fond of since I was a kid so I would just love to be able to immerse myself in a game like this.
However it keeps slapping me in the face with stupid things that break the immersion.. Primarily the low effort CRPG item system, where each weapon and piece of clothing has random stats. So you find 10 identical looking guns but they all do different amount of damage and add some random elemental damage, which would've made more sense if they were magical weapons in a fantasy game.. When I last played it I found an oversized dildo that does 4 times as much damage as my katana.. And of course a tiny bikini can have better armour value than actual armour..
LOL, seems like the devs decided to implement anime physics. More naked skin -> more armor. More weight -> faster machine. That’s why mechas are the fastest moving things know to man.
It’s ok, just watch what Cyberpunk was like on Day One and it’ll kill your interest again.
Oh, I’ve been watching those videos with great interest. The bugs used to be very strong with this one. Fortunately, the devs managed to fix a lot of them, so it’s not quite as meme fuel as it was on day one. Buying it now probably doesn’t come with the legendary 600% buyer’s remorse booster.
Buying it now probably doesn’t come with the legendary 600% buyer’s remorse booster.
[Joke] Ugh, probably have to buy it as a microtransaction or whatever DLC crap. I hate when they take stuff out and try to sell it!
Yes, once every time you distrohop.
But you have to put 0 for Windows.
Complex and recent games run on Linux these days.
Not allowing run a game in Linux is, nowadays, a choice from its developer rather then a causality. Proton is a really powerful tool!
If a game don't run in Linux, via Proton or natively, that's dev issue that actively blocked Linux.
Still... There are anticheats that allow Linux, like EAC, Hyperion and many others... If they choose one that does not allow Linux, or choose one that allow Linux but block it, it's a dev issue
Virtually no anticheat worked on Linux just a few years ago except maybe Valve and Blizzard in-house solutions. Games that are out and already committed to a specific anticheat can't do much but to wait, so it is not really on them. Changing the anticheat solution mid-way on a released game would piss off so many people you can't imagine. On a brand new game though, I would agree that this should be considered.
I have played roblox on grapefruit on popos what do you mean
Blaming the Publishers and Devs because it's actually pretty hard to fuck up a game so that it doesn't work on proton these days
You almost have to go out of your way to make a game incompatible with linux. Considering wine/proton and their various forks cover the vast majority of things at this point.
Even with ACs, the two most used ones completely support Linux. One is completely out of the box, maybe even as far as linux support being opt out. The other requires you to contact its developers to enable compatibility their end iirc.
Yeah, there's this very obscure match-3 game I wanted to play because of nostalgia. The series peaked with 3 and 4 (and those are the ones we played on the family computer circa 2015) and worked perfectly on Windows. Now 3 works perfectly (in terms of compatibility) but 4 was better (in terms of gameplay). 4 is marked as borked, last I checked. For anyone wondering, it's The Treasures of Montezuma series.
I've been gaming exclusively on Linux since 2014. Gaming on Linux is so good nowadays, thanks to Proton, there are so many amazing titles available to play. Proton makes it all easy - thanks to it, it's just a matter of hitting install and play on Steam (in most cases).
There are so many of them, If something doesn't run on Linux, I just don't care. My backlog of great games is so big, who cares about some singular titles that are not available.
I've recently been playing Baldurs Gate 3, ARMORED CORE VI, Anno 1800 and Battlebit Remastered on my Ubuntu rig. All run great. Neither need any special tweaks (I own them on Steam).
BG3 and Battlebit Remastered are especially stellar.
I recommend BG3 to anyone who likes true roleplaying games with great writing, reactivity and player agency.
Battlebit Remastered is a great multiplayer title with massive 256 player battles and it sits somewhere between Battlefield and Squad (a mixture of arcade and mil-sim elements).
Modern (post DS2) From Software games tend to run flawlessly on Linux. They are one of the greatest developers now. No bullshit, just greatness all around.
I heard a lot of BG3, although I dont have any doubt that it is a great game, I dont think it suits my taste. Battlebit tho, I'll check that otu.
I have i7-7700k, GTX 1070 (nvidia driver version: 535.86.05), 16 GB ram, running the game off an SSD.
The game has been improving in a tremendous manner since release. They've been releasing meaningful patches really often. I've been playing it since the full release, and it's been awesome to witness it improve so quickly in so many aspects.
Since the latest performance updates, I haven't noticed the game dropping below 60 fps (it now sits mostly in the 60-80fps range) at 1080p, high settings, FSR set to off.
I started reading it in that macOS Daniel robot voice that so many annoying YouTube videos use
Isn't it still true that a Nvidia card is better for gaming with Linux than AMD or Intel?
I believe that AMD has flipped the script on this in recent years. From what I recall, AMD has been actively releasing a large amount (if not all) of their drivers as open source for integration into the Mesa driver (which I think is the same driver than handles Intel graphics as well). Arguably speaking AMD GPUs work more out-of-the-box now than NVidia do.
That said, I switched to an AMD card about a year ago as an upgrade from an Nvidia. My Nvidia never gave me issues, it was just getting a little long in the tooth (gtx 1050 ti upgraded to a RT 6600)
Isn't it still true that a Nvidia card is better for gaming with Linux than AMD or Intel?
No. Intel has best drivers, AMD has decent drivers. Both are well-integrated into system. On nvidia there are nouveau and blob. Nouveau supports not every feature, blob just breaks system.
For me Linux gaming is Steam/Proton. If is works with Steam/Proton, I am playing them. I find that native Linux games are not updated regularly or at all. And Steam wants games to run with the Steam deck. And they are willing work to make that happen.
And game companies know there are a lot of Steam decks out there. And it is not hard to put some effort to see that it runs on that equipment.
All this is a big help for the Linux community. Many gamers don't know that they don't need to buy windows to game. Linux/Steam/Proton is a great option. That is why I make a point to tell people that I am playing Baldur's Gate 3 on my Linux Ubuntu gaming PC. This is how I found out that Linux can play games and switch from Windows. Another Linux gamer told me it was possible.
Agreed. It’s just so sad to me that GOG to this day does not seem to understand their target audience. Seems to me that people who value DRM-free Games overlap vastly with the group of Linux users and still GOG Galaxy is not available on Linux. I would absolutely love GOG Galaxy natively on Linux with Proton integration. Sure we can run it with Lutris etc. but this has been asked from GOG for years. I tried buying everything on GOG instead of Steam until that point where that whole Proton and Steam Deck integration happened. Now I buy everything on steam, just for convenience. I would love to buy everything from GOG but there are just to many hoops to jump through.
Yes I think you're right, there's probably a significant overlap in the target audience of GOG and Linux users. I guess the reason why GOG hasn't released a Linux version of GOG Galaxy might be because a large portion of their catalogue is Windows and doesn't want to include something like Proton or Wine support. I don't think it absolves them from criticism however.
@Hairyblue @Uluganda yeah I care less about a Linux native game than a game that has DRM and anti cheat that works with proton. I’ve found that all the games I play on Linux that run on proton run so well on X11 (haven’t gone to Wayland yet).
Considering wine and thus proton don't support Wayland the games will just run through XWayland so should perform the same as on X11. Personally haven't encountered any issues outside of things that are caused by X11 limitations
If there is one, I tend to use the native Linux version when I can, just to do my miniscule part to encourage devs to support native Linux, though on one or two games I have noticed bugs in the native Linux version that were fixed in the Windows/Proton version. That said, I am still quite thankful and impressed with how well Proton works for anything I use it with.
As someone new to Linux the fact that I could just check a box on steam and suddenly I could install and run the witcher 3 blew my mind. I had no idea. Last I checked on Linux gaming the solution was install windows 😂
Yeah I can't play rainbow 6 siege since I switched to Linux but I'm staying strong. Fuck ubisoft. And fuck my friends for trying to make me go back to windoz.
The fact that it even supports vulkan, and BattleEye has a Linux version, they just don't use it
They just don't like linux. Even if you run it in a VM with VFIO they will still ban you.
And, that their UPlay (Don't care aboyt the rename) launcher is probably one of the other companies, useless launcher which work the best via wine.
And apex legends started randomly banning Linux users again, how hard is it to fix the game that earns them millions of dollars every year? Unbelievable.
Because they're not earning those millions from users. I have no data to back this up, but I'm sure even the Linux users that do play are less likely to spend money on the game.
Off topic but your username looks different in my inbox. It says Nate here but in my inbox is says alphapuggle. Btw I'm using eternity for lemmy might be a bug on the app.
Especially if they use an engine that natively supports Linux, they have no excuse not to release a Linux version.
The kernel in use is literally meaningless. Sony’s userspace is unique and the graphics stack is fully proprietary. Same for Nintendo.
I find that to be an annoying thing with Japanese software in general, gaming or otherwise: more proprietary garbage than Western software and practically hard-coding it to 100% force you to use the software in the way THEY intend for you to use it, not how YOU want. Makes for worse Linux compatibility at best, if any at all, compared to Western software. Note that I'm purely talking about native or straight Wine Linux compatibility, not Steam/Proton, which works around those issues well.
In an ideal world everything would work out, but for some business it is a pretty huge commitment for what was less than 2% of the market just a few months ago. We certainly lost money porting our game in Linux at that last place I worked. It was before Proton though. Obviously each case is different, and some games work on Linux out-the-box due to Photon so this become a non-issue.
From my own experience, "not bothering" is definitely the better business practice since chances are you won't make back the development costs.
Maybe Steam Deck and that porting library have improved things but a decade ago it would have been better business to just give Linux users $20 to not play your game.
I believe the PS5 is partially based off of FreeBSD and I don't think there is as strong of a gaming scene on BSD (even relative to the size of its userbase). I feel like there would be some rather large leaps going from a tailored console OS to a more widely available alternative OS.
Yes, they do. There is more than just the engine at play on compatibility. The main reason is actually usually the anti cheat.
Looking at Destiny. Game worked okay on Linux before they integrated Battleye, which HAS Linux support, but Bungie just doesn't want to interact with it.
This is why it's mainly larger developers that care about their community that implement Linux support. Take valve for example. Wonderful company that cares about their playerbase more than the average game development team. They have Linux support on almost all of their games as far as I am aware. Bungie is a decent company but most of their community doesn't want to play on Linux anyway, so they won't bother with it. However most teams that are smaller or care more about money than players won't do it.
Valve is definitely an exception. I am not sure why, but it is pretty much in the open that Gabe Newell has a bone to pick with Microsoft and he has been throwing money at Linux for over a decade to break their monopoly on gaming. I'd argue that this has nothing to do with their love for the community and more so with Gabe's personal vendetta against Microsoft.
Reality is that most game devs, most executives and most people in marketing don't really care about Linux. It is good PR to support Mac and Linux, and some of the geekier developers will go the extra mile to support it, but I think it is common in the industry to assume that Linux users are not gamer, or that they have enough knowledge to install a dual boot. They don't care in the sense that they don't even think about it, its not even on the radar for most game companies. Most studios probably never even had a discussion about it. That is how irrelevant Linux has been to gaming. Hence why Proton is such a tour de force.
I'd just like to interject for moment. What you're refering to as Linux, is in fact, Steam/Linux, or as I've recently taken to calling it, Steam plus Linux. Linux is not an operating system unto itself, but rather another component of a fully functioning Steam system made useful by Steam Proton, DXVK, and vital Wine components comprising a full OS as defined by Valve.
I mean, it is not a fault on Linux's end. We have all the tools we need in the form of wine and dxvk, it's the game which fails to work due to some obscure dependency or a mandatory rootkit. One great example is genshin- the game itself works flawlessly, but it has a rootkit which obviously does not work on Linux and you have to patch it out.
Wine and DXVK made it increadably easy to support Linux and if a company doesn't even put in that much effort or intentionally breaks the game for you it's certainly not worth your money! I pirate rather than use the refund window but the principal is the same since I do buy good games after all.
Cries in pipeline hacks for DirectX. Didn't Space Engineers do this?
Probably space engineers more abuses the direct pipeline than uses it, in ways that translation layers wouldn't be able to emulate the quirks.
Their goal is to be compliant not equivalent
Exactly. And some do other dirty hacks in DirectX.
Well, the thing is that developers need to go out of their way to intentionally break Linux support. The community does 99% of the work in most cases. Launchers, along with anti-cheat are the most egregious.
Anti-cheat I can semi-understand, the developer has to do some work, but popular anti-cheats support Linux no problem.
Launchers, however are 100% useless other than Steam itself, I wish Valve would ban third-party launchers. I wouldn't be surprised though if some publishers would pull their games from Steam if Valve outright banned them.
@Rooty @Uluganda you mean apart from the extra work it takes for devs to give support to the platform, a platform where they will get less than 1% of sales.
saying "theres no excuse" is just delusional
what kind of support mate? jesus I hate this argument. As if publisher do anything out of the ordinary to provide linux compatbility. All the work was done by valve already or is still being done.
Steam decks and other deck PCs are rapidly gaining ground, not to mention that steam runs natively on Linux. The "less than 1% marketshare" meme is 20 years old at this point and no longer relevant. Once again, there is no excuse.
It's still less than 5%, so unfortunately it's still at a level they can ignore.
We need more gaming devices that ship with Linux out of the box, like the Steam Deck. Market share is not going to go up only with PC gamers choosing Linux over Windows.
@Rooty even 3 - 5% is not worth it for a lot of devs for the amount of time it would take. you must also consider every update also needing the same care taken to it. financially small devs don't have the resources and big devs know it would eat into their profits
I don't think it neccesarily takes much to make a game compatible, from what I hear at this point it basically just consists of not doing really weird things with your game and not choosing an anti cheat that doesn't work
By the fact basically every indie game I've ever tried has worked flawlessly in proton I'd say there's no excuse for new triple a games not to
Plus it's actually 3% market share now
Jesus lol.
This is probably true for big games, but I wouldn't get angry at any small developer for not supporting Linux. It's just not worth it/still such a small base.
True. But small developers should support community owned things, as they are on their side. It's not profitable in spreadsheet, but healthy for whole ecosystem.
Remember Windows creators are the ones having a dream for everything being on XBox and Microsoft Store.
A reminder that on last steam report, Linux overcome Mac as second in usage operating system. They don't have to excuse of only support the top 2 OS.
Instead to refund is to negative review, games companies are much more affected by losing a positive rating that a refund.
Who is "they"? Not all game companies can afford to support multiple platforms. You're not entitled for developers to support your preferred platform nor does it make sense yo give a negative review unless they lied in the product description.
It does make sense if they sell in a store for with support to multiple platforms and they only support the paid one.
0 money, few lines of config and win/mac/lin/bsd/haiku support
Well, first of all I know multi-platform game exists and in some case it will just work out of the box. If it doesn't though, not all companies have the money to hire QA for other platforms or devs to look into issues when stuff goes wrong on Linux. Most game companies fail and run out of cash, only the top survives. They don't have that sort of money laying around to mess around a platform with 2% of users. My previous company certainly loss money on Linux and it was a cause of tension internally.
Secondly, a Minecraft prototype written in c++ and using native OpenGL calls is a terrible example. Even though I understand the dev volunteer his time so money isn't an issue, it would cost a fortune and take years for your average studio to make a game from scratch like this without a game engine.
This game was made by student at age of AFAIK 17-19 and took less than year to make working 1.12.2 client with rendering and movement.
take years for your average studio to make a game from scratch like this without a game engine.
I wonder how many people are working at average studio and what their qualification.
I'm all for Linux but IMO it's not quite ready for general public yet. Even distros like Mint are buggy and requires multiple restart every day. I would install it on my dad's computer, but it's not stable enough yet. But I think it's a question of a few years, maybe months before it's there.
EDIT: since people are asking, here are a few bugs that I encounterd over the last week or so. I'm a audio/multimedia worker so obviously I push my computers farther then average user. Still, I'm happy to know many people have manage to get it stable
2 days ago, Ssomething went wrong with cinnamon. At first all the dektop would not appears when waking up from sleep. Had to restart every time or disable sleep. At some point, even restart would bring me a window saying Cinnamon session could not be loaded. I had to reinstall it from Grub. I dont see average users being able to do that. *It's actually not fixed, sleep will mess up Cinnamon.
yesterday, I tried to get my DAW (Reaper) to work with one of my audio interfaces. Drivers would not work correctly, sound was glitching. I messed up with pulse audio for 2 hours but never got it to work.
this morning, te infamous NVIDIA driver wouldn't let me turn off the mirror mode (I have a projector connected to the computer), I had to reboot.
This morning also, I discoverd that Timeshift now only launch from the terminal.
Over the past week, I had to completly reinstall mint, because I installed and uninstalled some audio extension and it messed up the OS. Since then many apps that use to ne there dont show up in the software manager, updating the repo doesn't work, so I had to manually install using terminal.
I've been fighting to get Da vinci resolve to work, tho it's supposed to work natively. Took me around 4-5 hours overall.
I ACTUALLY LOVE LINUX. Indual boot it on my main PC an even installed it on my old 2015 MacBook. I think windows is garbage and full of bloatware, I hate apple but consider macOS a pretty good OS, but I think both are more stable for your average user.
I sincerely wish I could install Mint on my dad's computer but I'm pretty sure he would me need my help at least twice a week . I dont see him or your average user playing with the terminal to install a basic app. I know it's getting closer, but IMO it's not there yet.
You need multiple restarts a day?
What are you doing?
I think you might have something wrong with your install. I do some heavy simulations (mostly Thermo and structural stress tests) with old hardware and haven't had to restart ever.
I'm baffled as to how you can have so many problems.
I have to restart popos too, on my laptop, sometimes it doesnt start after opening it, idk doesnt really matter
Even distros like Mint are buggy and requires multiple restart every day.
There is something wrong with your installation. Other people just restart to update the kernel often once a week/month. So you might as well tell us what's making you restart Mint so often.
It seems to me that installing external audio drivers and changing Pulseaudio configurations is messing with the OS. Mint uses fairly old, stable packages. Newer distros have Pipewire for audio now. It's a Pulseaudio replacement and might be useful in your case. Have you tried a newer distro? You can try Ubuntu 22.04 or Fedora from a USB stick to see if your audio equipment works out of the box. Then you won't have to fiddle so much with the OS. Fedora Silverblue in particular is immutable and you can reset the OS to any current or previous state with one command, even without Timeshift. Another thing for testing software like DaVinci Resolve is Distrobox containers. You can change whatever you want inside a container and try different distros but you won't break the underlying OS. Hacker's dream.
What do those distros have that Mint doesn't have? I'm not being rude, it's just that I recently switched from Windows to Linux Mint on my laptop, and I can't imagine what features I'm missing. It's easy to use and does everything I need it to do so far. I haven't experienced any weird bugs yet, and compared to Windows 10 it's a much less frustrating experience overall.
Latest kernel (hence driver), mostly. For most people Linux Mint is great distro that mostly works out of the box. However, for gaming, Linux Mint is one of the weakest since they tend to ship old kernel.
We have to understand that gaming in Linux is in very active development right now. Having out of date kernel can make you unable to use some device, or having less performace than those with latest kernel.
Hovewe, if you are happy with Linux Mint and see no problem, it's okay to stay. It has great community and the developers are awesome.
I recommend Fedora instead of Mint. It's a much more daily ready distro oriented for Workstations.
I always had problems with Mint especially with the older kernels it uses.
Fedora uses gnome which is very stable.
In regards to audio. It uses pipewire and works well in my experience. Less latency and relatively plug and play. I use Bitwig however.
DaVinci is known to be difficult, however there are some automations for setting it up in Fedora.
Following this advice that came quite often, I've decided to give Fedora a try on my home system. I've read that Nobora is optimised for production and gaming so I've installed it this morning ,triple booting Mint, Win10 and Nobora. It's really well done and comes with Gnome and preinstalled video and steam tools. But I'm still facing one significant issue: the multimedia codes wont install properly. I've just spent 2 hours on this with no luck so far. That means many games that worked out of the box on mint are not curently working...on a gaming oriented distro.... plus video editing doesn't work in Reaper due to Ffmpeg not working.. So yeah, it look quite nice but a lot of troubleshooting required. I'll see how it goes once problems are fixes.
My experience is that all games run on Linux these days. Wine, DXVK and Vulkan are really good. The only games that don't run are those that explicitly ban Linux users with some creepy anti-cheat.
A friend recently asked me to play a game with him that had an anticheat that Intentinay made it impossible to play the game on linux
I had both linux and windows on my computer, but windows was broken
I tried to make a virtual machine and install windows on it, but i couldnt install it
He blamed all the problems on linux
I had the same with Genshin Impact; it refuses to install on Linux due to “cheating rootkits”, it even refuses to install on a Windows 11 VM in VirtualBox!
How does it do that‽
To be fair, game programming is very often hot garbage. Most things I run do not respond for a while at startup. How difficult can it be to decouple your threads?
Ok, hear me out. Linux is not an easy platform to develop for because it's in constant flux where systems and libraries come, change and go constantly. Linux itself is a somewhat slippery concept (if we expand from the kernel) where "works on linux" can really mean it's been tested on one particular distro. Debian stable and rolling releases are not the same. Unless I am completely mistaken, I can see why major developers are hesitant to support linux, whatever it even is. Is Android linux?
Now, I'm all for this message. Given how OSs have been developing, I advocate for linux adoption and wish people would "vote with their wallet". Otherwise things just will not change. Well, not for better, if recent history is anything to go by. I just feel that this problem has more prongs than we like to admit, being linux enthusiasts.
Please correct me if I'm wrong.
Not really the case anymore because of proton, game devs develop for Windows and proton and then it'll run on anything that can run proton, Linux, android, Mac or otherwise in the future
From what I hear thanks to proton it's incredibly easy to develop for Linux, as long as you don't use one of the anticheats that doesn't support it or intentionally prevent it from running in proton you're fine
Well, yeah, but I think the issue is that the best way to develop for linux is to make a Windows binary. I don't like that. Developers actively sabotaging Wine/Proton compatibility is kind of malicious though.
I don't think the best way to develop for Linux is by making a windows binary, I think the best way for game developers to make a Linux version of a game they otherwise wouldn't is by making a windows binary compatible with proton
Problem is very few developers actively choose to make a Linux game and windows games if done right run at native speeds on Linux anyway.
I'm gonna be unpopular for saying this but it's the same thing as using HTML for desktop/mobile apps, sure it's not optimal performance wise but it's a hell of a lot better than often nothing at all because companies can't or won't justify development time to support smaller groups of people on smaller platforms
If such a time comes that desktop Linux has a large enough market share for large companies to take seriously then I'm sure they'll start developing native versions of maybe even make Linux-first games but sadly we're nowhere near that point yet so best we can hope for is good cross compatibility tools
I think the issue is that the best way to develop for linux is to make a Windows binary
If it works, it works. Stop those bureaucratic inquisitions like "Stack Overflow says it's not best practice" "Code review is not optional" "It's gonna crash production" yada yada
Pretty sure that's not just a Linux thing either.
I'd think so, too. But afaik windows people don't do so much dynamic linking anyways. Most of the times it's Linux executables that are few megabytes in size and most windows executables are at least tens of megabytes because people prefer statically link things in that world.
Nobody stops you doing the same thing with linux executables.
I had some issues running the native version of Prey 2006 because of that
There's some BS happening around Linux support from some devs. e.g. Metro Exodus is Linux native, Metro Exodus Enhanced is Windows only and doesn't work with AMD GPUs.
I bought the game twice (made a mistake and bought it on Epic at launch and now bought it again on Steam to support Linux development and companies that release native builds).
I'm disappointed to see I'm unable to play the Enhanced version.
Paladins is a pain for this. Game runs fine on proton, and all it needs is some work with EAC to enable linux on multiplayer but despite all the requests they've yet to bother.
It was a pretty fun game to play on the Switch ngl. Might just give in and play overwatch tho
I'm pretty sure it's rather simple for the developer to enable EAC for Linux. (https://www.protondb.com/...)
I've noticed a lot more games that I can play now with EAC. I don't know why some devs are dragging their feet on this.
Halo MCC devs complained the port to EAC is harder than Valve claimed but even they went to the effort to enable it.
I have no idea what could hold up other devs to do the same.
I've had issue with Stray not detecting my game controller. Went to the customer service and they told me it only runs on Windows...
I've successfully run it, only missing the controller support. Turns out I needed to install the udev support to solve it.
Weird. stray ran great on my deck out of the box via proton. Glad you got to play it though!
If a game cant be run on linux, thats usually intentional. Microshit at least gives discounts to the developer if the game runs only on their shit. Also m$ have some of components that ultimately lock things to wincrap, for example d3d is meant to do this. Microsoft is a cancerm just like google become one
Time to flip it around. Windows is a cancer.
Funnily enough, Ballmer backtracked on his "Linux is a cancer" when he saw Satya Nadella (current M$ CEO), make M$ (and its shareholders, which includes Ballmer), a lot of money off Linux through Cloud, or more specifically, Azure.
I think microsoft is the cancer (and google), not just windows alone. Teams is also like a crime against human kind, just like office, and the xbox publisher octopus.
I'm blaming companies making a windows and linux version of a software while the linux version is wastly inferior, full of bugs and unstable. I do love the OS but the software experience sometimes ruining it.
Yeah as long as proton works fine I'd rather use that over a buggy port. Usually works better for the devs too since they can target one API and binary and just debug whatever makes proton poop itself afterwards.
I was just thinking about this the other day...like games are optized for windows usually, but windows is not optimized for games. A fresh Windows 10 runs at 2gb ram on idle. It all went down hill for gamers when Microsoft killed xp
RAM is the cheapest upgrade possible, unless you're trying to run a game on 8GB in 2023 idk why you'd be that concerned with RAM usage.
Perpetual software bloat should not be encouraged; idling at 2GB is fucking insane
Yeah that sounds fishy, a default KDE installation of Fedora would at least be under a gig for me
How heavy is your kitty? It usually averages at 40-45 Mb on a new window for me (with custom zsh with starship and some plugins, and customised neofetch)
Compared to what? And based on what advancement of technology and software? What should it take? Cause we can strip features all day long until we get there.
Cause we can strip features all day long until we get there.
Good? Okay? We need more minimalism
Me running on lxde using 512mb: 😎
Then you'll turn around and tell me to use Firefox even though Vivaldi runs on half the RAM.
Your guaranteed response?
"Well you have it, might as well use it!"
Cool, exactly how I feel about the OS. Who cares if it can't run on less than a GB. I gave 32GB and can't use all of it if I wanted to even with all my monitors full of applications. Don't see a difference in the argument.
"Why would you want to run your entire DE in under 500mb ram?"
"Cuz it's cool"
My arch install runs at 700mb without nothing opened. Yeah, I know I always have Thunderbird/firefox/telegram/mpv opened and my usage skyrockets to 10/11gb on medium, but knowing that my DE only occupies a very small portion of that is pleasant.
RAM is the cheapest upgrade possible
Unless you use laptop with soldered-in RAM and insane pricing options.
I've never seen a laptop with soldered RAM, they've all been pop and swap in my experience.
GPU/CPU, yeah. Always soldered.
I'll tell you more, there are even hybrids out there nowadays like this ASUS Pro Duo 15 SE with two sticks, one of which is soldered in. The Zenbook variant has both soldered in. And that's why I'm burning 300w of electricity typing this message on Zephyrus...
Trying on 6GB. As a Linux user I usually don't need more RAM, so haven't added any yet.
Meh swap is pretty crazy, I am squeezing modded Minecraft in 4gb ram on win10, it takes about 10 minutes to load, but by the time the first few chunks are rendered I think most pages are swapped to disk, letting java take almost the full 4 gigs. Don't ask why I'm doing this, exactly 😅
This is the way.
I had a heck of a time trying to get It Takes Two to work on my machine. Apparently every game that launches the EA App from Steam is broken now and needs a custom fix using ProtonTricks.
After a while of searching, I found this guide and it was a lifesaver.
https://steamdeckhq.com/...
These are sadly the kind of issues that scare people away from Linux gaming. The stuff that works, works great. But when something is not supported, it can be a real pain to find a fix.
Is that so? I last tried a few weeks ago. That's good that they fixed this long standing issue.
I've recently started gaming on linux with surprisingly little problem, given that the last time I tried was about 15 years ago. I don't even know what proton is, but I just installed steam and then my games.. surprisingly on some slightly older games (tf2, HL2) I get a huge FPS boost in Linux compared to windows. Not sure why that would be.
surprisingly on some slightly older games (tf2, HL2) I get a huge FPS boost in Linux compared to windows
Oh, I remember watching video on youtube on that topic. Short answer: because opensource. Long answer: because developers better understood how to optimize. Same optimizations slightly boosted FPS on windows.
I don't even know what proton is
Valve games run natively on Linux, so no need in proton.
I'm not completely sure about it, but I believe both TF2 and HL2 are native ports that Valve did themselves. Could be the reason.
Proton is basically Wine bundled with other software, like DXVK and VKD3D, to run windows games.
You have to enable it in the Configuration window inside of Steam if you haven't done that yet. Enabling it is all you have to do and it will be used automatically.
Yep. You can have a look at ProtonDB to have an ideia of how well a game runs through Proton.
It's not completely correct as some games marked with lower ratings will work flawlessly, and some with higher ratings will probably give you some trouble, but it's a really useful resource.
Proton and Wine are largely the same thing. Proton just has DXVK built in as well as a bunch of Valve-made patches.
Valve had greatly accelerated Wine development. I still run many games off pure Wine with manually added DXVK.
That's not Baldurs Gate, it's Baldurs Gate: Dark Alliance which is a completely different game that was on consoles. It was an Action RPG as opposed to an RPG.
But it was also great fun. Especially with a friend.
You can play Baldur's Gate on all sorts of machines using GemRB. Not the enhanced version though.
Or spend a lot of time reverse engineering the game and fixing shit, and completely losing interest in playing once the game is running perfectly.
I don't know some of my favorite projects are open source engine recreations like OpenMW and re3 for example. If they don't get shut down by the owner of the IP some of them can be in development for years
True, the fact that you can play modern AAA games as good or better than windows these days means it is flat out a development issue.
Although I heard it's because a lot of the tooling for games doesn't exist on Linux.
So it would actually be the developer's developer that is too blame or is that all the job of the developer?
Either way it's because game industry isn't as mature as on Windows and doesn't have enough money to fast track it like consoles do.
Although I guess that is a bit of a chicken and egg problem but not really it's more a kick back grease my palm corruption issue.
Ps. i know what you are thinking:
'Isn't this a bit long for a spoiler?"
And to that I say:
'If you preschoolers could read more than one line without getting scared off I wouldn't have to bury any nuance in a spoiler tag.'
Anyways it's getting late and I just took a melatonin and I don't want to stay up too much longer because that really messes me up when I take melatonin and still can't sleep, is that just me? Idk maybe leave a response answering it so I know you found this.
Thanks for asking and have a good night Love and kisses yours truly random guy on the Internet.
You can hang up now that was the end, what are you waiting for? Is anyone actually going to read this far? You know when the comment turns to rambling it is ok to stop reading.
Seriously, go! This is obviously a waking melatonin induced nightmare, this isn't interesting.
Ok, I am actually going to leave now, don't worry about me I don't actually get nightmares from melatonin but I've heard it's a common symptom but I've been actually prescribed it by a sleep doctor I know for a fact that I do need it go worry about something important.
Anyways now that I've weeded out all the illiterate people we can talk about mature subjects like they used to on late night TV so the kids didn't watch anything spicy although that was kids shit compared to what we have now So what about that war with Iran? That was some crazy shit huh? I mean I don't like when people die but like war is a necessary part of life I personally believe there is no good in war and the only good from war is what you get from it the consequences of war might be good even if you disagree with the actual killing of people so I guess my opinion is that if the war in Iran leads to a better tomorrow then it was worth it, not "Just" because once again you can't be a good person and kill another person you would need a God to dictate that since you cannot self declare yourself above an equal but you can take the most rational actions possible and in the end aren't we all a collection of action? And wouldn't the best action taker be the most moral person?
I don't know but I really do have to let you go now good night and tell your mother I love her, actually love is a big word tell your mother I banged her and now we don't know what to do with you, actually don't tell her that but is there a chance you could like I don't know not be here anymore? It's not you it's me well that's not true at all it's entirely your fault and you will probably go to hell but just remember your mother still loves you, not me though but you should also remember your mother is an Idiot.
Anyways good night.
ngl i consistently have a better experience running games through wine than using their native versions. linux ports are often completely dysfunctional and it sucks ass
It may be silly but I usually will blindly buy a game, find out it doesn't work, then wait for a few years until it does. Because it will. Even if someone has to reverse engineer the game engine to use the game assets.
That's silly and dumb on top, because games rapidly lose value. The $60 game you buy today (and don't play) costs $40 in a year. And will be in a $12 Humble Bundle with 9 other games in 3-5 years tops.
I already get enough games in bundles that I don't play, when I actually buy a game (even on sale) I only do it if I want to play it immediately. Otherwise in the future it will be cheaper anyway and have plenty of updates on top (if it didn't get abandoned).
The thing is: I'd never buy a €60 game, because money is hard to earn. I have clear priorities, games are just a hobby.
Most of the games I buy are either old and more suitable to run on lower end hardware, or discounted, or bundles. I hate multiplayer games, so I won't jump on the latest hyped up AAA franchise either. I'm a proud member of /c/patientgamers and /c/retrogamers.
My comment was meant as a tribute to how much gaming on Linux has improved, and to the people that make it happen.
How often does that happen though? Usually these games get a couple updates early on to fix major bugs, and once it’s stable it’s never touched again.
On the Mac side it’s been a real sad story because so many old 32bit and/or x86 games simply can’t run anymore.
The work that is going into Wine, Proton, DosBox, ScummVM, Luxtorpeda and all the other compatibility tools is what makes me quite positive that any game I buy will eventually get supported.
Sometimes that assumption will fail, but it's a very small percentage of the games I own. I can live with that.
As the other guy pointed out that’s a little silly from an economics standpoint. Games depreciate quickly so it’s going to be cheaper to wait until someone confirms Linux support.
Also, buying something in hopes of it one day getting the support you want? That’s just crazy! Don’t buy something until it fits all your needs.
I usually buy games with heavy discounts or in bundles. For example, the last bundle I bought was Skyrim Special Edition + Prey for under €20. I was OK if one (or both) were unplayable or I if simply didn't like them.
I don't get upset if once in a while a game does not work, because I've seen the evolution of gaming on Linux since the 90's, and have seen many unplayable games become playable. Yes, it sometimes takes a decade or so. :-)
I don't spend too much on games because I have too many already that I most certainly will not be able to play before I die.
Personally I prefer to get a refund with the explicit reason "Game wont run on proton" It gives clear quantifiable feedback to valve and the developer that they lost this money because it wouldnt run on linux.
Or at least I would if that had happened recently. Last time a game wouldnt run for me was ace combat 7.
This. My current connection is the most speed I've ever had and the most you can get in my area without spending a ton on business class, but cloud gaming is atrocious at best. I'm not gonna move to the city so I can get gigabit for a half decent price while spending 4 or 5 times more on housing.
Germany has terrible internet service, so no, not everywhere. Also you would still need a cloud gaming provider that has servers close enough to your location that lag doesnt become an issue and actually offers that service in your country, which I'm not sure would be the case for all places
The only place I've seen it viable was in a speed test in Los Angeles on Verizon mmwave that achieved 6ms latency on input.
That's in addition to the controller, bluetooth, and device input lag. This 6ms is experienced both in the video feedback and in the button presses.
In certain games this lag can hamper the experience. I know with 12-16ms ping I still hit cars and walls I shouldn't have in driving games which I figured would be the easiest to stream.
Maybe fiber could achieve a less perceptible latency, but I can't imagine that rolling out faster than some people will be able to render it natively on a low end device.
Do we know the data centers are rendering the games on Linux? It's entirely possible they spin up ephemeral stripped down windows vms to host the sessions.
Well that's very entitled of you. Certain places just have bad infrastructure and you won't be able to fix that by having a job
One of the reason's behind IP over avian
Close. It either natively runs well on Linux, or refund. No Proton, no Wine. Made natively for Linux and runs well, supporting X11 and that Wayland crap. Otherwise "gamers" will once again blame Linux... again. And there is nothing worse than whiny gamers blaming Linux.
Personally, if Wine/Proton is officially supported I am fine to pay. If they don't support native Linux or official Wine/Proton support then I pass. I really don't care what tools/libraries they use as long as the result is supported and the game runs well.
The problem there is Linux will get blamed when there is a problem. Best just not to have games at all, then.
Blaming the purchaser for not checking beforehand if it will work. ProtonDB is a good source.
ProtonDB recently told me civ 3 didn’t work or had major issues. Here I am playing flawlessly.
And also not always accurate 💩 soo no, still the game's fault
Yes, they choose to not support Linux because it’s a tiny market share.
I’m pro Linux gaming, but I don’t blame companies for not supporting it when it’s such a tiny market.
Hopefully it’s going to take off and we’ll see more games with native support now that the steam deck is doing so well.
Yes. They chose not to support Linux. Would you get pissy because God of War doesn't run on your Xbox?
No one made a promise, implicit or otherwise, that these games would run on Linux. The game devs didn't make this promise by not listing Linux or Proton as supported, and Valve didn't add these games to their list of explicitly supported games for Proton.
Valve said that we're free to piss about and try Proton on other games, and that they'd try to improve compatibility, (and they have done) but that isn't the same as a promise that these games will run.
Well, you can't blame developers to not cater to their 1% player base. Especially since that group usually have the most problems and requires more development time.
I don't remember exactly who, but there was one game developer who was all praises for that 1%. The Linux users were the most prolific testers who sent back detailed bug reports with ways to recreate the bug, logs and often core dumps even. That 1% helped the devs, as well as the other 99%.
Market share and earnings are not everything. We understand why game developers could not want to port their stuff, but the point is not to blame operating system that has nothing to do with it and focus trying to convience developers to support user-friendly systems at least out of principle even if it is not the most revenue generating decition.
Huh? Have you touched a GNOME-based distro recently? It's easier to install and use than Windows 11
Just get Windows, dumbass
> Goes to linux community
> Tells user to install windows
:/
It's a bold.move, Cotton. Let's see how it plays out
Sometimes you must be intolerant of other peoples choices
Why? He is happy with his operational system. He do not need to pay 100 bucks for a questionable OS . Linux had overcome MacOs as number of users on steam. It is his right to complain. Go sell in windows store if you want be windows exclusive.
@lemmy.ml
From Wikipedia, the free encyclopedia
Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
Community icon by Alpár-Etele Méder, licensed under CC BY 3.0
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@lemmy.ml
From Wikipedia, the free encyclopedia
Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
Community icon by Alpár-Etele Méder, licensed under CC BY 3.0
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One of the refunds reasons you can select is "the game doesn't run on my PC". This is completely valid.
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