Are you guys tired of "Material You" design?

3 years ago by rokzoi to c/android

Are you guys tired of the "Material You" design? I don't really like the huge paddings on everything aspect of it. Also a lot of it feels too flat. What do you guys think?

FVVS 109 points 3 years ago

As a UI/UX designer myself (hobbyist, to be clear), I really like it.

There seems to be this notion in the homebrew/FOSS/Linux community that "wasted space" is always non-preferable. I can see this being true for some people, but I feel like a lot of people are band wagoning this opinion.

It's pretty universally known and accepted in the design community that padding is extremely important when it comes to helping your brain read and separate content. And to be fair, most non-tech people prefer space and padding in their applications to make things easier to understand.

I can be entirely off base here, but TLDR: I like padding and it's literally beneficial to helping your brain understand the layout of what you're looking at better.

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Zeus 22 points 3 years ago

personal opinion, i think padding is worse for delineating objects than a bit of colour; or just, like, a line. look at this example - there are four distinct segments on the left, whereas on the right they all merge into one and a half

padding is really useful, yes, but if you put padding on everything then what's there to be separated?

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Virkkunen 13 points 3 years ago

The one on the right looks like different buttons and that everything is clickable. A quick glance shows you different elements and you can easily find what you're looking for. An example of form and function working together.

The one on the left looks like a text area showing different symbols. A quick glance shows you a blue area and a white area. Seems like you need that extra moment to find what you want because everything looks the same. An example of function over form.

Cramming a lot of things together isn't always good (probably it's just bad in general) because it just makes things confusing and ends up wasting time more than having bigger things but less of them.

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Coliseum7428 4 points 3 years ago

Gotta agree. On the left, I’m drawn straight to the secondary set of symbols.

On the right, the “distinct segments” are more distinct to me, because of the colors. Primary symbols, All Clear(?), numpad catch me first. Then I notice the lack of shapes and color on the secondary set of symbols.

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Zeus 3 points 3 years ago

meh, i'd say they're obviously buttons from context (why would a calculator app just have a bunch of random unclickable symbols?). but assuming they don't immediately read to you as buttons; md3 calc app only has 8 buttons: AC, (), %, ÷, ×, -, +, & =. the rest is just exactly the same mess of text randomly laid out edit 2023-08-03: i have now looked at this image on a better calibrated monitor. the numbers actually do have background circles (why did no-one pick me up on this). however, this does prove my point about the complete lack of any contrast on anything

having areas is good as it allows the eye to do a sort of binary search: if i want a scientific function i'll look in the white on blue, operators in blue on white, numbers in black on white; then search for the exact button i want. without that, everything's an unorganised mess (for instance why are brackets in the same section as operators?), with some functions hidden in the v button at the top right

also i've just noticed - how do the brackets work in md3? do you have to tap the button once to bring up a menu and then tap the bracket you want? or does it automatically insert one based on whether you're inside a set? if it's the latter, how does one do nested brackets?

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OpenStars 3 points 3 years ago

The one on the right has more of a nostalgic feel of physical "buttons". Then again, it takes up more space so that your capabilities are restricted. Then again, square root, pi etc. - those are all more useful than INV, DEG, & e for me. So I could see where people could go either way, up to personal preference and even more so on the need that they are trying to meet. Although the one on the left just flat entirely wastes 3 buttons worth of space...

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7945129875 0 points 3 years ago

The colors are auto-generated from your phone wallpaper. Maybe choose one that is less homogenous :)

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JBloodthorn 8 points 3 years ago

Yeah, choose a wallpaper you like less so your calculator doesn't suck!

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Robtfool3r 3 points 3 years ago

Or, just change the color if you don't like it.

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7945129875 2 points 3 years ago

You can also disable the automatic theme generation if you like your wallpaper with a gradient from light beige to eggshell so much :)

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hydra 1 point 3 years ago

There are also preset schemes.

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rokzoi 15 points 3 years ago

It's nice to see your perspective on it, you make some great points.

Its funny how the places that I dislike the most (status bar toggles and recently google search) are used often and thus do not need the benefits of reading and content separation. You already know by heart what it says and where they are.

Maybe I would like it more if the big padding would only be used in places where I do not interact often with. This would make consistency difficult though.

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wason 7 points 3 years ago

Good point but just because you know where certain things are on screen, that doesn't mean everybody knows. So you have to account for that too. Like design considering that that's the first time someone's looking at that screen.

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_thisdot 14 points 3 years ago path: 0 585274 588328, hotness: undefined, score: 14, children: 2
ilikekeyboards 3 points 3 years ago

Neither of the images links work?

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florge 9 points 3 years ago

They do, they're just shitty google links. Direct links here and here.

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Dark_Blade 12 points 3 years ago

There’s a fine line between desirable ‘white space’ and too much padding, which Google should probably do a better job at finding.

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rtxn 10 points 3 years ago

While you're here, I'm curious about your opinion on the latest Spotify client design. It feels like they want to bring the desktop design closer to the touch screen client (maybe to reduce the codebase not shared by the projects). Personally, having grown up with Winamp, I find it very uncomfortable how images are dominant in both list and grid views, and how much space is left (really wasted) around texts. I think it's just a very inefficient interface with way too much useless visual fluff. ::: spoiler spoiler :::

(the application on the left is a terminal-based client that really only needs a tiny corner on the screen)

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Coliseum7428 4 points 3 years ago

Not who you’re replying to, but I don’t like the giant album art menus. Save that for a now playing screen that should still be able to be shrunk down.

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thanksbrother 2 points 3 years ago

My initial reaction was it sucks. It wasn’t great to begin with, but this felt like a major downgrade to me.

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dantheclamman 7 points 3 years ago

Padding sometimes seems like it's used as a crutch to get around placing stuff more thoughtfully. I agree there's nothing inherently wrong with it, but it is particularly annoying in feeds where it results in an excessive amount of scrolling

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Cosmic_Frog 4 points 3 years ago

As a UI/UX designer myself (non-hobbyist), there's UI and there's UX. What differentiates a good-looking design from a crappy-looking design, most of all, is space (or padding). There are many other factors, of course, contrast being also very important for example, but space is number one. But that doesn't make a design good, just good-looking, which is a very different thing.

Adding steps to take a common action (turn off wifi or whatever) because you used to have a certain number of buttons and now you have to hide some to add space... That's bad design. Good looking, good UI. Shit UX.

Space should be added when needed. And you need it, when you do, to make thinks clearer. You shouldn't add space to make it look better if that's gonna make the experience worse.

The number one rule of design is that form follows function. You should make things as pretty as possible until you find the wall of functionality, and then you stop. Going from six quick access buttons to four was breaking that wall. You wanna be just on top of the wall. Go to one side, you get a great looking interface people hate to use. Go the other side, you get an interface that's dense and full of things you want, but looks like a piece of nerd shit.

I'm also tired of people repeating the same copypasted ideas about any new design system out there (as I'm sure most people are when hearing people talk about their area of expertise), but they are not wrong on that regard when it comes to material you. Shit name by the way.

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naught101 3 points 3 years ago

Clarity over density?

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Widget 3 points 3 years ago

It's one of those "it depends" things. I've been working on a pretty data-dense webapp and as time goes on we've been shaving bits of padding off and instead relying on elevation and borders to signify the UI hierarchy of the app.

For normie apps where there's hardly anything to present, I think all the spacing helps people not get overwhelmed as much.

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sik0fewl 3 points 3 years ago

Yep, it all depends on use case. If the goal of the app or site is to wade through data, then extra padding is a waste of space and should be minimized.

Also, if it's something that you use quite a bit, then I often find the extra padding annoying as well. This is more about the user than the use case. As a user becomes more familiar with the app, extra steps (like scrolling or switching tabs) becomes less desirable than just having a jam-packed screen.

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Anomander 3 points 3 years ago

Some padding is necessary and important to most good design; that doesn't necessarily mean all usage of padding is great, or that "more" padding is always better.

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ch1cken 2 points 3 years ago

i agree

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AnalogyAddict 24 points 3 years ago

As a professional UX designer, the padding is the least of the issues.

I'm hoping I get used to it, but I miss more skeuomorphic design. It's like a designer wanted to push it to be edgy and forgot about real people using it.... which describes the bulk of Apple design, too, for that matter. I think we overshot the balance point.

Edit: forgot my real point halfway through commenting: I will say even that isn't the worst of it, though. The dynamic theming is a bit of a branding nightmare.

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Skyraptor7 11 points 3 years ago

I miss the UI from android 4.3.. it was so clean and minimal.

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unfnknblvbl 2 points 3 years ago

I miss TabletUI :(

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chadmichael 10 points 3 years ago
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jasparagus 6 points 3 years ago

Agreed on that count - I like that UI consistency is an option for those who prefer it.

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SgtAStrawberry 5 points 3 years ago

As long as it's an option, I really don't care. I like stuff having their distinctive look, but I will never say no to more options, especially regarding customization.

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AnalogyAddict 3 points 3 years ago

But companies like to brand for, among others, usability and legal reasons. They aren't going to participate in neutering the brand they have invested so much in. It doesn't really matter if the user "likes" it because it's pretty. What matters is if the companies pouring money into app development like it, and if the users can easily identify the apps they want to use. That's why it has such low adoption.

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chadmichael 2 points 3 years ago
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AnalogyAddict 1 point 3 years ago

Most apps aren't "choice" apps. Things like banking, transit, etc. I doubt you'd change your bank or refuse to take the bus just because they don't allow their app to be colored based on a random pixel measurement from a background image. I'll go out on a limb and guess you'd also not choose an app with that option but fewer features. And if so, I'd like to think you'd be in the limited minority.

Edit to clarify: Good companies, given a choice, will by and large invest in material (pun intended) improvements over a confusing and variable prettification feature with no real usability advantage.

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MattyXarope 23 points 3 years ago

I'm not upset by it because, like all Google design eras, nearly no one uses it uniformly.

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bizzle 21 points 3 years ago

I'm over pastel colors, honestly. I want bold, vibrant colors. At least the option. It feels like Google is stripping more and more customizability with every update.

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muznyo 3 points 3 years ago

actually, google is planning to add bolder, vibrant colors in android 14

(but you can already use repainter app)

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ScreaminOctopus 21 points 3 years ago

The dynamic colors are a fucking nightmare. No, I don't want all my ui elements to be the same color as my girlfriend's skin tone. And the worst is even if I change it, it resets every update. I also don't like the new quick access controls in the pull down. This is really the first Android update that's felt like a flat downgrade for me.

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Rac3r4Life 20 points 3 years ago

No, not at all. I am really fond of Material You. I think it is a nice mix of modern and playful. The colors are great too. I seek out applications that adhere to the material you standards and allow for using system colors. I have a Pixel 7 and a Pixel Watch. I'm excited to see what Material You looks like on the watch when the Wear OS 4 update comes.

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faltuuser 18 points 3 years ago

Big fan of material you.

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chadmichael 16 points 3 years ago
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rokzoi 3 points 3 years ago

No problems with that :)

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isdfoa 15 points 3 years ago

I'm a fan - also I think material you allows for good interpretation/flexibility in terms of branding so that not all apps look exactly the same cookie cutter style.

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eighty 15 points 3 years ago

Design preferences has a tendency to be "cyclical" appearing to be tiresome. That's fine and an encouraged strength of customisablility.

The issue is unified design language across android devices. Material You attempts to solve this to limited success. But it's better than the alternatives I've seen in the past.

The over-padding (especially default widgets) is something I take issue with but it's a preference and can easily be adjusted.

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MayaHorsewoman 14 points 3 years ago

Absolutely not.

I'm way more tired of the designs before it, or the apps halfway into the design language but not really. Especially if it is to the point where just using the material you colours you have seperates it, signal comes to mind there for example.

Some apps can keep their design layout but please let me use my material you colours anyways

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Zeus 13 points 3 years ago

yeah, i hated material ew as soon as it was announced. so much padding everywhere, and so little contrast - to paraphrase the incredibles: if everything's orange^[1]^, nothing is. your eyes will adjust to it. i want actionable items to stand out, not be a slightly lighter shade of the same colour. it also looks rather like a fischer-price my first phone interface

i must say, if an app (for example, jerboa) uses material 3, i usually try to look for an alternative

[1] other colours are available, i just like orange


edit: some examples:

with material design, it's clear what's a header, what's a footer,^[2]^ and what each button's state is.

with all the padding, there's also less space; leading to less functionality

with material ew, it's much harder to tell at a glance what each app is, one has to scrutinise the icon rather than just tell at a glance by colour

i also really dislike monet; the way it pulls this horrible washed out sickly pastel colour from a wallpaper and washes it over the entire app. if i just pulled one accent colour, and applied that to, say, the header and main action button, i'd like it a lot more

[2] look at the lack of contrast on that "new post" button

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rokzoi 6 points 3 years ago

The colors I do like personally, it's the huge buttons that make me feel like it was made for the elderly lol.

Its nice to see everyone has their own take. :)

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Zeus 7 points 3 years ago

i wouldn't even mind the colours if they didn't tint the background. tinting solely the main text colour and the main buttons might look quite nice. to be honest though, i just loathe pastel colours in general, so it's possible that's influencing my opinion

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AnalogyAddict 4 points 3 years ago

Huge buttons are a general usability advantage if not overdone. Think about juggling bags while on a moving train and trying to pull out your transit app, for example.

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jacktherippah 12 points 3 years ago

No, I wish more app used it. It's really fun and looks beautiful.

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Never_Sm1le 12 points 3 years ago

The only thing I hate about MY is its comically big quick settings. Give me back the Android 11 quick settings and it will be fine (the Internet QS be damned)

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isti115 5 points 3 years ago

If you are not afraid to experiment with some more advanced tools, AOSPMods has options to set the number of quick settings rows and columns, which worked well for me. (I was initially annoyed by this change as well, but I eventually got used to it.)

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sure 11 points 3 years ago

My main complaint is the amount of padding everything has, it makes things feel so cramped, even on a big screen. Increasing the information density would really improve the design, imo. Making colors more saturated would be cool too.

But other than that, the design is growing on me.

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lalay721 11 points 3 years ago

Definitely not, first of all I love pastel colors and, on the more practical side of things, at least for touch interfaces I do prefer to have some padding: even on larger screens (my current phone is 6.7") I tend to prefer larger and more padded interfaces to avoid hitting the wrong one (and that's the main reason why I don't like to type on a phone that much).

So I might even be in the minority but having a control center with larger but less buttons on each page is exactly what I prefer, I don't mind having to scroll if it's easier to toggle what I need to.

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Hell 9 points 3 years ago

i don't completely hate it, but seeing the same same UI in every app doesn't feel good.

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iliketurtles 9 points 3 years ago

I find it and other modern designs to be boring, but I don't hate it.

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Ghona76 9 points 3 years ago

Ironically, one of the reasons I left Reddit in the first place was because I knew that old.reddit.com was going to be next on the chopping block and I hated the new design.

I'm resigned to the fact that I won't be able to avoid that aesthetic, even with a move to Lemmy since old.lemmy.world obviously doesn't exist (I'd love it though).

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StrikerMack 2 points 3 years ago

You can use user scripts to make lemmy look like old Reddit.

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StrikerMack 0 points 3 years ago
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StrikerMack 0 points 3 years ago
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StrikerMack 0 points 3 years ago
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pixel 8 points 3 years ago

I love it and I wish more apps used it, it's actually a really good design interface and android's bigger problem is design fracturing than any particular design paradigm being bad. So many iOS apps feel like part of the same platform, and so many reddit apps are still using fucking holo UI

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dustojnikhummer 8 points 3 years ago

Give me back Android 7, just in dark mode

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Poe 3 points 3 years ago

Android 7 was so sleek. The quick settings were a god send

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dustojnikhummer 1 point 3 years ago

Indeed. And the settings sidebar was more useful than I thought, I want that back

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stepan 8 points 3 years ago

I like it

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tentphone 8 points 3 years ago

I like it fine, I just wish Google (and Microsoft, Apple, etc) would decide on a consistent UI theme instead of completely changing it every few years. They don't even have time get all their first party apps up to date with the latest design trend before they move on to a new one, and third party apps are even worse. I have apps on my phone in like 4 different UI styles now.

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OpenStars 3 points 3 years ago

And it would be different if it was always improving, but these sideways or even backwards moves... forget it:-(.

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xyzinferno 8 points 3 years ago

I was offput by it so much on my last phone that I rooted it (first time rooting any Android) just to override it as much as I possibly could. For me, it wasn't because of the flatness, but entirely because of the huge padding.

The volume slider, which was a thin stripe before, now looks like a comically large bar for no reason at all. Small circular icons on the notification shade which could fit 4 in one row, now only fit 2 in a row. Pulling down the notification shade still let you see the screen behind it, but now it grays it out entirely.

As for the custom color selection, the main gimmick of Material You, it is entirely hit or miss. On my own phone, Pixel 3, I used a red/maroon color, and on my new phone, Pixel 5, I use a mint green.

There's situations where my chosen color looks really good, and others where it looks horrendous. As it turns out, having one universal color choice for things ranging from the notification shade icons, time display on the lock screen, calculator, etc. makes it difficult to find one color that looks good for all of them.

TL;DR: I hated it when it came out. I have gotten used to it now, but still dislike it immensely.

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T156 8 points 3 years ago

I'm personally not that fond of it, and kind of want it to blow over in favour of a new trend.

It lacks the charm, and neat little 3D effects that skeumorphism had, but that's also not helped by it being implemented poorly.

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seafootball 8 points 3 years ago

I actually like it very much!

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realcaseyrollins 7 points 3 years ago

What's the biggest difference between Material and Material You, other than the custom colorization?

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Jayayess1190 5 points 3 years ago path: 0 585792 587139, hotness: undefined, score: 5, children: 0
icydefiance 4 points 3 years ago
  • Most corners are more rounded by default, especially buttons, which are pills now instead of rectangles. You could make them pills before and they offered examples showing how to do it, but hardly anyone did.
  • Buttons are a little bigger, and there's a little more padding between most things.
  • There are more transition effects, making apps feel a bit more fluid and "interesting", in a good way, I think.
  • Nav bars and rails do a much better job of highlighting the active item, by adding a pill-shaped background behind it. (This one addresses a frequent complaint that I received when using material components on websites.)
  • The rest is somewhere between "exactly the same" and "really minor", but the minor changes vaguely contribute to a different feel from before.
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Velveteen 7 points 3 years ago

I can't stand it, honestly. I recently moved from a samsung phone after like a decade of using nothing but samsung to a pixel phone and I really dislike how fat random ui elements are. The volume control is confusing to look at because it's gigantic, there's less quick settings tiles because the ones you do get are giant, and I dont really like the colour tint across the entire OS. Just because my wallpaper has grass in it, my whole phone shouldn't be baby shit green.

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s6original 7 points 3 years ago

I love Material You. And thanks to Android if you can't stand it you don't have to use it. It's nice to have options.

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IronRain 7 points 3 years ago

It definitely grew on me over time, and as more apps began to embrace it. Really well-detailed apps, like Sync, showed the true potential of what Material You can be like. It's also a little easier to distinguish the pastel and tint in sunlight (at least with sunglasses on), so that's a major plus.

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lightrush 7 points 3 years ago

I'm still liking it a lot.

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applejacks 7 points 3 years ago

Barely any of my apps use it lol

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ilickfrogs 7 points 3 years ago

Personally I love it. It was certainly a very jarring change from what I'd grown accustomed to in the years prior. But it's playful while also being clean and professional. Hope more devs implement it in their apps as time goes on.

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Tywele 6 points 3 years ago

I love it

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ayyndrew 4 points 3 years ago

Same, I like how playful it can be

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unfnknblvbl 6 points 3 years ago

I'm just kind of sick of Android in general, tbh. Google has killed off almost everything that made it fun to play with new Android versions, and somehow made it less intuitive/easy to use for advanced/experienced users in the constant pursuit of - ironically - ease of use. For example: why is it now a swipe and three taps to disable wifi in the Quick Settings panel, when previously it was a swipe and one tap?

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soft_frog 2 points 3 years ago

It drives me nuts that I need to drag down twice to adjust screen brightness. It just feels icky to do that second drag, even hiding the brightness slider behind a button would be better.

I don’t like material or material you. They feel confused and they mix layers on top of your content which gets in the way to me. I don’t like the loud colour sections on headers against the stark white content backgrounds, it’s all too much.

Despite fear of sounding snooty, material is bauhaus design without the authentic materials, and the design elements are so focused on purism of being “material” that they forget they could be straightforward.

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AnonymousLlama 6 points 3 years ago

I like the integration of adaptive icons for Android. I'm really keen on selecting a theme based on my current wallpaper and that color being used for all apps.

Not many apps are currently supporting it, even Facebook and other players you'd assume could do it in a seconds aren't.

Implementing it looks fairly straight forward, you provide a transparent image of your logo and it adaptive naturally to suit your theme. I assume apps are intentionally being difficult because that visually changes their logo / branding.

It's great when it works tho!

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FuriousFrodo 6 points 3 years ago

HOLO YOLO

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Deestan 6 points 3 years ago

There will always be a need for a one-size-fits-all design, and I think it works well enough for that.

But yeah, I wish more apps took the extra step to specialize their layout to fit their own usage. Sometimes you are dealing with a lot of data and it helps to have different borders and less margins.

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evil_opossum 6 points 3 years ago

Not "tired" of it, but I'm looking forward to more colour options rather than just pastel colours that sorta work half the time. I hope I can customize it a bit more in the next release.

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WEAPONX 6 points 3 years ago

I hate it. Any wallpaper with a grain of red or yellow and everything becomes brown/beige and awful. I'm on Oneplus so i can't pick any colors, it's all automatic.

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dustojnikhummer 2 points 3 years ago

You can't pick on MIUI either

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kratoz29 6 points 3 years ago

I love it, and also monet.

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Dick_Justice 6 points 3 years ago

No, I love it.

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ar0177417 6 points 3 years ago

Android 11 was the last best Android version in terms of UI. I went back from Android 12 to 11

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reversebananimals 5 points 3 years ago

Came here to make this same comment. Android 11 was peak.

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quortez 6 points 3 years ago

I like MY — I just wish I could design more of it on the user side.

Auto generated colorschemes are great and give Android a level of class it has been missing for a while. But I wish I didn't have to rely on a third party app like Repainter to finely choose my palette rather than hope the theme engine makes a good one. I also resent my icon shape, font, and icon options being ripped away from me.

There was a section on the original MY Google IO announcement that implies that the padding and roundness could be freely adjusted throughout the system. I wish that materialized (rimshot) into the final product.

The only objective regression I can think of with MY, rather than just an annoyance, is the Quick Settings. A merged internet toggle that no one asked for, a further reduction in a available toggles from Android 11, and not even bothering to make the Bluetooth toggle one of the fancy expanding ones instead of sending you to settings or surfacing the audio playback toggle (why can't I change the output before I play media, Google?). Ugh.

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TwinTurbo 6 points 3 years ago

I hate that desaturate bluish background that is everywhere now. A lot of the apps look the same, and the removal of colours from notification icons just makes everything feel flat, soulless, and unsuitable for quick glances.

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baatliwala 6 points 3 years ago

I didn't think I'd like it but I really do

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atake 6 points 3 years ago
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dinckelman 6 points 3 years ago
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Reygle 5 points 3 years ago

I think it's trash but I admit most of the world now exists on mobile only. I also hate that fact but I accept it.

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FierroGamer 5 points 3 years ago

I'm pragmatic, as long as it's easy on the eyes and conducive to read (in the sense in which you "read" an image, can't think of a better word), I'm good. I have always tended to cram everything and the kitchen sink in one screen and the push for material you has taught me the importance of a clean composition.

For now I'm good, but I'm open to change.

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kamen 5 points 3 years ago

I don't particularly like it or hate it; I see it as the perceivably necessary new thing that's introduced each year to keep people interested.

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mremugles 5 points 3 years ago
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Dark_Blade 4 points 3 years ago

That’s never happening lol, even iOS can’t manage it despite having a design language that’s remained somewhat consistent for a very long time.

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mremugles 3 points 3 years ago
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Dark_Blade 2 points 3 years ago

Well I hope Google can figure it out, because it doesn’t matter how good a design language is if nobody follows it.

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EveningNewbs 5 points 3 years ago

I still want Material back.

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meekah 4 points 3 years ago

Reading from an app that uses material you design

I like it. I wish it was a little more customizable though. How much larger you want your headlines to be, for example. But I guess that's up to app developers.

All in all a pretty nice and comfy looking design language I think.

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PangolinAlone 4 points 3 years ago

I'm okay with it, except for the sliders. I can't seem to differentiate 90%-100%

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merryflag0655 4 points 3 years ago

Wasn't a fan at the beginning, now I think it's great.

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Laice 4 points 3 years ago

i always disliked material and material you. They look too coperate.

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phi1997 4 points 3 years ago

I hate it. I wish it and similar flat, ugly UIs weren't everywhere. I get that some people like them, but I wish I could have all my devices' UIs look they way I want them to. Give me skeumorphic, glassy UIs any day.

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FairLight 4 points 3 years ago

I like it, I don't know

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Virkkunen 4 points 3 years ago

My short answer is no, matter of fact I'd like to see it being used even more. I really like Material You and I think it's one of the best design languages I've seen so far.

Before Material, I generally didn't mind UI languages that much, I just liked the #holoyolo lifestyle because it was dark. Material 1 came and I hopped on the praise DuARTe bandwagon until its end, but when I look back, I never actually liked it, nor did I dislike it. I always thought it was too square and a bit aggressive.

Material 2 is one that I disliked. It seemed like they just took away all the color and plastered whitespace everywhere just for the sake of making something different. There was no thought on form or function, it was just trendy minimalism (I love minimalism, but trendy minimalism is just that, taking away form and function just because less = more). That's also when I changed to Samsung devices and would barely see Material design anymore.

At first, I didn't believe in Material You. I liked what Google was trying to do, but all we had were design concepts that, as usual, never come to light. Then I started seeing it more and more and I understood. It seems like every piece of the puzzle fits together beautifuly, something that can join form and function without being a detriment to each other. The colors are subtle but there's enough contrast and shades to fit everywhere. The elements aren't square enough to seem like an outdated, old design, and also aren't too round to seem like it's trying too hard to be modern. The paddings are just right, and like another user here said, are very important to separate information and content. Obviously there are many flaws, but with a few tweaks, Material You could be a behemoth in design languages.

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hydra 4 points 3 years ago

I think it's nice as long as you have a custom ROM with root to tweak it. It's UNUSABLE on its default state.

But I still miss Holo and its mystique so much, it was perfect on small screens and needed some tweaking to be a mature, elegant, unique and expressive UI design language.

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sacbuntchris 2 points 3 years ago

What changes do custom roms let you make?

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hydra 3 points 3 years ago

True black background for OLED displays, AOSP Mods suite for 3 columns on quick settings, split WiFi/Data toggles, better scaling options for launchers, Lineage trebuchet launcher and derivatives, isolate apps like Google Calculator and Gboard off networking, theme engine tweaks for better generated colors and more.

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pacjo 1 point 3 years ago

Pretty much anything you can think about (even bringing back old QS or power menu). And if this isn't enough rooting enables you to make even bigger changes with apps such as Iconify or Substratum

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s0phia 4 points 3 years ago

I kinda like it, it feels good to use and easy on the eyes. But at the same time it's too bland.

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Marxine 4 points 3 years ago

My main issue is the lack of good contrast, it really hurts.

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Spliffman1 4 points 3 years ago
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dustojnikhummer 1 point 3 years ago

Wish MIUI allowed you to disable it

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limerod 3 points 3 years ago

I'm not. I actually like it. One of favourite apps sync for reddit made awesome use of Material You. I hope more of my apps support it. But, I do understand if some may not like it. An option to tweak certain things should be given IMHO.

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PM_ME_YOUR_BOOBIES 3 points 3 years ago

Well why don't you get some rest if you're so tired?

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Poe 3 points 3 years ago

I'm not really a fan, there's too much empty space. I really like the Android 10 look and feel, but I understand that was for smaller devices.

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ConditionOverload 3 points 3 years ago

I'm not a fan of the huge padding or the "rounded edges" of it, much better during the KitKat days, in my opinion.

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Yasuke 3 points 3 years ago

Impersonally like iOS designs. I like when things like Apollo follow the stock feel. It normally comes out nice.

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LinkOpensChest_wav 3 points 3 years ago

It's alright, but I'm not obsessed with having everything conform to it like some people are

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SunburyStudios 3 points 3 years ago

My only issue is not easily being able to scroll to the bottom without overshooting to flip pages. I hate not being able to flip pages from the top, but not being able to quick scroll to the bottom too is really counter intuitive.

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Karl 3 points 3 years ago

After having just upgraded to Linage OS on my OP 7 Pro, I am actually enjoying Material You. It's a nice change.

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lazycouchpotato 3 points 3 years ago

Grown to liking it. I agree some areas could use a little less padding.

I don't come across many apps using it though.

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RosalynKirk 2 points 3 years ago

No.

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ikantolol 2 points 3 years ago

I love the original material design introduced in lollipop and gets polished in subsequent versions. Material you feels... idk, unfinished? I don't really mind the "bigness" of it, sure it could've been smaller, but what I really dislike about it is the color system that seems half-baked, for example I use a grey wallpaper and MY gives me light blue instead.

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blobcat 2 points 3 years ago

I love material you, the 'flatness' and pastel colors look really good to me (android 14 is going to introduce more colors outside of pastels though)

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GreenCrush 2 points 3 years ago

I miss old material design, the one we got to see with lollipop. Material you is... boring? It also doesn't seem consistent.

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PierreKanazawa 2 points 3 years ago

When MY first comes out everyone around seems to be a huge fan of it. I thought I was the one who got ancient tastes.

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ch1cken 2 points 3 years ago
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kadu 2 points 3 years ago

I love Material You when apps are designed to work with Monet color theming and use the default system navigation bar. Apps that deviate from that become an eye sore.

That being said, Material isn't my favorite design language for mobile OSes. I still prefer interfaces based on layers of gaussian blur, like iOS 7, Windows' Aero and similar.

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soft_frog 2 points 3 years ago

I would love a phone UI that was more about those glass like layers stacking and blurring nicely.

I loved the look of Vista, it feels like macOS has been dipping its toe in the glass look for years but never actually taking the plunge.

I always style my terminals to have a strong Gaussian blur behind the window and as few decorations as possible. I think to me the Tron Legacy desk computer UI is the mood board I’d want for a new UI.

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Dark_Blade 2 points 3 years ago

Oh man, don’t even remind me of iOS 7. So much promise, but it really hasn’t panned out how they (probably) envisioned it.

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felixculpa 2 points 3 years ago
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Aninjanameddaryll 2 points 3 years ago

I was tired of it before they launched it.

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manush 2 points 3 years ago
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RaulitoElLobito 2 points 3 years ago

I love it

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whodoctor11 1 point 3 years ago
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xaxl 1 point 3 years ago
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FVVS 1 point 3 years ago

Yeah, I'm not going to say Google doesn't waste space. There's definitely a difference between stylistic padding, and literally not using a section of the screen for no reason.

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