Don't spend on bosses because I dont want to have wasted a consumable in case I die and have to retry the boss.
I wish crafting an item made it a refillable instead of a consumable. I feel like the cracked pots in Elden Ring were going in the right direction as "refillable containers" at least
RPG has consumables (potions, scrolls, grenades...)
Don't spend on normal enemies, because there will be bosses
Don't spend on bosses, because there will be final boss
Final boss: dies in a minute without you spending any
Here we go again
save